Years back I was also doing an df line work texture. It was for VRchat so I was trying to keep all the line work to be pixel perfect. The results were great! My method was just to use a layer fx in photoshop to make the texture.
Years back I was also doing an df line work texture. It was for VRchat so I was trying to keep all the line work to be pixel perfect. The results were great! My method was just to use a layer fx in photoshop to make the texture.
• Layer fx support
• Levels adjustment for all R, G, B, and A channels
• Rescaling content option when resizing the canvas
• A lot more enhancements!
artwork by @milanomochi.bsky.social
• Layer fx support
• Levels adjustment for all R, G, B, and A channels
• Rescaling content option when resizing the canvas
• A lot more enhancements!
artwork by @milanomochi.bsky.social
They’re powerful and very useful, but your understanding of how to replicate those FX in paint will improve if you do it manually.
They’re powerful and very useful, but your understanding of how to replicate those FX in paint will improve if you do it manually.
layers genuinely slow me down when it comes to color and light
if i make a layer to test out layer fx and it's not pushing the color the way i want, i just merge it and draw over it
layers genuinely slow me down when it comes to color and light
if i make a layer to test out layer fx and it's not pushing the color the way i want, i just merge it and draw over it
github.com/pcfx-devel/p...
github.com/pcfx-devel/p...
Death Cleric comm
2025
Death Cleric comm
2025
I have fond memories of my PC nearly melting some days because the files were SO layer and FX heavy 😵💫
I have fond memories of my PC nearly melting some days because the files were SO layer and FX heavy 😵💫
NASA was *essential* in understanding both the (averted) Ozone Layer Crisis of the 1980s/1990s, the state of Global Warming (and its fx on the ice caps) etc…
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NASA was *essential* in understanding both the (averted) Ozone Layer Crisis of the 1980s/1990s, the state of Global Warming (and its fx on the ice caps) etc…
1/
Created in collaboration with Riot Games.
Learn more: tuataragames.com/work/valorant
#ValorantArt #realtimevfx #VFX #gamedev
Created in collaboration with Riot Games.
Learn more: tuataragames.com/work/valorant
#ValorantArt #realtimevfx #VFX #gamedev
#unity3d #unity #gamedevelopment #indiedev #gamedev
#unity3d #unity #gamedevelopment #indiedev #gamedev