#backport
Bro what holy fuck backport that into Pillars 2
Speaking of Patches, did you see that Pillars of Eternity 1's Turn-Based-Mode is going into open Public-Beta tomorrow?

After a near entire year of dead silence, and it looks SO MUCH BETTER than PoE 2's Turn-Based Mode.

Because you can switch on the fly like Pathfinder Kingmaker and Wrath
November 4, 2025 at 6:05 PM
lmao did they backport the movie shit into mario like this
Super Mario Galaxy 2 - update Ver. 1.4.0 released (A new story has been added to the storybook. Once Final Chapter is available in the storybook, you can read the new story by clearing any galaxy and earning a Power Star.)

en-americas-support.nintendo.com/app/answers/...
April 30, 2026 at 1:43 AM
Dear maintainers of nix packages: please backport things please backport things please backport things please backport things please backport things
September 14, 2026 at 6:00 PM
CliffTree 3.1 is in development for 1.21.5 and above...

...and a 1.21.1 backport is also planned, which will require the mod Vanilla Backport!
November 22, 2025 at 5:01 AM
It's great to see a major news agency finally start to treat victims of police violence as victims! Maybe we could backport that lesson to all the police violence committed by agencies who aren't as unpopular, too?
July 15, 2026 at 8:03 PM
no, sorry, I don't backport my mods
December 12, 2024 at 12:39 PM
perils of local models: i asked to backport a Minecraft mod but my agent got confused after compaction and started a religion
July 4, 2026 at 3:47 PM
this is how i spent my morning
March 9, 2026 at 2:28 PM
`require(esm)` got backported to Node 20! 🎉

When Node 18 hits EOL in less than 3 months, we can finally drop CJS builds and go ESM-only
[v20.x] backport unflagging of require(esm) to v20 by joyeecheung · Pull Request #56927 · nodejs/node
This backport includes the following PRs with modifications: See summary module: eliminate performance cost of ESM syntax detection for CommonJS entry points #52093: Adapted to the lack of packag...
github.com
February 11, 2025 at 10:12 PM
➭ NEW PS4 Backport Games by Opoisso893 🎮🧐
August 7, 2026 at 8:25 AM
Let's introduce a Backport type with a generic constraint. Next, add an extension to SwiftUI’s View protocol to get the instance of the Backport type with a wrapped view. This trick allows us to namespace the APIs we will backport.
swiftwithmajid.com/2026/09/22/b...
September 24, 2026 at 9:14 AM
old.reddit is a million times better and i wish they'd backport some qol features
October 10, 2024 at 12:23 AM
No Multiple Parts, ONLY .exfat & .fpkg directly to download.

Link: aHR0cHM6Ly9waXBwbzI2NDQyOTk5LmdpdGh1Yi5pby8uZXhGQVQv
Password: pippo
Use Base64Decode.

Thanks to DecKerr97 for the Files with BackPort and drakmor for ampr-emu.
4.xx to 12.xx, enjoy.
September 27, 2026 at 6:57 AM
yes my friend ^^ backport work ^^
July 9, 2026 at 1:26 PM
I’m so eyes. I think I’m gonna like backport some of these design details to my regular kobold sona actually. Makes it more small and cutes compared to the dragon forme.
April 6, 2026 at 7:21 AM
Backport Amingo and Ruby Heart into Darkstalkers 3, fuck it
June 29, 2026 at 12:26 AM
No Multiple Parts, ONLY .exfat & .fpkg directly to download.

Link: aHR0cHM6Ly9waXBwbzI2NDQyOTk5LmdpdGh1Yi5pby8uZXhGQVQv
Password: pippo
Use Base64Decode.

Thx to the "Scene" for the Files, Pkykzhack for DLCs and DecKerr97 for the BackPort.
4.xx to 12.xx, enjoy.
September 26, 2026 at 10:56 AM
I wish it were possible to mod Ultra Sun and Moon to backport the new megas from ZA. Or backport future gen pokemon like Lokix or Fargiraf. Jealous of the ease with which this can happen for 2D sprite era games.
January 21, 2026 at 7:06 AM
No Multiple Parts, ONLY .fpkg directly to download.

Link: aHR0cHM6Ly9waXBwbzI2NDQyOTk5LmdpdGh1Yi5pby8uZXhGQVQv
Password: pippo
Use Base64Decode.

Thx to the "Scene" for the Files, drakmor for dlc-emu and BestPig for the BackPort.
4.xx to 11.60, enjoy.
September 26, 2026 at 1:47 PM
unironically a backport of Balatro to work on older hardware like this would go so hard
January 28, 2025 at 2:19 AM
Here's a sneak peak of a future update!
All of the Boogiemen's new battle sprites are finished and implemented in-game -- all we have to do is polish things up, fix some issues, and manually backport everything from the Demo v3.0+ branch to Demo v2.0's.
Then, the new music... and it's good to go!
June 28, 2025 at 6:13 PM
All new sprites for the Boogiemen (excluding a new fight cloud animation at the end) are finished and being implemented in-game!
We're currently nearing completion with this on the Demo v3.0+ branch, and will need to backport everything to the 2.0 branch afterwards.
June 19, 2025 at 3:10 PM
No Multiple Parts, ONLY .fpkg directly to download.

Link: aHR0cHM6Ly9waXBwbzI2NDQyOTk5LmdpdGh1Yi5pby8uZXhGQVQv
Password: pippo
Use Base64Decode.

Thx to the "Scene" for the Files with All DLCs and DecKerr97 for the BackPort.
4.xx to 11.60, enjoy.
September 25, 2026 at 11:34 PM
No Multiple Parts, ONLY .fpkg directly to download.

Link: aHR0cHM6Ly9waXBwbzI2NDQyOTk5LmdpdGh1Yi5pby8uZXhGQVQv
Password: pippo
Use Base64Decode.

Thx to the "Scene" for the Files and DecKerr97 for the BackPort.
4.xx to 11.60, enjoy.
September 24, 2026 at 12:31 PM