#blendmodes
January 2, 2025 at 11:36 AM
Working on boss animations for codeWonderlands "Chicken Flight" and just wrapping up the session earlier this week with adjusting some blendmodes @codewonder.land #ChickenFlight #IndieGameDev #aseprite #animation
October 10, 2025 at 2:45 PM
Working on new blendmodes and primitives for #ConjureSDF v0.2.2

v0.2.2 is taking a bit longer than I initially planned. Should be out before the end of this month though!

#blender3d #b3d #blender #3dart #3dmodeling
November 10, 2024 at 2:37 PM
The latest #ComposeTip for Delightful UI has been released 🥳

In this episode, we play with a few of my favorite things: Graphics layers, BlendModes and ColorFilters 🥰

Check it out 👇
youtu.be/KawI7srRvOM?...
Graphics layers | Jetpack Compose Tips
YouTube video by Android Developers
youtu.be
November 15, 2024 at 6:16 PM
Editing experiment

Thanks to @valerjonney.bsky.social for taking the og pic in vrchat and @h3llblazer.bsky.social for giving me hints on overlays and blendmodes
June 28, 2026 at 6:07 PM
still working on that month-long wip, trying to paint without any blendmodes. its a mess but its coming along.
February 6, 2024 at 6:49 PM
Ever wanted to make a stacked list of avatars or a fading edge effect in #JetpackCompose? 🤔

Check out the latest #ComposeTips to learn all about how a few tricks with BlendModes can help you get the UI you are looking for 👀

youtu.be/rdS4A2YFBHA?...
Clipping and masking | Jetpack Compose Tips
YouTube video by Android Developers
youtu.be
November 27, 2024 at 9:43 PM
Watching artist tutorials can get very confusing in some sense when one artist follows intuition in color picking and scientific knowledge of light (ie mogoon) (also ASK doesnt use blend modes). Then there are other artists that are super good and use blendmodes all the time.
October 25, 2024 at 5:31 PM
The layers of the knotted and nubbed Base Shaft of the inadra has been recreated in Substance Painter

took me a whole day to match the look of the shaft!

substance's blendmodes etc. are so different, it takes extra time to keep parity of all layer's visual result!
*Flops in defeat*
October 13, 2025 at 3:47 AM
I understand blendmodes a bit more now, I'm growing more and more stronger everyday...
September 16, 2026 at 4:06 AM
New game ticking along. Now I have street lamps that light the area below them, courtesy of my new BlendModes. So I`m entering the Victoria era. It`s tough playing catch-up.
My smoke effects currently only work in Release mode, not in Debug mode, so there`s that to fix...
June 7, 2025 at 1:10 AM
It's a resource based implementation, running on the CPU as async tile-based rendering. Every layer can be blended with different blendmodes, opacity and a opacity mask texture. It has a dynamic resolution and can assign its result to a material automatically.
February 28, 2025 at 2:35 PM
Making new textures and brushes, playing with blendmodes and being creative...a great way to spend a Friday evening 😍
February 28, 2025 at 8:40 PM
Instead of working on something useful, I overengineered gradient text by messing with shaders. For science.

(The better way to do this would be to use blendmodes and draw_rectangle_color.)
July 18, 2025 at 6:50 AM
I think one of the most underrated blendmodes is Erase imo
September 12, 2025 at 5:46 PM
All my gardening chores have been done so I treated myself to an hour in photoshop, playing with my textures, grass brushes and my many bird brushes. Experimenting with blendmodes and colour ❤️ I love being creative ❤️
March 1, 2025 at 5:38 PM
pair that baby with different blendmodes and you got yerself a stew
November 26, 2024 at 7:58 AM
The Smurfs have since helped me solve this :)
Gotta watch my Blendmodes when drawing to textures...
September 6, 2025 at 10:12 PM
more practical studies: trying recreating some ff14 ability icons

idk the team's workflow exactly so a lot of this was me fumbling around trying to mimic their geometric shapes and blendmodes.. before saying fuck it and just painting stuff instead. theyre only thumbnails, technique doesnt matter
October 26, 2025 at 8:37 AM
April 21, 2025 at 7:32 PM
Honestly the biggest hiccup I ran into when i made my switch was not knowing that a folder that had layers with a variety of blendmodes needed to be set to the "Through" blendmode or else the "normal" blend mode of the folder would supersede whatever was inside
May 22, 2025 at 10:08 AM
tyty!!! snorpey.github.io/jpg-glitch/ makes up a few of the layers but for the most part it's just a cursed mess of layers with different blendmodes.
Image Glitch Tool
snorpey.github.io
December 2, 2025 at 3:26 PM