Commission for Rockington. Beehave for your dom~
Commission for Rockington. Beehave for your dom~
Behavior trees are commonly used to (somewhat) visually create reusable AI behaviors.
gamefromscratch.com/beehave-beha...
#gamedev #indiedev
Behavior trees are commonly used to (somewhat) visually create reusable AI behaviors.
gamefromscratch.com/beehave-beha...
#gamedev #indiedev
Thanks to everyone using our addon.
https://github.com/bitbrain/beehave
#godotengine
Thanks to everyone using our addon.
https://github.com/bitbrain/beehave
#godotengine
Hope everyone gets lots of candy and some fun scares.
Make sure to bee safe, bee padded, and beehave. 🐝 😜
Hope everyone gets lots of candy and some fun scares.
Make sure to bee safe, bee padded, and beehave. 🐝 😜
Very much enjoying seeing everyone's superb posts while I play a few 45s on my portable. Will try to beehave soon!😉
Very much enjoying seeing everyone's superb posts while I play a few 45s on my portable. Will try to beehave soon!😉
It's not very easy to use as you have to understand the principles before, but once done, it's very powerful
You can find it: bitbra.in/beehave/#/
#godot #godotengine #gamedev #screenshotsaturday
It's not very easy to use as you have to understand the principles before, but once done, it's very powerful
You can find it: bitbra.in/beehave/#/
#godot #godotengine #gamedev #screenshotsaturday
github.com/bitbrain/bee...
(screenshot is Alix oxeron.itch.io/alix by @oxeron.com )
#godotengine #godot
github.com/bitbrain/bee...
(screenshot is Alix oxeron.itch.io/alix by @oxeron.com )
#godotengine #godot