#ghrpg
Thanks for hosting #TurnBasedThursday! You are the appropriate host for spooky week. GearHead Caramel is 25% off right now at itch, which is 2% more than the usual discount, but it is also five squared! #GameDev #IndieGame #ghrpg gearhead.itch.io/gearhead-car...
GearHead Caramel by GearHead
Roguelike mecha RPG set in a world recovering from the apocalypse.
gearhead.itch.io
October 29, 2026 at 11:29 AM
The itch Halloween sale is on! GearHead Caramel (and everything else in my store) is 25% off for spooky season. That's 2% more than my usual sales and that's great. gearhead.itch.io/gearhead-car... #IndieGame #ItchSale #ghrpg
GearHead Caramel by GearHead
Roguelike mecha RPG set in a world recovering from the apocalypse.
gearhead.itch.io
October 28, 2026 at 1:50 AM
GearHead Caramel v1.022 is now available. Try the world's most Canadian mecha Roguelike RPG. Make friends. Make enemies. Blow stuff up real good. #ghrpg #IndieGame #SoloDev store.steampowered.com/app/1565090/...
October 16, 2026 at 2:57 PM
GearHead Caramel v1.022 is live. Interestingly, when you completely rewrite a game's user interface you will both create and uncover a whole lot of bugs. Who knew? Thanks to everyone who has been reporting problems. #IndieGame #SoloDev #ghrpg gearhead.itch.io/gearhead-car...
October 16, 2026 at 4:28 AM
GearHead Caramel v1.021 has just been released. It fixes a number of bugs found in yesterday's v1.020 release. Try out the most Canadian mecha RPG ever created. #ghrpg #IndieGame #mecha store.steampowered.com/app/1565090/...
October 15, 2026 at 3:57 PM
Thanks for hosting #TurnBasedThursday!

Yesterday I made a big release of GearHead Caramel- the user interface has been completely refactored and is much smoother. Today, I am uploading the inevitable #solodev next-day bugfix release. store.steampowered.com/app/1565090/... #ghrpg #GameDev #mecha
October 15, 2026 at 11:43 AM
GearHead Caramel v1.020 has just been released! The years-long refactoring is finally over, and sufficiently tested that I feel confident unleashing it on the lot of you. #ghrpg #GameDev #IndieGame store.steampowered.com/news/app/156...
GearHead Caramel - GearHead Caramel v1.020: Out of the Beta, Into the Post-Nuclear Wasteland - Steam News
The refactoring is complete and moving to the main branch. Updated combat, smoother UI.
store.steampowered.com
October 14, 2026 at 1:37 PM
This world isn't fair and neither is Sheriff Hakaleidou. Play GearHead Caramel and face up to the terrible things that you arguably maybe have at least partial responsibility for. #ghrpg #GameDev #IndieGame store.steampowered.com/app/1565090/...
October 13, 2026 at 4:30 AM
Thanks for hosting! GearHead Caramel is still on sale for 4 hours. A new release is coming after I have slightly more completely recovered from the cyborg reversal surgery. #TurnBasedThursday #IndieGame #ghrpg store.steampowered.com/app/1565090/...
Save 25% on GearHead Caramel on Steam
A turn based tactics style Roguelike mecha RPG set in a world recovering from the apocalypse. Take control of an 18m, 50 ton death machine and build a team of unique lancemates. Features include a det...
store.steampowered.com
October 8, 2026 at 12:21 PM
Phalanx BuruBuru and Corsair have almost sold out. #ghrpg
October 4, 2026 at 3:47 AM
GearHead Caramel is 25% off for the Steam Autumn Sale. Which I completely forgot about until I saw another game discounted. But my bad memory can be your big savings! #ghrpg #GameDev #IndieGame store.steampowered.com/app/1565090/...
