#cubiixproject
Workin on some small bits of Hexstaria, mostly just set-piece type stuff, I think they turned out nice c: I plan to add grass and stuff eventually!

If you like what you see, consider supporting!
patreon.com/c/CubiixProject

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 26, 2026 at 8:07 AM
Worked on my water shader a bit, i added some clouds! made them in blender, then did some editing in gimp to look nice, and then made them move and parallax in the shader!

I think they really add alot c: what do you think?

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 24, 2026 at 7:42 AM
So now we have portals that you can load with the mod loader (Right) AND portals that can teleport you in the same local map (Left), which can have their color changed!

If you like what you see consider supporting!
www.patreon.com/c/CubiixProj...

#gamedev #indiedev #godotengine #cubiixproject
September 23, 2026 at 5:27 AM
A little bit of an update to the portal, I think this version looks way cooler!

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September 23, 2026 at 12:09 AM
Portal for later purposes c:

Used this shader as a basis for making the effects: godotshaders.com/shader/ring-...

Then did some tinkering to make it look transparent and move the image inside around!

#godotengine #gamedev #indiedev #solodev #cubiixproject
September 22, 2026 at 8:28 AM
I finished skim's little hut/fish market!
What do you think?
I think it turned out great!

If you would like to support the cubiix project, consider checking out the patreon for it!

www.patreon.com/CubiixProject

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 21, 2026 at 8:42 AM
Progress on Skim's little hut area! What do you think a shark who goes fishing would show off in their store front!

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September 20, 2026 at 9:06 PM
Decided to try a little something weird with the camera, what do you think?

It forces itself forward following a node rather than following the player directly, that way, the player can always see ahead of themselves!

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 20, 2026 at 5:32 AM
So i made some little stone paths!

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September 20, 2026 at 3:23 AM
Been workin on my island more! got some docks and stuff now! i also fixed jumping when running up slopes :D

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September 12, 2026 at 6:03 AM
Hi! I'm working on an island c:

#gamedev #indiedev #solodev #cubiixproject #godotengine
September 10, 2026 at 10:20 PM
Added portals!
The first is a local teleport, the second is a map teleport, there'll be transitions added later, but for now it works c: I like how this version of To The Stars is going so far!

Now to make the first map! [Hexstaria] !

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 9, 2026 at 5:28 AM
Made some nice looking grid block textures c:

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September 8, 2026 at 5:22 PM
been working on my step-up/step-down system! I think this might just be my best version of it yet! tl;dr, it forces your character up or down when interacting with ledges, meaning I don't have to use ramps, i can actually make real 1:1 steps!

#gamedev #indiedev #solodev #godotengine #cubiixproject
September 8, 2026 at 5:02 PM
watched somebody play the bluey and the golden pen game, decided i like the 45* angle perspective, so I think I might make my game like that, What'you think? I think this would be fantastic for a social MMO!

#gamedev #indiedev #solodev #cubiixproject #godotengine
September 8, 2026 at 4:41 AM
wanted to work on something other than UI tonight, so i started working on the hangar, this time with an airstrip so when i put it on the map, it makes more logical sense

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August 8, 2026 at 4:47 AM
I made a neat little manager system to handle the different screens, it's pretty weird to have to transfer control from one script to another lol

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August 5, 2026 at 2:51 AM
Workin on the mp3 player part of the hexii device!

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August 4, 2026 at 5:31 AM
Added a little studio logo thing to my game just now, remade the whole thing in blender c: I think it looks good, it even does a little jingle! (No audio on my recording software atm tho)

It uses 3D models and a viewport texture!

#gamedev #indiedev #solodev #godotengine #cubiixproject #blender
July 31, 2026 at 5:36 AM
Was panicking over adding the feature to reset the menus, turns out it was only 7 lines of code, because I'm silly and will spend a week freaking out over literally nothing. it works 99.9% of the time, it broke once, but i can't replicate it

#gamedev #indiedev #solodev #godotengine #cubiixproject
July 30, 2026 at 3:27 PM
It's called immersive UI guys

I think i nailed this, it's so nice to use!

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July 22, 2026 at 12:19 AM
So like, chat menu am i right? obviously it's a phone type thing, so you got the dial pad and the texting and stuff lol

I also want to incorperate a phone numbering system, so phone numbers work, so that'll be fun to add

#gamedev #indiedev #solodev #godotengine #cubiixproject
July 21, 2026 at 3:11 AM
Added some UI tomfoolery

What'you all think?

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July 19, 2026 at 3:50 AM
Woah, properly scaling UI?!?!?!?

(ignore the weird offset, i was trying to adjust the phone's position lol)

Apparently if you turn off all scaling and set it to "Keep" and integer mode, 3D object UI, just scales perfectly c:

#godotengine #cubiixproject #indiedev #solodev #gamedev
July 18, 2026 at 9:45 PM
Alrighty, added some text to the viewport, i think this is looking snazzy as all hell so far!

What do yall think? (The game's default res is 800x600 lol)

#gamedev #indiedev #solodev #cubiixproject #godotengine
July 18, 2026 at 5:27 AM