#WebWorkers
no it’s CUDA made out of webworkers
October 15, 2023 at 7:00 PM
What if AI agents ran entirely in your browser?

Baris Guler takes that idea seriously in our first-ever guest post on the Mozilla.ai blog:
🧱 WebLLM + WASM + WebWorkers
💻 Rust, Go, Python, JS
🔒 Fully local. No API calls.

Read the post here:
blog.mozilla.ai/3w-for-in-br...
3W for In-Browser AI: WebLLM + WASM + WebWorkers
🤝This is the first "guest post" in Mozilla.ai's blog (congratulations Baris!). His experiment, built upon the ideas of Mozilla.ai’s WASM agents blueprint, extends the concept of in-browser agents with...
blog.mozilla.ai
August 29, 2025 at 3:35 AM
🚀 Uno Platform 6.3 is LIVE

• .NET 10 RC 1 support
• Visual Studio 2026 ready (.slnx + side-by-side)
• WebAssembly image decoding moved to WebWorkers
• Hot Design updates for even faster UI edits
• TabView reliability + new sizing modes

Read the full release blog
October 9, 2025 at 2:56 PM
pica - high quality image resize in browser

Resize images in browser without pixelation and reasonably fast. Autoselect the best of available technologies: webworkers, webassembly, createImageBitmap, pure JS.

github.com/nodeca/pica
GitHub - nodeca/pica: Resize image in browser with high quality and high speed
Resize image in browser with high quality and high speed - nodeca/pica
github.com
December 26, 2024 at 10:02 AM
Day7: building E2EE storage and sync platform. Improved large file uploads (batch processing via webworkers), added S3, moved some abstractions out of UI. WIP. Stay tuned!
Follow: github.com/good-lly/lat...

#FOSS #OpenSource #IndieHackers #BuildInPublic #hackers #makers #builders
github.com
September 15, 2025 at 3:57 PM
Awesome. I used your clang patch, and for fun wrote my own wasi js library which can run things in webworkers, with a virtual filesystem, and tar mounting. And did the similar thing. Full wasm toolchain including standard library. Building binaries for wasm and other arch.
October 22, 2025 at 6:08 AM
E2EE selfhost/cloud storage: Day9+10... Rewrite to wannabe VFS, crud on dirs, quite fast upload via webworkers. More to come - tomorrow! It's slowly getting in shape. Stay tuned - opening private beta soon! More:
github.com/good-lly/lat...

#BuildInPublic #saas #foss #IndieHackers
github.com
September 22, 2025 at 1:53 PM
MathJax 4.0 is finally out with
* 11 new fonts,
* line-breaking in-line and display equations,
* accessibility support by default,
* much improved performance using webworkers,
* and support for several new LaTeX packages.

Check out details at github.com/mathjax/Math...
#MathJax #LaTeX #a11y #Math
Release MathJax v4.0.0 · mathjax/MathJax
This is the long-awaited 4.0.0 release of MathJax, which has been several years in the making. Among the many new features in this release are: Extended font support (11 new fonts) A new default ...
github.com
August 4, 2025 at 7:36 PM
🚀 Exciting Announcement! I've taken the first step in developing a Nuxt module using TransformerJS and Web Workers.
This marks the beginning of an innovative journey.
- Next step will be creating an NPM package to make this module accessible to everyone.
📦✨ #Nuxt #TransformerJS #WebWorkers
March 31, 2025 at 4:27 PM
@solidjs.com 🤝 #WebWorkers

Let's compare the same heavy task:
🐌 sync
🧎‍➡️ promise
🏋️ worker

Smoothest way to move your code to a worker thread, either for heavy computations or to isolate it from the DOM APIs.

⚡ youtu.be/SddUpzmeo50
Multi-threaded SolidStart with Web-Workers
YouTube video by Atila
youtu.be
November 20, 2024 at 1:29 PM
I'm starting to make some strides getting the local-first predictive scheduling feature working. The process is intensive enough to need a background worker, turns out IndexedDb, persistent queues for WebWorkers are not well maintained so I ended up building my own.
davetayls.me/blog/2025-07...
Local first stateful background tasks
davetayls.me
August 22, 2025 at 12:03 PM
Wait, WebWorkers needed, so IE10 at the absolute minimum, dang
May 5, 2026 at 8:28 AM
vire les webworkers, ça allège d'autant
November 11, 2023 at 12:34 PM
Node has never been single threaded. It spawns a thread per core under the hood (at the libuv level). For application-level threads, it has `worker_threads`, and there's an issue about having them expose a WebWorkers-style interface too.
December 5, 2025 at 12:47 AM
comlink is so cool! and so tiny!

sharing for anyone who hasn't run across it.
github.com/GoogleChrome...
GitHub - GoogleChromeLabs/comlink: Comlink makes WebWorkers enjoyable.
Comlink makes WebWorkers enjoyable. Contribute to GoogleChromeLabs/comlink development by creating an account on GitHub.
github.com
December 9, 2025 at 5:58 AM
Struggling with performance in your JS app? 🧠 JavaScript is single-threaded, but #WebWorkers let you run heavy tasks in the background! Boost efficiency with multithreading. 💥 #JavaScript #WebDev

Register now to watch @danicolldev at #CityJSAthens
athens.cityjsconf.org
April 30, 2025 at 2:35 PM
i personally think it's 90% skill issue and the other 90% is an ambition issue, with some significant overlap, to riff (poorly) on ninety-ninety rule.

and another 40% underdevelopment of webworkers and web filesystem technologies in general: so slept on. still. a missing base to the pyramid.
September 3, 2026 at 11:18 PM
Does this stop webworkers? If the website is added to your home screen I think it subverts battery saver?
July 25, 2025 at 5:57 PM
because deno doesnt really support attaching the debugger to webworkers in the vscode extension i made an extremely cursed workaround where the debug launch compound runs prelaunch script that fetches targets from the debug url and then rewrites the launch json file with the exact ws addresses
April 30, 2025 at 7:03 PM
i'm sure this would be a good base if the webworkers dependency is able to be removed or replaced with something else

project gives some kinda nasty vibes though. seeing Copilot authored commits, development page written by LLM with some copy advertising npm, says it supports IE11 and it Does Not
May 5, 2026 at 8:44 AM
Thinking on creating a #nuxt module to wrap all the most popular Transformer.js usages in a way that's easy to integrate and use. Any specific features or functionalities you think it should have?

All actions will be in using Web Workers
#nuxt #vue #buildinpublic #transformerjs #webworkers
March 19, 2025 at 10:59 AM
in short a replacement for 'window' or 'self' that is more generic and is consistent between environments such as browser, nodejs and webworkers
March 19, 2026 at 2:17 PM
The WebWorkers API allows you to create multiple threads. In #quadplay I run the virtual GPU on multiple threads separate from the virtual CPU.
June 25, 2025 at 7:20 PM