#gmtip
#TTRPG #GMTip of the day:

I'd say 90% of the time, you *should* let your party's plan work. Give them 1-2 obstacles, or 1-2 unexpected wrinkles, but if you consistently side-step or undercut the PCs' plans with subversions, you'll completely shred their confidence as players at your table.
Pinky Brain's Battle Plan Unveiled
ALT: Pinky Brain's Battle Plan Unveiled
static.klipy.com
August 24, 2026 at 4:14 PM
My number one GMing tip is still "make sure all your players want to play the same game" because that Scooby Doo player is gonna harsh your A24 players vibe and vice versa.

#gmtip
August 10, 2026 at 8:11 PM
#GMTip - Keep each feature descriptions to 30 words or fewer, if you can. Short, evocative sentences leave room for imagination.

"The water's... very dark. Cold, and so very dark."
P: "Can we see land?"
"Almost, you think. Through this thick, greasy fog, it's... You've lost it."
Waves Black Abstract Animation
Alt: Black and white abstract animation of ocean waves, gently lapping up the screen.
static.klipy.com
July 22, 2026 at 8:40 PM
#gmtip I pass around a feedback form after each trpg session I run asking my players how they feel I can:
-improve combat
-better engage with their builds
-keep them engaged the narrative going forward
-involve the impact of their choices on the world
-a last question that just says "handjob?"
March 18, 2026 at 7:20 PM
#GMTip: To beat #WritersBlock in a #Homebrew world, run a one-shot. Playing through a small slice of your setting is the most effective way to test your ideas and generate new ones through play. How would you use this tip to help you generate ideas and gain inspiration?
#TTRPG #DMTips #WorldBuilding
March 9, 2026 at 6:53 PM
#GMTip for your #TTRPG table:

Mundane does not mean useless nor boring - to your players and their PCs. Let those moments and NPCs highlight just how special your PCs are.

Without that contrast, your PCs may feel mundane compared to the threats they face.

Examples ↓
February 11, 2026 at 10:39 PM
#GMTip for #Traveller - task chains are fun, but make sure players know that it can seriously kick them in the dick. 😂😂
February 1, 2026 at 2:32 AM
#GMtip when in doubt, make sure that player's abilities are rewarded. To the best of your ability you should let players use their abilities and reward them.

If a thief is able to procure an item after pickpocketing someone, make sure that it's something useful!
January 31, 2026 at 8:13 AM
#GMtip from running Traveller for the first time on stream. The skills are pretty malleable, I've tried using certain skills for more than just one purpose.

For example, I had everyone roll "recon" to try and sense motive, when it's meant to be deception. Continued-
January 29, 2026 at 2:35 AM
GM tip: add an enigmatic NPC early in the story. Have them appear, establish a little personality, and vanish. Later, when you need to: draw out a shy PC; motivate a side quest; plug a plot hole, out they come, motivated to do whatever needs doing, and it looks like you planned it.
#GMTip #RPG
December 30, 2025 at 4:28 PM
What a busy time in general as we approach the holidays - more eps incoming! But! I wanted to share a trick I use: struggling to characterize an NPC, villain or hero? Look at old pro wrestling! The 80s and 90s esp for ott looks, voices/cadence, even lines from promos! #ttrpg #podcast #gmtip
November 23, 2025 at 3:21 PM

Dungeon Design Tip: Try to avoid springing traps at random. Make sure that there is some detail about the scene that players could use to determine that something might be trapped.
​
#TTRPG #GMTIP​
November 11, 2025 at 6:00 PM
GM tip of the day:
Anything involving psionics (an artifact, a villain or even a player character's power) always ought to accommodate an element of horror.

For it is power emerging not from nebulous magic, divine will or pure muscles - but from the unbidden dark pits of the mind.
#gmtip #dnd
November 3, 2025 at 8:29 PM
Faster combat makes the game better for everyone. Roll attack and damage together, post initiative where everyone can see it, and verbally call out the turns. #GMTip #DMTip
September 26, 2025 at 3:23 PM
I completely agree with Rich.
If you don´t want to railroad your players in a obvious way, but you need them to engage or come agross a certain point for the history to progress, you could read about the Quantum Ogre method.
You can apply this to not only encounters.
#TTRPG #GMtip
As a DM, the biggest thing to avoid is railroading your players. Once you start forcing your story down the players' throats, you are no longer a real DM and should just go write your book you wannabe novelist!

youtu.be/yBlDrdVRUKs

#D&D #dnd #dmtips #ttrpg #rpg
How to Not Railroad Your Players
YouTube video by The Laughing Tavern
youtu.be
September 16, 2025 at 8:59 AM
Never underestimate the power of TTRPGs to help a person feel better. #GMTip #DMTip
September 13, 2025 at 2:41 PM
Feeling burnt out? One strategy is to skip to the part you are excited about! Excitement helps to counteract the negative feelings of burn out. #GMTip #DMTip
September 13, 2025 at 2:41 PM
Random tables don't have to be used randomly. Pick the encounter you are excited about. #GMTip #DMTip
September 13, 2025 at 2:39 PM
The DM doesn't need to do everything. Players can keep track of initiative, organize food and snacks, and even schedule sessions. Split up the work to make it easier on everyone. #GMTip #DMTip
September 13, 2025 at 2:37 PM
Set expectations early. When and were do people need to let the group know that they are missing a session? What materials should players bring? What content is allowed / disallowed? Clear information helps the gaming group to run smoothly. #GMTip #DMTip
September 13, 2025 at 2:36 PM
A good way to start a campaign is to ask your players what they want out of a campaign. #GMTip #DMTip
August 22, 2025 at 9:12 PM
There are lots and lots of tools for DMs. More tools, in fact, than the problems DMs need tools to solve. Skip the gimmicks. Choose tools to solve your problems as they come up. #GMTip #DMTip
August 22, 2025 at 9:11 PM
The GURPS book on Horror is an excellent read for any horror game no matter which system you are using. #GMTip #DMTip
July 28, 2025 at 6:59 PM
Read lots of systems. Borrow new ideas for your game. #GMTip #DMTip
July 28, 2025 at 3:12 AM
Make a list of names in advance and keep it handy. Pull a name when you need one during the game or during prep. #DMTip #GMTip
July 28, 2025 at 3:05 AM