#cp437
October 15, 2025 at 8:10 PM
New profile photo ANSI I made.
February 16, 2026 at 1:59 AM
Behold! Having a great time doodling #textmode creatures lately. Using a slightly modified CP437 tileset.

#dnd #petscii #ascii #pixelart
March 24, 2025 at 11:04 AM
There is a great new client for Android:

play.google.com/store/apps/d...

Syncterm level ANSI/CP437 support, it's quite nice.
TERMinator - BBS Terminal - Apps on Google Play
BBS Terminal
play.google.com
September 25, 2026 at 1:27 AM
Can you even finish the #CP437 maze bruh?? like....
March 19, 2026 at 5:21 AM
"Escape" requested by a friend. long time no block ascii (maybe). #ascii #cp437 #oldskool #textmodeart #digitalgraffiti #typography
December 16, 2024 at 9:49 AM
I really like that ANSI art has the same kind of "bold strokes for shape, fine strokes for decoration" going on as blackletter calligraphy... I want to see capitals decorated with all kinds of little sparkly CP437 trinkets
November 8, 2025 at 6:32 PM
Hello #TextMode SysOps! I noticed a lot of new BBS this month but most have default menus! Ew!

Do you need #ANSIart graphics for your menus, games, or fileid.diz packs? I'm not asking for money but I want to support the #BBS scene and continue to see it grow; Make new #SysOp friends even!

DM ME!
September 21, 2025 at 11:00 PM
December 7, 2025 at 8:25 AM
[0006060] History XML file is cp437 encoded, but says it's utf-8 encoded
July 4, 2026 at 4:00 AM
Btw. you can get a program called "cp437" that will convert the CP437 style BitchX ANSI into modern Utf8. I think if you run BitchX in it, it might make the characters show up correctly. github.com/keaston/cp437 Or you can use my program Durdraw to load old ANSI files and have it convert them. :)
GitHub - keaston/cp437: Emulates an old-style "code page 437" / "IBM-PC" character set terminal on a modern UTF-8 terminal emulator.
Emulates an old-style "code page 437" / "IBM-PC" character set terminal on a modern UTF-8 terminal emulator. - keaston/cp437
github.com
March 10, 2025 at 8:47 AM
>notice a pirate group named KiEF in my downloads
>go to download folder
>cat nfo | iconv -f cp437 -t utf8
I am so happy I wasn't disappointed.
April 27, 2025 at 9:10 AM
tweaks to my #textmode tiles to add some more diagonals and hatching

still unsure what the final charset oughta look like - both cp437 and PETSCII feel weirdly restrictive

#pixelart #ASCII #gamedev
January 15, 2025 at 12:09 PM
CP437 or bust baby
July 10, 2023 at 11:30 PM
Four fictional characters that represent you
September 11, 2023 at 9:50 AM
(also yes the gibberish is actually real x64 Linux shellcode if you convert it to CP437)
November 11, 2024 at 4:25 AM
The classic Dwarf Fortress graphics are technically not ASCII, but a specific extension of the ASCII character set called CP437! It incorporates the ASCII character set, but also adds a whole bunch more.

en.wikipedia.org/wiki/Code_pa...
Code page 437 - Wikipedia
en.wikipedia.org
November 10, 2024 at 9:27 AM
ターミナル上でアスキーアートな動画を創作できるツール。UTF-8対応だがCP437もいける。DOS/Vの頃の懐かしい雰囲気を感じる。作成したものはHTMLやアニメーションGIFなどへ変換可能。
GitHub - cmang/durdraw: Versatile ASCII and ANSI Art text editor for drawing in the Linux/Unix/macOS terminal, with animation, 256 and 16 colors, Unicode and CP437, and customizable themes
Versatile ASCII and ANSI Art text editor for drawing in the Linux/Unix/macOS terminal, with animation, 256 and 16 colors, Unicode and CP437, and customizable themes - GitHub - cmang/durdraw: Versat...
github.com
January 2, 2024 at 5:01 AM
Working on graphics with #CP437 characters! Making new #ANSIart and chopping old ones to use them in the video content I'm planning to make. Just in the beginning stages but this fall season I want to start monthly news videos with an update on the #BBS scene and other #ASCII #TextMode type news.
September 20, 2025 at 2:05 PM
With my CircuitPython ANSI screen code working with the IBM PC CP437 font, it was time to tweak my code to run Rogue (1984) in CircuitPython on an HDMI display! I've got to hook up a keyboard and see if it really is running but the game is fully coded! Just the debug phase to do.
July 15, 2025 at 1:17 AM
jup, using the graphic characters in CP437
March 18, 2025 at 8:32 PM
Project of the day: Gameboy fontset based on IBM PC CP437
June 22, 2026 at 5:06 AM