#dropshadows
Reden wir über Dropshadows
Genuinely thought this bin was levitating
July 23, 2026 at 10:59 PM
i've been adding dropshadows/AO manually — to the tower defense units.

just a little vertex colored plane under each, matching the rough shape of the unit
December 11, 2025 at 4:44 PM
Software Dithering experiment for floating damage dropshadows in Forbidden Solitaire:
April 28, 2025 at 11:20 PM
somehow the mario maker-esque dropshadows have more appeal when added to the original than they do in mario maker. not by much but there's a little bit there
March 17, 2026 at 3:53 PM
Added an option to render outlines and dropshadow at the *same time* to Super Text Mesh's Ultra shader! Unlike the old implementation, this also supports dropshadows sized up to match the outline's size if desired. Additionally, textured outlines and dropshadows are working just fine!
February 25, 2025 at 11:26 PM
Ever wanted to add a bit of Y2K flare to your graphics?

Here's a simple tutorial on how I made the Frutiger Aero button art for my overlays! 💎✨

✿[ #art | #arttutorial | #Y2K | #FrutigerAero ]✿
March 29, 2025 at 10:32 PM
Dumb lil mockup of what I'd want a SMB3 Remake to look like, basically I'd push the Stage play aesthetic further, kinda like Dynamite heady #Mockup #Fanart #SuperMarioBros3
September 27, 2026 at 1:36 PM
Dropshadows are great in #3Dplatformers because it tells you where the character is going to land.

#indiegame #indiedev #gamedev #indiegame #weedgame
July 30, 2025 at 12:14 AM
alt without the filters and dropshadows
January 4, 2025 at 5:44 PM
so in addition to making me reset a ton of notifications and accessibility settings when i reinstall the app, i see bluesky changed the icon and now the little butterfly looks like one of mickey’s minstrel show gloves?
December 14, 2025 at 5:46 AM
Art will be supplied on a light background and as a transparent png. Dropshadows optional.

Both types will have separate listings.

If you have any questions, feel free to comment or DM me directly!
January 10, 2026 at 3:43 AM
Confesso que ainda tomo uma surrinha pra fazer dropshadows bonitos, parece que eu tenho uma cegueira que não me permite enxergar a quantidade ideal de spread, blur e intensidade ao mesmo tempo
September 23, 2026 at 6:05 PM
Waar zijn die dropshadows voor die je gebruikt in de groentinten?
September 19, 2026 at 9:32 AM
Oh no, the secrets to how I do backlighting/dropshadows is revealed! (haha not exactly of course but this is the basic concept tbh)
Some areas in Paper Mario feature a rim lighting effect that is achieved in a manner that is extremely simple for the surprisingly effective results it produces, being simply shifting around a shadow copy of the sprite.
May 1, 2026 at 7:14 PM
only just realised reni's sheet didn't have dropshadows like elise's, and now she pops out much nicer 😭

i feel like every time i do art, there is always ONE thing i forget !! it's too late now to redo the post, so i'll try to remember going forward with future gijinka sheets 🤞
March 17, 2026 at 7:44 PM
The visuals have changed quite a bit in the past few weeks. The factory was completely redesigned, and after fiddling around for a while, I managed to add dropshadows to my foreground layer. What do you think?

#indiegame #indiegamedev #pixelart #gamedev #localmultiplayer #Battlewrights #Godot
July 18, 2025 at 5:58 PM
Reasonably modern CSS, they're doing their dropshadows with it!
May 17, 2025 at 1:10 AM
Like this thumbnail took me 5 minutes to make on my phone using a free photo editor app and got 2 million views. 3 PNGs and some text with dropshadows on a blank white bg.

There is no excuse to use AI generated thumbnails.
February 27, 2025 at 3:02 AM
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July 3, 2025 at 4:52 PM
reni's dropshadows are so cool too !! they inherit the translucency of her coat, so they look far more interesting than regular 😭 baahh i'll gettem next time
March 17, 2026 at 7:45 PM
To your point:
It just needs to be a bit more branded.
"Dropshadows lift the type off the page as if they are 3D. You probably don't even know how to do them."
27bslash6.com
June 19, 2026 at 10:37 PM
Either way it looks a little like the fizzling you see around car dropshadows in the Forza Horizons on Xenia. There, it's a masking for the motion blur I think
March 14, 2026 at 2:10 PM
the dropshadows?
October 17, 2025 at 3:00 PM
There is Round Corner and Dropshadows in Godot for UI elements
October 16, 2023 at 1:05 AM