#floweditor
December 23, 2025 at 9:31 AM
#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n

Update: >Homer now displays character counts for all node elements. Great for optimizing text length across your workflow.
July 8, 2025 at 8:57 AM
An example of a "logic flow" to calculate consequences for our "Rome City of Cards" game.

homer.open-lab.com

#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
March 3, 2026 at 6:10 PM
Working on a “Locked” state for Homer's choice nodes. Soon, choices will be displayed as locked until a specific condition is met.

#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
March 30, 2026 at 9:03 AM
#homer #features #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n
With Homer, you can add support for as many languages as you need. Translate the content of any node instantly with a single click, powered by the Google Translate API.

homer.open-lab.com
June 26, 2025 at 9:36 AM
#homer #features #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gamei18n

For greater control and accuracy, you can export any language to a CSV file, handle translations externally, and then reimport the updated CSV back into Homer.
June 26, 2025 at 9:52 AM
A simple "Roll the Dice" logic implemented in Homer, used in "Rome City of Cards", a game we are working on.

homer.open-lab.com

#rollthedice #homer #example #storyeditor #floweditor #narrativedesign #gamedev #videogame #indiegame #gameflow
March 6, 2026 at 1:32 PM
New Homer update with many new features.
1.2.5 version release notes here: bit.ly/4aed1yN
#homer #storyeditor #floweditor #narrativedesign #gamedev
Version 1.2.5 Release notes | Notion
Made with Notion, the all-in-one connected workspace with publishing capabilities.
bit.ly
January 14, 2025 at 2:59 PM
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame
Homer allows you to easily create dialogue nodes by pasting copied dialogue text directly into the platform. It automatically generates actors and connects the nodes for you.
June 4, 2025 at 8:13 PM
#homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev

We’re updating the Homer enrollment process to enhance the integrity and quality of our service.
Going forward, creating a new user account will require an access code. This change will not affect current users.
January 20, 2025 at 9:40 AM
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame
In Homer, you can add a new global variable simply by writing it in any node. Homer will automatically detect it as new and add it with the correct type.
June 4, 2025 at 8:35 PM
#homer #features #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow

One Homer feature is copying a dialogue from your text editor and pasting it into Homer. The dialogue is automatically transformed into nodes, making your workflow faster and smoother. in seconds now!
May 28, 2026 at 9:16 AM
Soon in Homer: a new feature for conditional content directly inside nodes:
[IF xxx] text [ELSE IF xxx] text [ELSE] text [/IF]
Supports unlimited ELSE IF conditions.

homer.open-lab.com

#homer #features #newfeature #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
March 19, 2026 at 3:03 PM
#homer #storyeditor #floweditor #narrativedesign #gamedev #videogame #indigame

We put Homer to the test with the internationalization of Becoming Saint, and it handled the challenge flawlessly—our translation management system worked seamlessly across 7 languages!

homer.open-lab.com
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
homer.open-lab.com
May 17, 2025 at 9:48 AM
Homer has new updates (1.3.5):
Gendered Labels, Embedded Labels, variables of type expression, Variables Without Curly Brackets, Improved Dialogue Import.

open-lab.notion.site/Version-1-3-...

#homer #features #updated #storyeditor #floweditor #narrativedesign #gamedev #videogame #gameflow
Version 1.3.5 Release Notes | Notion
Hosted by Notion Sites — The easiest way to get a website up and running.
open-lab.notion.site
June 22, 2026 at 1:55 PM
Get Started with Homer:
5 Free Invitation Codes Available:

HOMER-5SQ5L-JGK3M-MF3DV
HOMER-9Q8FA-Z63GY-TKBAU
HOMER-FAE3K-78XY8-CKVRV
HOMER-X48X2-RNH6U-3RXZJ
HOMER-7BBDZ-53KRQ-5BSEA

homer.open-lab.com/register

#homer #enrollment #storyeditor #floweditor #narrativedesign #gamedev
Homer. The Story Flow Editor
Homer is the free web-based solution for designing and writing interactive narrative content.
homer.open-lab.com
January 23, 2025 at 12:03 PM
Coming soon to Homer:

• Gendered labels to allow gender variations
• Labels inside node text
• Variables and actor properties can be used without curly brackets—their values are resolved automatically at runtime.

#homer #gamedev #narrativedesign #storyeditor #floweditor
June 15, 2026 at 3:06 PM
📦 particle-academy/fancy-flow-php v0.56.0

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 16, 2026 at 5:22 AM
📦 particle-academy/fancy-flow-php v0.55.0

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 16, 2026 at 3:26 AM
📦 particle-academy/fancy-flow-php v0.57.0

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 16, 2026 at 5:22 AM
📦 particle-academy/fancy-flow-php v0.60.1

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 21, 2026 at 4:59 AM
📦 particle-academy/fancy-flow-php v0.60.0

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 21, 2026 at 4:27 AM
📦 particle-academy/fancy-flow-php v0.59.1

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 18, 2026 at 1:59 PM
📦 particle-academy/fancy-flow-php v0.59.0

PHP runtime for fancy-flow workflow graphs — the framework-free twin of @particle-academy/fancy-flow's engine. Same WorkflowSchema JSON in, same outputs out; author in , run on PHP.

🔗 https://github.com/Particle-Academy/fancy-flow-php
September 18, 2026 at 1:59 PM