#catmail
#Streaming #Live #Twitch #CatMail
Just gonna do a lil box stamping over on Cat Mail CO. (even though I beat it) cant get enough of this game lol

Twitch: www.twitch.tv/lyrrenderps
LyrrenDerps - Twitch
Welcome! This channel is typically Game Streaming but I do occasionally do some art streams.This channel is strictly ANTI Gen AI do not bring that crap here. Everything about this channel is Human Mad...
www.twitch.tv
September 25, 2026 at 6:14 PM
Doin' a lil more #CatMail on #Twitch might switch up to a different game after a bit come join and chill with me!
Taxi: www.twitch.tv/lyrrenderps
LyrrenDerps - Twitch
Welcome! This channel is typically Game Streaming but I do occasionally do some art streams.This channel is strictly ANTI Gen AI do not bring that crap here. Everything about this channel is Human Mad...
www.twitch.tv
September 24, 2026 at 5:58 PM
Cat Mail is fun game :)

#catmail
September 18, 2026 at 12:02 AM
🐱💌 PATCH PLAYS CAT MAIL

Special delivery incoming! 📦 Join Taty as she jumps into Cat Mail in our latest Patch Plays! 🐾

Will she prove herself as the purr-fect postal worker?

🎮 Patch Plays Cat Mail
📅 Out this Sunday
⏰ 4PM on YT

Subscribe so you don’t miss it! 💜

#patchplays #catmail #indiegames
September 8, 2026 at 8:34 PM
CATMAIL AOAOAOAOA!!! (< essa pessoa adora gatos e tudo que envolve gatos ignore a reação, por favor)

QUE FOFINHOS :D AAAAA 🌷🩵🌷🩵

Lindos desenhos lindos apenas tudo bonito demais
September 6, 2026 at 9:02 PM
[18+] LillianaQuinn and her Queer Furry Bodyguard play Catmail Co. || !comms | !discord | !kofi | !socials | !throne https://www.twitch.tv/trashbambi

#furrylive #goinglive
September 4, 2026 at 7:35 PM
L'actu du lundz: mercato de la "gauche" - photo de Gaza - ta PS5 t'écoute et c'est légal - info Belgique
mais avant la prog

www.twitch.tv/loxetv
August 24, 2026 at 7:44 PM
I'm live!! Playing more Cat Mail Co.!! Come enjoy a chill afternoon while I sort mail~

#streamer
#vtuber
#catmail

www.twitch.tv/tabikatsant8906
TabiKatSant8906 - Live on Twitch
I'm can't get enough!! !throne | Streaming cat mail co..
www.twitch.tv
August 6, 2026 at 8:04 PM
I loved the demo and the full game was thrown at me www.twitch.tv/teddy_kanikami SO LET'S DO SOME CATMAIL
Teddy_Kanikami - Live on Twitch
USPSPSPS | !discord !links !throne !crab | Streaming cat mail co..
www.twitch.tv
August 2, 2026 at 9:41 PM
Switching over to a stradrew valley like game but with dinosaurs? Come check it out ! www.twitch.tv/haileygrin
HaileyGrin - Live on Twitch
[Vtuber EN/FR]Back on that Box grindset! Solo catmail co.! Join the frog company! | Streaming cat mail co..
www.twitch.tv
July 31, 2026 at 4:27 PM
!!! A 19H !!!

Tu connais #Catmail ? C'est un jeu où on joue des chats postiers.

Lundi on était dans le PASSÉ ce soir on sera un CHAT

On teste des trucs avec @kikitchiwi & @ChannelYuna
J'espère juste que @AngeCeleste_ va pas récupérer toutes les cartes Riftbound des colis...
July 30, 2026 at 1:00 PM
CatMail est bien plus poussé (je viens d'enchaîner les 2 🤣)
July 21, 2026 at 5:56 PM
I finished the game CatMail Co. 😸 If you enjoy small, cozy games featuring cats and an adorable art style, definitely give it a go—I really had a great time playing it. Plus, it’s not expensive—under €13 with the discount. It’s a little game created by a Belgian team from Charleroi 🇧🇪.
July 16, 2026 at 2:17 PM
Quick reminder about the #CatMail Supporter Pack. Don't miss out! See you at the post office soon. www.twitch.tv/thekapfantas...
July 9, 2026 at 11:37 AM
Today we SORT that POST HuNNEhHHHhhhh! Introducing the voice of future streaming super star Joyful_Lali as we take on the poop shoot of post just moments after the official launch of Cat Mail! Are you READY!? #CatMail from 4pmUK
July 9, 2026 at 7:30 AM
ご視聴ありがとうございました🦋

