#behaviorAI
Can an enemy chasing a player be a diffusion problem?

I gave a stink component to the player, a sniff component to the enemy and dispersed the player's stink🦨

player.stinks()
scent.diffuses()
enemy.sniffs()

#gamedev #enemyAI #behaviorAI #indiedev #AI #diffusion
January 7, 2025 at 9:09 PM