#hitsounds
unbeatable but it's no music and all the hitsounds are the roblox oof. can you win?
May 18, 2025 at 8:06 PM
People didn't like the hitsounds in white label, so I made them better and now they say they miss the white label hitsounds.

I am experiencing game dev, aren't I?
April 21, 2025 at 6:48 AM
no, it's not like-... um, we're all just pretty sure you started taking DoT when the bar filled. you're making a lot of damage hitsounds, uh-

okay you're not gonna stop eating, that's fine, it's just the damage numbers coming off of you keep getting bigger every tick

are you even able to stop...?
hey we just uh, wanted to talk to you

it's about that status bar that keeps ticking up over your head every time you eat another burger

we looked it up in the in-game codex and we're pretty sure that's the symbol for "bad end" next to i-, um, you're still eating-

d-dude it's starting to turn red
June 10, 2026 at 2:00 AM
this DOES also mean we have to change the hitsounds for That Song Specifically. i'm on board
May 3, 2025 at 3:34 AM
If there's anything I really don't like in some rhythm games, it's being forced to have hitsounds

It really takes away from the music, and therefore the whole experience for me
May 19, 2025 at 5:31 AM
really really glad the new update fixed hitsounds so my sonic gameplay sounds like this again
June 10, 2026 at 7:04 AM
if anyones been watching me repeatedly get on and off tf2 just ignore it im trying to get my hitsounds working lol
December 7, 2025 at 3:35 AM
Overwatch not having any hitsounds in 2016 is what saved me from a very dark path
March 17, 2026 at 2:58 AM
Hey #PitchYaGame !

Darkenstein 3-D is a retro FPS inspired by Wolfenstein & Doom.

- Play as a hobo
- Shoot every head (with hitsounds!)
- Dodge every bullet
- Hack natsis with a rat (yes)🐀

Demo on SteamFest next Monday!
#gamedev #indiegame
June 6, 2025 at 2:47 PM
You've probably been conditioned without realising, you can see it in stuff like soundboards; Lootboxes opening, shooter hitsounds, puzzles being solved. Various strength links can form easily. A friend ended up associating satisfaction with the "Coin Found" SFX from the Professor Layton games.
January 23, 2026 at 4:53 PM
John Wick but with TF2 hitsounds
August 9, 2026 at 10:42 PM
Imagining Earthbound hitsounds.
March 10, 2025 at 4:55 PM
July 5, 2025 at 8:57 PM
turning off hitsounds has made the game objectively better
May 6, 2024 at 3:57 AM
don't you dare think that just because the game is out means that I'm not gonna continue polishing and finishing sound work for all the cutscenes in the game. also more hitsounds, also more polish, also volume, updated mixes, masters, etc.
December 10, 2025 at 10:07 PM
my weird bugbear is that hitsounds in rhythm games honestly cheese me off a little. no i don't want to hear the same clap sample on every note why the hell would i

if you can't do keysounds (fair) or a separate instrument track (also fair) then i'd rather no audio feedback than annoying feedback
December 14, 2025 at 9:26 PM
I JUST FUCKING NOTICED THAT THE OSU HITSOUNDS HAVE SPACIAL AUDIO WHAT
November 28, 2023 at 6:39 AM
i will always love the fact that the commands for TF2 hitsounds and killsounds are "tf_dingaling" and "tf_dingalingaling" respectively. why did they do that
April 6, 2025 at 9:24 PM
i love that sakurai is using the exact same shaders and hitsounds that he used in smash ultimate. if it ain't broke don't fix it i guess
August 19, 2025 at 1:16 PM
god i hate it so much when i have a copy of deleted maps but since i used osucleaner all the hitsounds and bg are gone
November 5, 2024 at 11:22 PM
it's baffling just how unusable the hitsounds are though, if i make a mobile rhythm game (which i want to do years down the line!) i have my own ideas on how to fix this for good
October 3, 2026 at 8:48 PM
everything is generally improved with tf2 hitsounds
August 9, 2026 at 10:48 PM
“ow!!! ow!!!!!” bro has real life hitsounds
not the worst!
November 26, 2024 at 10:44 PM