finally got a full world map! might do changes here and there still, but i finally have something im more satisfied with :P
projections are: equirectangular (original), robinson and mercator
finally got a full world map! might do changes here and there still, but i finally have something im more satisfied with :P
projections are: equirectangular (original), robinson and mercator
I have most of them directly in projections used in maps.
The exception is the Pluto map where I made the base map directly in the cylindrical projection, so here it is
www.flickr.com/photos/10958...
I have most of them directly in projections used in maps.
The exception is the Pluto map where I made the base map directly in the cylindrical projection, so here it is
www.flickr.com/photos/10958...
👉 youtu.be/fahDYsPjUvc
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial #skybox #cubemap #equirectangular #projection
👉 youtu.be/fahDYsPjUvc
#gamedev #game #godot #GodotEngine #godot4 #madewithgodot #csharp #gdscript #programming #tutorial #skybox #cubemap #equirectangular #projection
Interactive webpage: csprofkgd.github.io/sphere-to-eq...
Interactive webpage: csprofkgd.github.io/sphere-to-eq...
#indiedev #gameassets #indiegamedev #gamedev
#indiedev #gameassets #indiegamedev #gamedev
#indiedev #gameassets #indiegamedev #gamedev
#indiedev #gameassets #indiegamedev #gamedev
by Janosch Gaia. Full video: www.youtube.com/watch?v=WW0r...
by Janosch Gaia. Full video: www.youtube.com/watch?v=WW0r...
For mathematical simplicity: Sinusoidal
For world maps: Mollweide (pictured)
For local maps: stretched equirectangular
For mathematical simplicity: Sinusoidal
For world maps: Mollweide (pictured)
For local maps: stretched equirectangular
#photography #panoramic
#photography #panoramic