#animationwork
new animation trailer create 😎 how does it look ?
#animation #animation2d #animationwork #animationtrailer
October 21, 2026 at 1:49 PM
Its been a couple months since I uploaded anything. I recently finished Korra for the first time and so I wanted to make a short animation for it. Please enjoy

#2Danimation #animationvideo #animationwork #showreel #anime
#animeanimation #sakuga #genga #avatar #ATLA
September 16, 2026 at 6:43 PM
Our galactic exploration begins... With CASTING!
We are looking for lead roles for an interstellar love story between a human girl and alien boy, as they traverse the galaxy and discover new worlds together while avoiding the watchful eye of a merciless legion of one-eyed soldiers hunting them down.
February 3, 2026 at 4:29 PM
Fun little Animatic project I made based off of a moment I experienced while doing a recording of my Adastra let’s play.

It is a WIP that I probably will return to add more to later but I’m happy with the results atm 😊!
#animatic #slightysuggestive #Adastra #visualnovel #furry #gay #animationwork
November 7, 2024 at 8:34 PM
March 2, 2025 at 10:58 PM
February 21, 2025 at 9:41 AM
New Panty & Stocking episode was good and very impressive with its animationwork

(Thank you CITY as well having an insane production value episode recently lol)
August 14, 2025 at 8:33 AM
Sculpting something in Nomad for a new piece. Might transfer over to blender to animate. Depends on how I feel once it’s done. #art #nomadsculpt #3d #animationwork
December 22, 2024 at 6:05 PM
I try to be optimistic but im starting to agree with some oomfs about how a lot of modern sakuga has a readability issue!
Ufotable is def big with this though because that's basically their whole thing. Demon Slayer's animationwork isn't all *that* great but ufotable leans a lot on compositing magic
November 2, 2025 at 9:07 PM
the anime in particular imo does a LOT of carrying, as someone who read & enjoyed the whole manga. the actual animationwork i don't honestly think is really all THAT impressive but ufotable as per usual polished the visuals w/ enough compositing magic that it sparkled & that meant a lot
November 1, 2025 at 9:42 PM
yeah it makes me kinda MISERABLE bc on one end; it's extremely complete for EA & i appreciate that, it makes sense that they deprioritized animationwork

on the other end: i am about to beat the game like twice and i really dont want to get sick of it before i can see my teams fully brought to life
July 8, 2025 at 12:35 PM
the humor is really fun and probably some of the strongest feeling of the seasons i've seen so far partly because of the expressive designs and animationwork and the food theming and aesthetics are absolutely lovely. the whole thing feels kind of dreamlike? it's very Sweet (heehee)
June 21, 2025 at 3:48 AM
Well here goes nothing! Wish me luck! #applying #animationwork #glitchprod
March 14, 2025 at 8:04 PM

From Sketch to Screen:
2D & 3D Animation Services

#animationstudio #animationwork #animationstudiolife #animationprocess #animation
January 4, 2025 at 8:21 PM
yeah having the expectation that it's gonna be like this is helping me just enjoy the vibes. like honestly the animationwork and writing and stuff is pretty strong already
October 22, 2025 at 1:20 AM
a question about a meh video jame neospring.org/+r/159008814...
March 14, 2025 at 6:45 PM
All models except for my troodon self-sona have very lewd capabilities and also have rudimentary vore capabilities as well, fun to animate em if you're like me~...

You may have seen that animationwork on my Furaffinity so... you know what power i posses now with this PC that now runs Blender~...
June 9, 2026 at 8:38 PM
💥GUESS WHOSE AVAILABLE FOR WORK (again)!
THIS GUY (me again)
wrapped up on some work late last year and I'm FIENDING to get back to it!
Lookin for some storyboard, writing, revisions work! Portfolio+contact info links in bio!

#illArt #storyboard #lookingforwork #animationwork
February 18, 2026 at 12:26 AM
May 6, 2025 at 10:17 PM
it turns out that making lines look consistent is hard and i didnt account for it. ive been trying to take a much more accommodating approach nowadays by giving my animationwork a bit of intentional lineboil to hide the erroneous misplacement of some things
March 3, 2026 at 9:35 PM
Looking for cleanup and rough animators! If interested, apply by using the link below.

Please do not comment/DM/email to apply as we're accepting google application only. Thank you for your time!

💨Application form: docs.google.com/forms/d/e/1F...

#2danimation #animationwork #indiegame
February 25, 2025 at 1:23 PM