#hand_tracking
#spatialcomputing #xrdesign #xrdevelopment #visionos #visionpro #realitykit #swiftui #swiftlanguage #voxel #boxelxr #handtracking #voxeleditor #prototyping #interactiondesign | Oleg Frolov | 31 comments
Made another prototype to explore voxel creation with hand-tracking. When you push the main voxel, it generates “wireframe” voxels along its path. The interaction itself feels fun and effortless, but it requires generated voxels to be in a wireframe or ghost mode to avoid overlapping with your hand. Tools: XCode + RealityKit + SwiftUI Device: Apple Vision Pro #spatialcomputing #xrdesign #xrdevelopment #visionos #visionpro #realitykit #swiftui #swiftlanguage #voxel #boxelxr #handtracking #voxeleditor #prototyping #interactiondesign | 31 comments on LinkedIn
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February 4, 2026 at 1:06 AM