誰か…
お客様の荷物が崩れ落ちたので
整理整頓班お願いします…

猫の手も借りたい🐾

#catmail #にゃんこ郵便局
July 8, 2026 at 4:08 AM
🔴【 #にゃんこ郵便局 Demo ( Cat Mail Co. )】リリース間近!!前任が逃げた郵便局で働く #ゲーム実況 #Vtuber 雑談♪

www.youtube.com/live/AyU7GpK...

ネコの手も借りたい⁉
任せてください🐈✨
最大4人までプレイできるマルチ機能有り!
リリース予定日は11日🏣

#catmail
🔴【にゃんこ郵便局 Demo ( Cat Mail Co. )】リリース間近!!前任が逃げた郵便局で働く ゲーム実況 Vtuber 雑談♪
YouTube video by ムーチョと一緒! ch
www.youtube.com
July 8, 2026 at 3:06 AM
🌟PLANNING 🌟

On est sur une semaine plus calme , mais toujours active pour terminer les let's play en cours et kiffer les collab avec les copaings ! 🦁💜🏳️‍🌈

Community night également sur du 33 immortals avant la collab sur CatMail ! 😇😺
July 7, 2026 at 11:31 AM
Kicking off with a Vulpera themed #playerhousing build in #WorldofWarcraft, introducing the first ever 'Kap's Cozy Colab' stream with super special community guest #CatMail, AND the July Housing Tours form will drop this week with a special theme! All here: www.twitch.tv/thekapfantas... #WoW_Partner
July 7, 2026 at 6:20 AM
CATMAIL #4: AMONG CATS AND BOOKS

https://elmc.at/catmail-4/

#dnd #ttrpg
May 1, 2026 at 1:22 PM
New catmail is out. I'm switching up format this time to make it less link heavy.