Save 25% on GearHead Caramel on Steam
A turn based tactics style Roguelike mecha RPG set in a world recovering from the apocalypse. Take control of an 18m, 50 ton death machine and build a team of unique lancemates. Features include a det...
store.steampowered.com
October 2, 2026 at 1:46 PM
I want to get the new release of GearHead Caramel out the door but my brain is still pretty fogged up from surgery last week. Also possibly the painkillers I'm still on. Hard to say really but there is definitely some fog there. #ghrpg #GameDev #IndieGame store.steampowered.com/app/1565090/...
September 25, 2026 at 6:58 AM
So I have changed the map cursor in GearHead Caramel so that different colors may be used depending on the scene. Before, the bright blue and yellow squares were barely visible on this snowy background. Yay! #ghrpg #GameDev #ScreenshotSaturday store.steampowered.com/app/1565090/...
September 19, 2026 at 11:17 AM
I have printed cards for the Luna II and Doom Buggy miniatures; I just finished painting the Doom Buggy sample model tonight. And now I'm all prepared for Comic World Seoul. So I'm going to bed. #ghrpg
September 11, 2026 at 1:13 PM
I've been trying to get the Dielancer model finished for the upcoming comic world, but one of the arms keeps printing distorted. Took a look at the mesh and turns out I must've distorted it myself during scaling. Fixed now; gonna run a print job of new right arms. #ghrpg
August 30, 2026 at 4:00 AM
The Kojedo mecha from GearHead RPG, in 3D printed model form (1/400 scale). It is equipped with a railgun, missile launcher, and EMP projector. Someday I would like to create a tabletop version of GearHead. #ghrpg #IndieGame #miniatures store.steampowered.com/app/1565090/...
August 29, 2026 at 3:40 PM
Printed some labels for the mecha figures I'll have for sale at Comic World Seoul (Ilsan) next month. So I don't have to dig through a bunch of baggies full of grey robot parts trying to find the right kit when someone buys something. #ghrpg
August 28, 2026 at 1:04 PM
I have discovered two seemingly contradictory facts about GearHead Caramel. First, the game uses way more memory than I expected- around 800Mb on this laptop. Second, I can store a cache of the entire map view without a big change in memory use. #ghrpg #gameDev #indieGame
August 19, 2026 at 6:07 AM
Sorting through old pictures today and found the 1990s style advert I made for GearHead Caramel. Unleash your inner death machine! #ghrpg #GameDev #IndieGame store.steampowered.com/app/1565090/...
August 14, 2026 at 3:31 AM
GearHead Caramel is more than a turn based tactics style mecha RPG with exciting adventures and thrill-soaked combat. It also functions as a Bsky discourse simulator. Use this information as you see fit. #ghrpg #indieDev store.steampowered.com/app/1565090/...
August 1, 2026 at 11:58 AM
Thanks for hosting! GearHead Caramel is a mecha Roguelike RPG. Customize your mecha, gather your party, build a better mecha, fight moon jerks, and more. #TurnBasedThursday #GameDev #ghrpg store.steampowered.com/app/1565090/...
July 30, 2026 at 1:50 PM
GearHead Caramel is a tactics style mecha Roguelike RPG which doesn't skimp on either the mecha or the RPG bits. The game has just had a major upgrade, and it's currently 23% off at Steam and itch for the summer sale. store.steampowered.com/app/1565090/... #ghrpg #GameDev #SoloDev
July 2, 2026 at 11:32 AM
Made some more progress with SDL2, but I am considering hanging it up again for a while. New artifacts are showing up- the ground is visible between two tiles of a building. Gonna switch back to PyGame for now and maybe try SDL3 later on. #GameDev #ghrpg
July 1, 2026 at 12:32 PM
GearHead Caramel SDL2 diary, day 6. The game now initializes correctly, shows the loading screen (Martian Princess Erisa Maven as drawn by @radokely.bsky.social ), then crashes when the main menu can't find where the fonts got moved. Progress! #ghrpg #GameDev #Python gearhead.itch.io/gearhead-car...
June 20, 2026 at 4:03 PM
Working on text today, and came across a couple of weird things in the pysdl2 source. There's a function for splitting text into lines, which would be useful for me for recording lines in the message history and other things. However... #ghrpg #GameDev #Python #SDL
June 18, 2026 at 5:42 AM