#horrorisometric
finally done implementing enemy patrol line, player outline, and shadow. still figuring out how to make wall dark if there is no light 😁

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May 20, 2025 at 5:12 AM
Update, I'm liking sprite getting for visual cue.

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April 29, 2025 at 7:18 PM
Adding grass as spot for player to hide. maybe add jiggle animation next?

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April 29, 2025 at 11:21 AM
April 28, 2025 at 5:48 PM
They see me rollin' 🌀

Done implementing roll mechanic. this one definitely need a cool down 😁.

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April 26, 2025 at 9:35 PM
Working on stealth mechanics. In future I'll add more behavior like only peeking trough cover for more extra spook 👀 👻

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April 24, 2025 at 7:30 PM