elmc.at/catmail-4/
CATMAIL #4
Look what the cat dragged in. Monthly project updates, plus curated blog posts and oddments worth your time.
elmc.at
May 1, 2026 at 1:14 PM
CATMAIL #4
_Look what the cat dragged in._ Switching things up with a shorter CATMAIL. Let’s see how it works. To reduce eye-glazing for you, dear reader, I moved the big link pile out of the newsletter. Worry not, it isn't gone. The newsletter now includes the posts I have extra thoughts about, while the longer archive list lives on the blog as a companion piece. I'll see how this turns out. Let me know if you have suggestions! **In this Issue** * New blog posts * Rootring and map updates * Favorite reads from the month * Cat Scraps companion archive * * * ## The Yarn Ball _What I've been doing!_ ### New on the Blog Finally back to writing some actual blog posts! * I resurrected an old draft because I kept circling back to it. Recently Marcia referred to some GM work as backend, and I immediately thought "Hang on a minute! Haven't I written something similar before?" So yeah, I cleaned it up and expanded it into a framework for analyzing playstyle, mechanics, and modules: Fullstack Refereeing! * I wrote an essay about what maps in games are for: Against Maps. I was bummed that I missed the last few blog bandwagons, so I was determined to write something for the maps one. It started as a joke, but once I got going the thoughts became clearer. ### Rootring I took a break from rootring for most of the month. I'm still sketching out an event structure for blog events like bandwagons, but it needs more time before I know what shape it should take. A few more blogs joined the ring, so we are up to 111 activated blogs. Reader numbers are also slowly but steadily increasing, which is lovely to see. Rootring is meant to be as much about discovery as it's about the ring itself, so I'm glad people are using it to find new posts to read. ### Blogosphere Map Not much here, just the regular map update on the last day of the month: April 30, 2026. I added some new blogs that started recently and a few older ones I had missed previously. * * * ## Things I Dragged Home _The posts I kept thinking about this month_ * The prose vs. bullet points debate in module design has been exhausting, but at least it gave us **Kati's history dive about bullet points**. Did you know they are a super recent trend in history? I didn't! Gives you some perspective for sure. * Hit points are abstraction. How much abstraction is worth it? I think **Phlox found a sweet spot making all damage 1d6**. It neither makes characters too fragile nor too tough, and seems to keep the tension in a nice place. * I'm just a sicko for tertiary resources that inform games without being about game design in the first place. Clayton looks at **what ideas from urban design are worth stealing**. It has already given me ideas for refining settlements, and I'm excited to translate it further for my own needs. * Character death is one of those OSR-adjacent arguments that keeps coming back, usually with people talking past each other. The RPG Gazette asks **what lethality actually communicates in games** , which feels like the better question. Keep this one handy for the next time the discussion inevitably starts again. * "It is not hard to get people to do things they already want to do. Conversely, it is impossible to get people to do things they do not want to do (for fun)." Bankuei discusses **enthusiastic consent in games** and why you shouldn't keep playing or running games you don't enjoy. Stopping a game isn't the end of the world, or the friendship. * What Do You Do? is a new blog that showed up with a very good question: **how can we give players more agency in dice pool mechanics**? I gotta say, it's pretty cool. It combines counting 6s and skill points with an extra requirement for the lowest die result. That's a lot of player decision-making, and it won't be for everyone, but I feel like it has potential. * My absolute joy in TTRPGs isn't exploring, combat, dungeon delving, or acting as a character. It's when the game world begins to change and I get to live through that change, even when it's grounded and local rather than grand and historical. Bankuei talks about **the mid levels in Errant after years of running it** and how the game isn't really about dungeon crawling, but about how you defy the situation you're put in and make the best of it. That resonated deeply with my favorite parts of play. * Sometimes you want to move play forward without handwaving everything or playing out every single beat. Ty has **a neat procedure for giving players agency over quick outcomes** by shifting table entries between "will happen," "might happen," and "won't happen." Warren D points at a great use case: **don't end on a cliffhanger if scheduling the follow-up is going to be a pain**. * I have a few dream campaigns I'd like to run one day, and a truly long-running Mothership sandbox is one of them. Its capitalist hellhole economy is such a strong motivator for characters. If you don't believe me, look at INJECTOR SEAT's **breakdown of how bad it actually is**. * I'm no Tolkien head, but anytime Josh posts about Middle-earth I drift a little closer to appreciation. I even kinda love the idea of playing a campaign using his **newly published LORE system** together with **the hexcrawl from last year**. Sounds like a blast! * Prepping is one of the great joys of running a game, and everyone seems to have their own method. I can see some overlap with my own prep approach, but Valeria goes much further with **a sicko's guide to prepping a whole campaign world** , including using several worldbuilding games as inspiration. * Sometimes taking ideas from video games is worth exploring. Remember those games where you send out little blorbos to do missions on your behalf? **That's basically what Marcia's Lackeys for Cinco are about**. I also never played Shadow of Mordor, but its Nemesis system is fascinating and has been **adapted for TTRPGs** more than once. * There have been previous attempts to make cooking fun and useful in TTRPGs, but there's a real charm to Hilander's **simple Yahtzee Dice Soup**. Maybe it's the straight-to-the-point nature of "here is how it works," without needing to explain the whole idea behind it. * Okay, okay, is what Varzival is doing here even allowed? Sick of coming up with names? NPCs are referred to by generic titles instead, because they **wear masks that replace their childhood names**. It both simplifies naming and adds a sick layer of worldbuilding. * * * ## Cat Scraps I moved the bigger link pile to its own post this time: **Cat Scraps April 26**. That's where the rest of the month's links live, split into the usual categories. Browse, skim, or ignore without guilt. * * * That's all for this CATMAIL. If you're reading this on the web and want future issues in your inbox, you can subscribe here. Catch you next time!
elmc.at
May 2, 2026 at 3:06 AM