SKETCH : @sutibaruart.bsky.social
SKETCH : @sutibaruart.bsky.social
‘June Wentland reveals the interconnected nature of our lives, how our existence is illuminated in myriad ways by other presences. Immersive, intelligent and original’
Carrie Etter, author of Imagined Sons
#booksky #audiobook #poetry #immersive
‘June Wentland reveals the interconnected nature of our lives, how our existence is illuminated in myriad ways by other presences. Immersive, intelligent and original’
Carrie Etter, author of Imagined Sons
#booksky #audiobook #poetry #immersive
Which is great news for Gloomwood, but not the most positive of omens for Arkane.
Fingers crossed...
Gotta thank the Leading Lines twitter discourse from the 2010's that got us to this moment and thank @tafferking451.bsky.social & the team for the cool welcome. 🤠
Which is great news for Gloomwood, but not the most positive of omens for Arkane.
Fingers crossed...
Welcome to Triangle Agency: Q1
Starring Rekha Shankar, @moujanz.bsky.social , @taylordotbiz.bsky.social , & @calebzane.bsky.social
Paranormal comedy meets corporate horror. Featuring immersive sound design & a fully original score.
Premieres January 11th
Welcome to Triangle Agency: Q1
Starring Rekha Shankar, @moujanz.bsky.social , @taylordotbiz.bsky.social , & @calebzane.bsky.social
Paranormal comedy meets corporate horror. Featuring immersive sound design & a fully original score.
Premieres January 11th
(Contains goo, forced transformation, and hypnosis)
Wherein I use the Japan-exclusive Ultima Underworld PS1 remake as an excuse to rant about RPG combat, the Immersive Sim “genre,” and *checks notes* materialist vs idealist power fantasies. Shares & reposts are greatly appreciated!
youtu.be/WRK7dJiyAEI
Wherein I use the Japan-exclusive Ultima Underworld PS1 remake as an excuse to rant about RPG combat, the Immersive Sim “genre,” and *checks notes* materialist vs idealist power fantasies. Shares & reposts are greatly appreciated!
youtu.be/WRK7dJiyAEI
this fucking grid-based immersive sim: [full 2-page paper proving out how to effectively coordinate movement, triggers, and chain reactions]
this fucking grid-based immersive sim: [full 2-page paper proving out how to effectively coordinate movement, triggers, and chain reactions]
www.gameontabletop.com/cf6232/les-e...
www.gameontabletop.com/cf6232/les-e...