#dodgeroll
in my soulslike im gonna put in a dedicated dodgeroll button that actually just sucks really bad and gets you killed
January 15, 2026 at 10:16 PM
gamers, de um dodgeroll no bafo e tanke o novo trident!! sabores based e poggers
eu quando masco e faço a minha play
March 26, 2026 at 8:22 PM
the only use the dodgeroll button Actually has is jumping into empty barrels and Then rolling around
January 15, 2026 at 10:17 PM
Bro didn't have dodgeroll on
December 15, 2025 at 6:38 AM
hope your dodgeroll skills are up
June 8, 2026 at 5:53 AM
I know I’ve been playing too much Legends ZA when i try to dodgeroll in other games
October 21, 2025 at 6:11 AM
dodgeroll capable
June 6, 2026 at 4:32 PM
Double jumping seems much more practical. I don’t usually have enemies attscking me. #ngl
September 24, 2026 at 4:49 PM
To celebrate the announcement of Enter the Gungeon 2, we're hosting an exclusive giveaway on Discord🎁

Join now to enter: discord.gg/DodgeRoll
April 3, 2025 at 7:55 PM
I feel so bad for the Dodgeroll Games crew having their big reveal ruined by the stream freeze. :(
April 2, 2025 at 1:51 PM
Roar 🦁🔥!! These stone monsters can be tricky to deal with - What methods have you found to work!? Share them below! #DogNightmare #Vesna #StoneGargoyle #ScaryBeast #FearsomeBeast #GrotesqueMonster #EvilLion #FlameEnemy #Fire #Battle #Weapons #Dodgeroll #ROARRRR #Scratching #Biting #Dog #Cat #Leopard
December 29, 2025 at 10:36 PM
dodgeroll simulator
March 13, 2026 at 5:16 PM
Getting heavy stunned on hit out of sprint is such a dogshit design decision by Grinding Gear like yeah man you press space to dodgeroll but if you accidently hold it for too long you just instantly die

Moreover, ICE must be destroyed
September 23, 2025 at 7:19 PM
Simpsons did i--
*dodgeroll*
August 3, 2026 at 4:15 AM
We're watching speed racer, incredible film, and she says "see that's how you make a racing game into a soulslike, you give the cars a dodgeroll"
September 6, 2025 at 6:38 AM
July 20, 2025 at 7:01 AM
as a dodgeroll hater i will be adopting this term posthaste
April 3, 2025 at 10:21 PM
Yes, dash > dodgeroll imo
May 11, 2026 at 7:10 PM
WILD HEARTS (2023): Imagine the buttslam from SM64 had iframes and players realized they could avoid damage with well-timed buttslams. Now imagine if every subsequent 3D game expected players to chain-buttslam through increasingly rapid attack sequences. This is how I feel about the iframe dodgeroll
August 8, 2025 at 5:40 PM
If you dodgeroll I'm gonna crack you like a croquet ball
November 26, 2025 at 3:02 AM
Love to read correspondence from dead artists & learn what trifling things they got disproportionately mad about. Like Tolkien's "maybe he's cooking but it's still funny" hatred of airplanes.

If I ever make something that outlasts me, people are gonna find my posts & go "yikes! what's a dodgeroll"
May 31, 2026 at 7:14 PM
Wonder if any action games lifted revenge values/desperation moves from KH2. Feels like the best idea that series had, an antidote to the "the answer to ever problem is to combo it relentlessly and dodgeroll/parry through anything thrown your way" doldrums. Enemies need comeback mechanics too!
October 30, 2025 at 6:55 PM
Dr. Dodgeroll
June 2, 2026 at 3:24 PM
The dodgeroll was going to be cut for the longest time. But for some reasonI decided to really polish it up this week and now I'm seeing all sorts of added value for the game. I guess it's in! #gamedev #indiedev #mazestalker #isometric #zelda #Ys
October 26, 2024 at 9:24 PM