I'm building Arhden – Rhelos: Olam Eternal: a living text-based fantasy MMORPG with a hex-mapped capital, AI townsfolk with their own lives, and full play for blind and low-vision players.
Dev logs, maps and lore ahead. ⚔️
#gamedev #indiedev #MMORPG #accessibilit #worldbuilding
I'm building Arhden – Rhelos: Olam Eternal: a living text-based fantasy MMORPG with a hex-mapped capital, AI townsfolk with their own lives, and full play for blind and low-vision players.
Dev logs, maps and lore ahead. ⚔️
#gamedev #indiedev #MMORPG #accessibilit #worldbuilding
This session is aimed at studios developing games and looking for guidance on how to incorporate accessibility. Workshop, network and learn.
When: Tues. Nov. 17, 1:00-5:30 pm ET
Where: Sledgehammer Games, Toronto
RSVP: bit.ly/accessibilit...
This session is aimed at studios developing games and looking for guidance on how to incorporate accessibility. Workshop, network and learn.
When: Tues. Nov. 17, 1:00-5:30 pm ET
Where: Sledgehammer Games, Toronto
RSVP: bit.ly/accessibilit...
teachaccess.github.io/accessibilit...
teachaccess.github.io/accessibilit...
www.dennisdeacon.com/accessibilit...
サードパーティによる UI の埋め込みを(自分たちで改変できないからという理由で)アクセシビリティのテスト対象から機械的に外すことは、一見すると現実的な判断のように思えるが、実際には無知を貫くという選択である。
www.dennisdeacon.com/accessibilit...
サードパーティによる UI の埋め込みを(自分たちで改変できないからという理由で)アクセシビリティのテスト対象から機械的に外すことは、一見すると現実的な判断のように思えるが、実際には無知を貫くという選択である。
engr.ncsu.edu/accessibilit...
#Accessibility #A11y #STEM
engr.ncsu.edu/accessibilit...
#Accessibility #A11y #STEM
You can use your browser's developer tools to see how your website looks to people with different vision needs.
Here is how it can help you. 👇
#a11y #Accessibility #WebDev
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You can use your browser's developer tools to see how your website looks to people with different vision needs.
Here is how it can help you. 👇
#a11y #Accessibility #WebDev
1/4
design-system.service.gov.uk/accessibilit...
👆 via Anika Henke
design-system.service.gov.uk/accessibilit...
👆 via Anika Henke