#beaverome
BEAVEROME RULES!!!
December 31, 2025 at 11:03 AM
Word for today:
Dilemma

An Update 7 Folktail Beaverome that is about to have waterfilter.
Or..
A complete ovehaul to Folktails Thousand Islands to recreate Lumière.
Or..
Update 1.0

I would be dumb to not do 1.0 on Sunday stream.

#timberborn #games #beavers
October 30, 2025 at 11:36 AM
False.
One can go 2 tiles deep, 1 tile wide, but then the water level needs to be maxed. Not saying this is ideal. Something I did, underground, on Beaverome with it's many terracess.
July 22, 2025 at 4:29 PM
#timberborn stream at 13:00 UTC+2.

We are developing Beaverome, and I believe we are looking into making a badwater reservoir and aqueduct so that we can relocate the industry.

🌳🪵🦫
July 6, 2025 at 9:08 AM
#timberborn stream at 13:00 UTC+2.
Beaverome: improvements, evolving, expanding.

#aplaguetaleinnocence episode 1 releases on YT at 10:00

Saturday 14th: #outofsight

Www.twitch.tv/wournos
June 8, 2025 at 6:12 AM
#timberborn stream at 13:00 UTC +2.

We're going to work on Beaverome.

In the meantime, the beavers on Thousand Islands are having the time of their life.
June 1, 2025 at 9:06 AM
Stream starts in 13 minutes. #timberborn with #ironteeth on #beaverome map.

What can go wrong?!
May 25, 2025 at 10:48 AM
Blusky shared Beaverome run through in the new year?
December 27, 2024 at 10:31 PM
Beaverome completed! 62 cycles
November 8, 2025 at 5:56 PM
You should see the kinds of stuff I've had to build on beaverome. I doubled my builder jobs to finish the mega project I started 30 cycles ago to separate the inner water sources from the outside of the crater with a bad water filtering channel
November 6, 2025 at 4:13 PM
I should focus on finishing my beaver colony when I get home. I think a couple more nights focusing on it would complete the beaverome map
November 6, 2025 at 4:09 PM
@timberborn.bsky.social @mechanistry.bsky.social Beaverome underwater settlements of Castantis. Cosy beavers, happy beavers ! 🦫

Une colonie de castors bien à l'abris sous leurs dômes aquatiques. Du bois, de la nourriture et de l'eau à profusion. Ils sont heureux nos castors ! 🦫
February 9, 2025 at 5:52 PM
My last series on beaverome. It's not easy but it's fun.
December 27, 2024 at 1:46 PM
If we're going by "how many times have you played it", then Terraces must be mine. I've enjoyed all of them, even Beaverome! My playthrough on Beaverome was one of my favorites simply because of the crazy fun with the new Update 6 water physics.
December 28, 2024 at 1:58 AM
🚨 Classified files have leaked from the Beaverome Department of Public Works.

We have no idea how they got access to the confidential Data Center plans... but we're glad they did. 🦫
Thanks for sharing this amazing build, Glynabyte!

Source: https://www.reddit.com/r/Timberborn/s/88b9BKgiD4
July 31, 2026 at 1:03 PM
The new update is live on the Experimental branch on Steam and GOG. Epic - soon. 🛠️

🌉 Updated way of adding overhanging terrain
🗺️ Two revised maps: Plains and Beaverome

Patch notes:
https://store.steampowered.com/news/app/1062090/view/544480940963921945
April 16, 2025 at 8:50 AM
Here’s how popular the in-game maps have been in recent months. The three big winners are the Recommended maps, while the dreaded Beaverome closes the list. 🗺 🦫

And what is YOUR favorite map? 🤔
December 27, 2024 at 1:03 PM
Okay, I've managed to beat (i.e. make the colony self-sustaining and built a Wonder) Lakes, Plains, Beaverome, Helix Mountain, and Thousand Islands...all but one with Ironteeth.

Setting up to try Waterfalls with the Folktails this time. It'll be weird getting used to the labor shocks again.
September 23, 2025 at 4:34 AM