#devkits
Eigene Abteilung innerhalb des Geheimdiensts der nur Filme, Serien und Telespiele vor Release besorgt und Devkits klaut. 😍
Wahrscheinlich ist es einfach billiger eine Agentin auf den CEO von Nvidia anzusetzen als eine gescheite Grafikkarte im Handel zu kaufen und Präsident Xi hatte einfach hart Bock auf WoW: Forever.
November 9, 2026 at 10:34 AM
5.2, but i don't use devkits. i would stick to older versions if certain addons didn't require a higher version, i was using 3.4 or 4.3 for the longest time.
November 11, 2026 at 9:55 AM
TIL that the very first Xbox 360 devkits were PowerMac G5: web.archive.org/web/20190223... (hey I'll buy one if you have one somewhere!)
Alpha - Xenon Wiki
web.archive.org
November 10, 2026 at 1:07 AM
Acho que essa era a importância dos devkits...alguns vieram bem depois...porque muitos criavam o próprio ambiente para programar. E ele além de programador é compositor. Era um trabalho hercúleo.
November 10, 2026 at 4:28 PM
The devkits really are the tricky part, since they're often loaned under agreements that restrict moving them abroad. Would your studio ship them over, or would you remote into theirs?
November 9, 2026 at 12:38 AM
WHOA this prototype has a floppy drive, neat.

That's gotta be a design just meant for devkits, right? I know HiFD was short-lived and all but I couldn't imagine much of a reason why they'd put a 200MB floppy drive on a retail model other than having easy-to-replace internal storage
November 5, 2026 at 2:41 PM
Where do folks in the US like buying devkits/boards from besides Adafruit nowadays? Like, if I wanted a Pi Pico 2 Wifi dev board, especially able to easily USB host.
November 3, 2026 at 6:06 PM
I didn’t initially but during the last few weeks the game has improved more than I expected, and I’m now considering it. I’ve been working with porting and have access to all devkits. Also most have gamepad support, just disabled in public builds.
November 6, 2026 at 10:04 PM
The DS probably wouldn't have existed without it.
The first model of DS, especially the first mockup they showed, and devkits, were incredibly rushed.

I can imagine them freaking out internally that sony was coming for their handheld market like they did their home console market.
November 5, 2026 at 5:57 AM
NS2 devkits being hard to come by still is mad weird, its got to be either there's legitimate chip shortages and theyre prioritizing consumer units over devkits, or theyre legitimately Super Scared about people breaking the switch 2 open like they did the switch 1 and are thus stingy as hell
October 31, 2026 at 9:22 PM
"DECT is a radio for indoor and outdoor use" includes trains.

Working on hophop on the way home from DECT World.

#dectnrplus
November 4, 2026 at 3:26 PM
Rising from the depths, available at @abnormality.is beginning Nov 7th! #sashimia #secondlife #secondlifefurry #slfurry
Lots of customization options! This whole project was a labor of love and learning. I'm really excited to offer my little gremlin to the world.
October 31, 2026 at 7:33 PM
Hihi~! I wish it would work with Waifus, but I'm not picky about quality tops~

But a friend would love, love, love it if you were open to making a version for V-Tech~? <3

I'm not sure what the rules of etiquette are for sharing Devkits however~ >.<
October 31, 2026 at 3:24 AM
i say they could be prioritizing sales over devkits because i feel like its certainly very easy to find a switch 2 in the wild. its been that way for a while, i remember when it launched i walked into my EB games and asked if they had spare units out of curiosity - they told me they had a lot
October 31, 2026 at 9:28 PM
Yeah, I understand like... people don't want to make things for every aspect of a body, but it's really upsetting when you see something and want to use it, but then can't because the original owner didn't put the time in to do the entire body, despite the existence of the devkits.
October 30, 2026 at 3:34 PM
So does anybody else think it's kind of messed up that Nintendo delisted a Switch 1 game that as far as I understand was only causing problems on Switch 2, which kind of implies the issue had to do with how they implemented backwards compatibility? When they aren't giving most devs Switch 2 devkits?
October 28, 2026 at 9:49 PM
since they fucked kuro 2 over to suck dick for ys x devkits ive given up on them caring about calvard its just over bruh
October 27, 2026 at 1:20 AM
Gytrash parts are up on mp!

marketplace.secondlife.com/p/SMUTT-Gytr...
-SMUTT- Gytrash Parts
PSD's and devkits included
marketplace.secondlife.com
October 24, 2026 at 2:20 PM
theres like. a handful of devkits made by different tbse based body edit modders and almost none of them have more than one body size 😭
October 26, 2026 at 2:55 AM
Another patch release of HVCC with some minor bugfixes and features. Available in the latest plugdata nightly of course!
github.com/Wasted-Audio...

#puredata #plugdata #hvcc
Release v0.17.3 · Wasted-Audio/hvcc
Features: pd2gui: support external send params on GUI objects Daisy: add new devkits to json2daisy, integration tests and docs DPF: support NanoVG [nbx] log_mode and log_height DPF: update NanoVG ...
github.com
October 25, 2026 at 5:01 PM
DRAM ab 4,4k für 256 GByte, aber da fehlt halt noch der Rechner und die Rechenwerke (GPU, CPU, NPU) drumrum. 🤣

Und mit 256 GByte sehe ich zurzeit auch keine "KI Devkits" (DGX Spark, AMD Halo), die gehen nur bis 128.
October 23, 2026 at 12:59 PM
yah they helped develop the N64 chipset & devkits, but the N64 was never (as claimed in this promo) going to produce visuals "similar to Jurassic Park or T2". 😅
October 21, 2026 at 7:48 PM
Today we're completing the 32-bit open-source Coral NPU architecture (up to 1 TOPS under 10 mW), releasing our v1.0 compiler, and launching new Coralboard devkits with Synaptics:
October 21, 2026 at 7:43 PM
there has gotta be a better way to get unsigned hypervisor code execution on a testkit 360. currently in the most annoying state compared to devkits, and even retail with the advent of BadUpdate 1.2. it's not *impossible* but you have to restore the firmware down to some ancient ver from 2010
October 16, 2026 at 7:05 PM