#WitchyTower
Extremely lifelike bird animation.
#pixelart #WitchyTower
April 18, 2025 at 3:43 PM
March 7, 2025 at 10:21 PM
March 1, 2025 at 6:12 PM
This is supposed to happen, I swear.
#indiegamedev #WitchyTower #GameMaker
April 19, 2025 at 3:10 PM
Got swallowed by the earth for a week and spat back up with a finished animation in hand.
Now to put Esperanza into the game!
#indiegamedev #pixelart #animation #WitchyTower
March 28, 2025 at 10:21 PM
October 12, 2024 at 1:41 PM
Making progress. Now to make her shake and add the effects.
#indiegamedev #WitchyTower
December 19, 2024 at 3:53 PM
Working on placeholder graphics now.
#indiegame #gamedev #indiegamedev #solodev #pixelart #WitchyTower
October 5, 2024 at 4:26 PM
Decided to take a look back and, man, this project has come a long way for such a short time.
#indiegamedev #WitchyTower
June 16, 2025 at 5:09 PM
And now the villain is finally ingame!
Looking at her now, this kind of has Hugo vibes. The kids still like Hugo, right?
#indiegamedev #pixelart #animation #WitchyTower
March 30, 2025 at 2:16 PM
Witchytower Soundtrack Update:
Struggled a bit with this one but I think I finally have something. Will stop early today, I need to cut back on working on this and relearn how normal people relax. 🫠🧘😴

#witchytower #witchytowerpower #ost #soundtrack #solodev #gamedev #indiedev #indiemusic #gameost
November 29, 2024 at 1:27 PM
Fixed my issues with a clean driver install *and* improved the start menu.
#indiegamedev #WitchyTower
June 11, 2025 at 8:30 PM
Decided to replace the boring lines of kesh stars with more fun shapes.
#indiegamedev #WitchyTower
October 1, 2025 at 8:26 PM
So about that gamedev stuff.
Really like how this one turned out. Gonna knuckle down and finish the final slide tonight.
#indiegamedev #WitchyTower #pixelart #aseprite
September 21, 2025 at 7:53 PM
Two more days until release!
#indiegamedev #Steam #WitchyTower
October 30, 2025 at 7:44 PM
Factory Zone is done. Only two more to fifteen!
I should probably finally animated the laser too.
#indiegamedev #pixelart #WitchyTower
December 12, 2024 at 6:34 PM
Decided to give the stopwatch a more star witch flair.
#Indiegamedev #WitchyTower
June 2, 2025 at 7:39 PM
I remade the idle animation to be more in line with the walking one.
What do you think, compared to the old one?
#indiegamedev #gamedev #indiedev #pixelart #WitchyTower
October 8, 2024 at 7:56 PM
Settled on a screen transition and level start after a lot of back and forth.
Shaders are forbidden curses that will rob you of your sanity.
#indiegamedev #WitchyTower #GameMaker #GLSL
August 2, 2025 at 7:31 PM
Even on Christmas Eve, I must gamedev.
Improved the "GAME" animation, now I only have to add the hi-score tally.
#indiegamedev #WitchyTower
December 24, 2024 at 9:06 PM
Decided to give Kesselina a more dynamic entry to start off the game.
#indiegamedev #WitchyTower
April 30, 2025 at 7:57 PM
Tweaked the x and y speeds for the transition and made them a little faster, based on feedback.
Also decided to put the stars behind the menus.
Pretty happy with it now.
#indiegamedev #WitchyTower
June 12, 2025 at 8:14 PM
Some major progress has been made, we're about 90% there with the "base game" feature set. First demo soon, please help Kesselina escape her responsibilities!

#indiegamedev #WitchyTower #pixelart #GameMaker
November 2, 2024 at 7:49 PM
Two weeks vacation. New goal: Finishing the game.
Two more NPCs, some minor (?) tech things and a crapton of sprites left.
Wish me luck.
#indiegamedev #WitchyTower #GameMaker
July 11, 2025 at 8:26 PM
Kesselina wrecking load-bearing platforms.
#Indiegamedev #ScreenshotSaturday #WitchyTower
April 5, 2025 at 5:33 PM