#WingedRacing
HI THERE! 4 new characters are ready to race #WingedRacing
THe Ex Pirate gang Member - CHOMPER
The "Monster" King of Castle Root - CRULADA
The Flight Representative of the Floral People - HANATA
The High Flying Representitive of the Bee People - CAMBEE #indiedev #unity3d #screenshotSaturday
October 24, 2026 at 3:29 PM
Heeelllooooo! We at #wingedRacing have invited 4 more people to the fray. It may take them a bit to show their faces but they will be shown completley soon. #screenShotsaturday #unity3d #indiedev
Been a while since I've been conceptualizing them.
September 19, 2026 at 4:16 PM
Happy 100 Followers! #WingedRacing has a New Attract Mode Segment. Since this is "Emulating" an Arcade, it needs a short tutorial you'll wait for on the title. Come and see how to play this passion project. Narrated by Trapeck and Carrie, your two announcers. #indiedev #ScreenshotSaturday #unity3D
July 4, 2026 at 4:55 PM
Hello! I'm doing some clean up on some missing Functionality.
Currently cleaning up replay functionality.
I can show this chaos off now without it horribly desyncing.
Boss health was modified because I was REALLY frustrated on why it was breaking #WingedRacing #screenshotsaturday #indiedev #unity3D
June 13, 2026 at 10:58 PM
Ok. Testing time for #WIngedRacing ! First play Tester @aluigi-from-kart.bsky.social Had a rude "welcome" coming into his first race.
Feed back is getting heard and implemented right now. #indiedev #unity3D #ScreenshotSaturday
May 16, 2026 at 9:04 PM
#WingedRacing Hi there. The item roulette's been touched again. You now have two options:
Do you want your item fast?
or
Do you want a specific item?
Be sure to get what your want.... or else that race is good as gone.
#indieDev #ScreenshotSaturday #Unity3d
May 3, 2026 at 2:10 AM
Intresting developments re happening at #WingedRacing Mechanics. #indiedev
April 19, 2026 at 8:21 PM
#WingedRacing #unity3d #indiedev
ALRIIIIGHT THAT WAS A RUN! Let's do it again.
April 12, 2026 at 7:20 PM
#screenshotSaturday #unity3d #indiedev #WingedRacing
I think my "Create an Object from scratch in game" skills from my Pause Menu is coming in handy. Soon I should start seeing where I can save memory on that in game HUD. Have a Results screen beta.
March 22, 2026 at 12:20 AM
I'm just going to get this off my chest because Every "Special" GP is like this now the AI is implemented properly.
SECURECATY!
THE PLATFORM IS HERE!
WHY ARE YOU JUMPING TO THE FUCKING MOOOOOOOONNNNNNNNN!?
COME BACK HERE SWEETYYY!
#WingedRacing #indiedev #unity3d
March 8, 2026 at 6:25 PM
Hi. I'm doing some graphical changes in the background. The new thing here is the text had to be check to be thoroughly via CRT and it's been given a new make over. Same antics though like losing by FRAMES! #WingedRacing #ScreenShotSaturday #unity3d #indiedev
March 7, 2026 at 3:54 PM
Alright back to regular #WingedRacing posting.
As battle mode gets set up, I'm finally finding combo routes that feel good to pull off in general. Hopefully that thing looming on the top floor is ready for it all. #indiedev #screenShotSaturday #unity3d
November 8, 2025 at 3:15 PM
We interrupt your "formal" #WingedRacing dev posts to bring you frustration incarnate. Thank you for your time. #indiedev #unity3d
October 30, 2025 at 3:23 AM
#WingedRacing So I'm reading the GP more and concepting 5-1 (THe 2nd to last of the levels before using what I know from these to create the first Actual GP structure) And I hope you like wall jumps to climb this mountain. #ScreenshotSaturday #indiedev #unity3d
October 25, 2025 at 7:11 PM
So you you know that Street Fighter Minigame? Yeah the car one. Is the car supposed to fight back? I'm having a hunch that I need to destroy it before it destroys me. #screenshotSaturday #unity3d #indiedev #WingedRacing
October 18, 2025 at 10:17 PM
I think her pet likes the bowling pin. It hurts so good.
....Yeah online is very much a very awkward thing to set up but I'm getting there. #WingedRacing #indiedev #unity3D
October 12, 2025 at 10:46 PM
I have also gotten a very crude Scoreboard for the Ending of GP. It works to Tally up your End score so you now don't need to wonder why you didn't meet the Extra stage requirement. #WingedRacing
October 4, 2025 at 7:36 PM
Hello, been a while. Been doing stuff to take a break from the video stuff and online. Battle's finally setting up crates and the basic ones are the only ones set up. I also got this car that's a nuisance and you can bully it both here and GP. #WingedRacing #unity3d #screenshotsaturday
October 4, 2025 at 7:25 PM
#WingedRacing This replay system has not been touched for like... a year and the amount of desyncs it has is huge ever since the AI learned how to not all to be on the same line and the play style got more elaborate. I'll prioritize it after online testing. #indiedev #screenshotsaturday #unity3d
July 19, 2025 at 9:36 PM
Other than that blunder, Online is still developing. So far I got the hub in a state where I can vote actually and the nasty bugs of the "Death Freeze (Controller input to Client issue)" and "Continuous Resync (Wrong Position Buffer referenced)"are fixed. Now onto item syncing. #wingedRacing
July 5, 2025 at 12:14 PM
Ah, the extra stage. Where lopsided 1 on 1 is the main gimmick of the fight. Surely with how much I programmed it (and prevented exploits and instawins for the AI) won't give me situations where I can just die on conta-
...Oh. #WingedRacing #indiedev #unity3d #screenshotsaturday
July 5, 2025 at 11:57 AM
#WingedRacing You get no context.... other than online takes a while to set up and I'm trying my darndest to get everything set up. #unity3d #indiedev
June 15, 2025 at 2:16 PM
Watch as I, the bird of Beats, snipe this pest out of MIDAIR! #WingedRacing #unity3D #indiedev #screenshotsaturday
May 11, 2025 at 1:56 AM
#WingedRacing is still going through refinement, most of the sounds are done and Item code has been fixed. You can also see all.. YES ALL of us trying to dodge these very dangerous bombs on the track. #unity3d #blender #indiedev
April 17, 2025 at 11:32 PM