The simulation system needs tweaks and has quirks, but is implemented. New gizmos to demonstrate. 🧵
The simulation system needs tweaks and has quirks, but is implemented. New gizmos to demonstrate. 🧵
It still isn't possible to edit the wires. That's the bigger challenge.
It still isn't possible to edit the wires. That's the bigger challenge.
The biggest technical hurdles for this project seem to be behind me. I've finished refactoring Gizmos, making them fully configurable. Now it's a matter of time to implement and design Gizmos and the UI.
The biggest technical hurdles for this project seem to be behind me. I've finished refactoring Gizmos, making them fully configurable. Now it's a matter of time to implement and design Gizmos and the UI.
What would you translate the title of application in #esperanto?
What would you translate the title of application in #esperanto?
I've been debugging and adding features to the simulation system. Most problems aren't with the simulation system itself, but the protocol gizmos use to signal each other.
Featured are:
Push Switch
LED Indicator
Slide Encoder
Monostable Latch
Bistable Latch
I've been debugging and adding features to the simulation system. Most problems aren't with the simulation system itself, but the protocol gizmos use to signal each other.
Featured are:
Push Switch
LED Indicator
Slide Encoder
Monostable Latch
Bistable Latch
#godot #gamedev #indiedev #math
#godot #gamedev #indiedev #math
This is meant to analyze graphs drawn in #Wicked_Haywire, so we can find which sockets connect together.
#godot #indiedev #gamedev
This is meant to analyze graphs drawn in #Wicked_Haywire, so we can find which sockets connect together.
#godot #indiedev #gamedev
You may play with a demo here: github.com/Theklo-Teal/...
You may play with a demo here: github.com/Theklo-Teal/...
The #Wicked_Haywire circuit simulator is so complicated, I wasn't expecting that. I had one good idea on how to make a simulation system, then got stuck on how to represent connections in a graph, then add an idea on how edit/draw wires that was bad, etc...
The #Wicked_Haywire circuit simulator is so complicated, I wasn't expecting that. I had one good idea on how to make a simulation system, then got stuck on how to represent connections in a graph, then add an idea on how edit/draw wires that was bad, etc...
Here is a demo of a ring counter using flip-flops.
Here is a demo of a ring counter using flip-flops.
#electronics #digital #indiedev
#electronics #digital #indiedev
All the logic gates have original names which I think are more descriptive of their behavior.
AND gate -> ALL check: Are all inputs High?
OR gate -> ANY check: Is any input High?
ODD gate -> ODD check: Is the amount of inputs High odd?
All the logic gates have original names which I think are more descriptive of their behavior.
AND gate -> ALL check: Are all inputs High?
OR gate -> ANY check: Is any input High?
ODD gate -> ODD check: Is the amount of inputs High odd?