#gaiasky
Gaia DR4 is coming on December 2, and we’ve been hard at work designing the catalogs for #GaiaSky. We’ve made some important changes compared to DR3.

Wanna learn more? 👇

gaiasky.space/news/2026/ga...
Gaia Sky | DR4 star catalogs
gaiasky.space
September 29, 2026 at 7:06 AM
Today is the day. Some time after 18.00 UTC, a solar Eclipse will be seen from the Iberian peninsula. Animations with #GaiaSky. First, a wide view of the Eclipse as it sweeps the Earth, with umbra/penumbra lines.
August 12, 2026 at 7:30 AM
#GaiaSky 3.8.0 is out now! It includes exciting new features in the UI and the procedural planets system, and lots of fixes.

gaiasky.space/news/2026/ga...
Gaia Sky | Gaia Sky 3.8.0
gaiasky.space
July 23, 2026 at 12:26 PM
A few procedurally generated planets. #GaiaSky
July 20, 2026 at 12:05 PM
The procedural generation system in #GaiaSky will get a little face lift with better algorithms and a more accessible parametrization. Below is a little video showcasing some of it. 🍿
July 16, 2026 at 12:47 PM
📢📢📢 We are proud to announce the release of #GaiaSky 3.7.4. This release brings a major overhaul of the atmospheric scattering model with ozone absorption, and important bugfixes for the keyframe system.

gaiasky.space/news/2026/ga...
June 17, 2026 at 9:52 AM
Just a screenshot of the Earth. Been working on the amtospheric scattering shader. #GaiaSky
June 16, 2026 at 1:07 PM
Today we release #GaiaSky 3.7.3! 📢📢📢

This release focuses on QoL improvements and bugfixes.
gaiasky.space/news/2026/ga...
Gaia Sky | Gaia Sky 3.7.3
gaiasky.space
June 2, 2026 at 11:11 AM
🍎 To all macOS users: Gaia Sky can now be installed via brew! Learn more here:

gaia.ari.uni-heidelberg.de/gaiasky/docs...
Installation — Gaia Sky docs
gaia.ari.uni-heidelberg.de
May 6, 2026 at 9:26 AM
Loading datasets on-the-fly in #GaiaSky just got easier:
We've added a new "Installed Datasets" tab to the load dialog, allowing you to quickly jump into your library without browsing folders. The classic file picker is still there for your custom .vot, .csv, and .fits files.

Watch below! 🎬
May 5, 2026 at 7:32 AM
Here is an animation of the Artemis-II mission and the Lunar flyby.

#Artemis #Artemis2 #NASA #ESA #GaiaSky @exploration.esa.int @esa.int
April 10, 2026 at 8:17 AM
Release day: #GaiaSky 3.7.2 is out! 📢📢📢

This one comes with many new features and bug fixes, as usual. See the release notes here: gaiasky.space/news/2026/ga...
April 8, 2026 at 9:51 AM
I liked this #ArtemisII picture of the Moon so much, that I tried to recreate it in #GaiaSky.

Left is the real picture, right is Gaia Sky.
April 8, 2026 at 9:46 AM
Been working on a dataset to add some detail to the rings of Saturn in the form of particles. I'm quite happy with the result, especially the performance. The video shows 1.5 million rock/dust particles. Transitions to/from the ring model are quite seamless.

#GaiaSky #Saturn #SolarSystem #Astronomy
March 26, 2026 at 12:11 PM
I've been plyaing around with the keyframes system in #GaiaSky and the OptFlowCam export method. After some bug-fixing, it produces very good results. It works best in a "points of interest" workflow. The following video is exported from only 25 keyframes.
February 27, 2026 at 9:17 AM
Yet another video of the asteroid belt using Gaia DR3 data with the new shading.

#GaiaSky #Gaia #GaiaDR3 #Space #Asteroids #AsteroidBelt #Astronomy
February 17, 2026 at 8:41 AM
Asteroids, other SSOs, and particle sets in general will get a much needed improvement in visual fidelity in #GaiaSky 3.7.2. We can now shade them (kind of) realistically while maintaining the high frame rate. In the video, we show the ~150.000 asteroids in Gaia DR3.
February 16, 2026 at 1:18 PM
Testing #GaiaSky VR with the Valve Index and an RTX 5080 (laptop). Performance is very, very good!
February 11, 2026 at 1:47 PM
Working with a contributor on the Simplified Chinese translation of #GaiaSky. This requires some re-engineering in the UI system, but we're getting there.
February 10, 2026 at 11:09 AM
I just got a new laptop for our VR demonstrations with an RTX 5080 16GB. With base #GaiaSky and default datasets, it's getting over 700 FPS. Let's see how it does with VR😅
February 6, 2026 at 12:10 PM
Navigate a billion stars in real-time 3D - Gaia Sky transforms ESA's cosmic census into an immersive universe platform for researchers and astronomy enthusiasts

🔗 https://github.com/langurmonkey/gaiasky

#GaiaMission #AstronomyVisualization #OpenSource
February 4, 2026 at 9:01 PM
#GaiaSky 3.7.1 is now available! 📢📢📢

This release comes with many new features and bug fixes. Check it out 👇

gaiasky.space/news/2026/ga...
February 4, 2026 at 11:05 AM
📖 We have updated the #GaiaSky documentation with a new theme and we've done a little bit of restructuring. It should flow better and look cleaner now. Give it a try!

gaiasky.space
February 3, 2026 at 11:32 AM
Today is testing day, so it's time to dust off the Valve Index and see how much VR on Linux has improved since the last time I tried (it was underwhelming). With the Steam Frame on the horizon, I'm kind of excited to see the progress.

#GaiaSky #GaiaSkyVR #VR #valvesoftware #ValveIndex
January 30, 2026 at 7:25 AM