2022: idk if SiS is a TTRPG I think board game?
2023: a static board is not the right fit I need it to move
2025: Stuck in Space is a hexcrawler now I have to redesign for a hexcrawler SiS release goal now 2035 😅
2022: idk if SiS is a TTRPG I think board game?
2023: a static board is not the right fit I need it to move
2025: Stuck in Space is a hexcrawler now I have to redesign for a hexcrawler SiS release goal now 2035 😅
#osr #lodelrol #hexcrawler #wargaming
#osr #lodelrol #hexcrawler #wargaming
Not only that, once we've onboarded those folks, we're on to to patches!
itch.io/blog/860659/...
itch.io/blog/860659/...
#lodelrol #osr #hexcrawler #wargaming
#lodelrol #osr #hexcrawler #wargaming
it's a modern-day lethal hexcrawler about surviving the ruin of america. you know that Civil War movie that people freaked out about; that's the vibe
www.patreon.com/taliautsch/p...
it's a modern-day lethal hexcrawler about surviving the ruin of america. you know that Civil War movie that people freaked out about; that's the vibe
www.patreon.com/taliautsch/p...
D&D 5e, because that's his choice, but with enough stuff thrown in homebrew to make it feel very different from your average game and much more like an OSR survival hexcrawler.
D&D 5e, because that's his choice, but with enough stuff thrown in homebrew to make it feel very different from your average game and much more like an OSR survival hexcrawler.
#zhirsanaq
#ReconquistaDeLendaria
#zhirsanaq
#ReconquistaDeLendaria
Twelve Years is a solo or multiplayer procedurally generated rules light ttrpg focused on classic archetypal fantasy positioning the epic quest as central rather than any one character. It’s also a hexcrawler and dungeon crawler!
Twelve Years is a solo or multiplayer procedurally generated rules light ttrpg focused on classic archetypal fantasy positioning the epic quest as central rather than any one character. It’s also a hexcrawler and dungeon crawler!
Los 4 primeros de varios cientos.
Hoy dudo mucho que siga con más, así que mañana seguiré con ello.
Los 4 primeros de varios cientos.
Hoy dudo mucho que siga con más, así que mañana seguiré con ello.
1. Terrain visibility feels KEY for both realism & interesting choices (I wanna know SOMETHING about adjacent hexes before I choose which to enter).
2. Over-designing feels so easy. Refinement is gonna be a massacre.
1. Terrain visibility feels KEY for both realism & interesting choices (I wanna know SOMETHING about adjacent hexes before I choose which to enter).
2. Over-designing feels so easy. Refinement is gonna be a massacre.
#dnd5e #zhirsanaq #hexcrawler
#dnd5e #zhirsanaq #hexcrawler
Deepest Valley: Wargame in a zine with foldout map.
Hive of the Crawling Creeps: Fleshy insect dungeon crawl.
Ultimate Battle Warriors: Arena champ dice combat.
Cat Quest: Solo choose-your-own-adventure kitty hexcrawler.
> friendly-ghost.itch.io
Deepest Valley: Wargame in a zine with foldout map.
Hive of the Crawling Creeps: Fleshy insect dungeon crawl.
Ultimate Battle Warriors: Arena champ dice combat.
Cat Quest: Solo choose-your-own-adventure kitty hexcrawler.
> friendly-ghost.itch.io