#indedev
Little something for Halloween!
#art #gamedev #indedev #characterdesign #fgc
October 31, 2026 at 6:11 PM
More work today on my modular Nes-zelda style dungeon set, here is a mockup made with the snappy new pack I am cooking wip of course. #GameDev #indeDev #novibesbrah
October 27, 2026 at 5:46 PM
I'm attempting a new approach to game dev today: work on one feature at a time until it's complete (or as complete as it can get).

Given that my usual method is "do everything everywhere all at once," I feel like this is going to be fine. Just fine.

Send Mountain Dew.

#gamedev #solodev #indedev
October 28, 2026 at 4:15 PM
Haunted House Hellshift’s release date is moving from November 9 to November 30, 2026.

Thanks for your patience and support! The free Steam demo is available now, and you can wishlist the full game to get notified when it launches.

#gamedev #indedev #solodev
October 24, 2026 at 4:40 PM
Finally got back to the Saturn tool and I improved my render to now have more Polys! older posts had Vdp2 doing floor stuff but now we are all Vdp1 woot! load times on the saturn are fine too.
#Indedev #Sega #Saturn
October 19, 2026 at 11:05 PM
Choose your hero! I'm having fun making these short videos
#indedev #gamedev
October 14, 2026 at 5:21 PM
October 14, 2026 at 9:18 AM
Pretty much every part of these menus are now defined in XML rather than being hard-coded. There are only 2 so far but there was a lot of duplicate code between them--now folded into a superclass. There will be more menus leveraging this in the upcoming combat scene mvp.
#gamedev #indedev #SFML
October 15, 2026 at 3:17 AM
..the AI racers. I want to make them as good and fair as possible.

We just closed on the end of first two-week sprint for

Paude.racing

I'll have to write up the retrospective.

So this marks the first major feature of the second sprint.

#indedev #solodev #buildinpublic #buildfast #testALOT
Paude Racing
Twin-engine anti-grav racing in your browser. Solo, split-screen or online, against AI rivals Gemini, Astra and Claude.
Paude.racing
October 13, 2026 at 3:23 PM
October 11, 2026 at 2:30 PM
Getting closer to an early access release!
#indedev #gamedev
October 9, 2026 at 3:36 PM
Working on a teaser video
#indedev #gamedev
October 6, 2026 at 12:03 PM
Aight! If ya wanna see how the sauce is made, DevLog 2 is now up! Now i can finally get back to actually making the damn thing.

#indiegame #devlog #indedev
CURSED PRECISION-PLATFORMER?? : Cozy NO-AI Edition | Devlog #2
YouTube video by Bench Boat Games
www.youtube.com
October 6, 2026 at 4:38 PM
Been a bit lazy with posting/modeling. dealing with real like shit at the moment but here is the very rough draft for the model I'm making. no its not a turkey. at least I don't think so think. #blockbench #indedev #3dmodeling #couldvebeenworse
October 6, 2026 at 3:46 AM
October 3, 2026 at 7:39 AM
🌟🐟Marine Codex was selected for EVA Play Online! 🐟🌟

We're super excited for this opportunity!! 🔥❤

Thanks to ADVA for the space to present the game💖
We're an indie team of two people working on this game, and we couldn't be more anxious and happy for this :D

See you there!

#indedev #EVA2026
October 4, 2026 at 4:21 PM
Just finished a new #gamejam! If you like short spooky VN's I got an out there one for ya just in time for spooky season  
parra-22.itch.io/retrieval-team-x
#indiegame #indedev
October 2, 2026 at 11:02 PM
We've been cooking to make Notlox work.. now its time for you to work too.
Soon enough our BuyMeACoffee page will be up for donations..... Which will help us ALOT
Basically, the official version of notlox is to come out on October 20th, 2026. If we work harder, it'll be done on the 2nd of october.
Coding
ALT: Coding
static.klipy.com
October 2, 2026 at 12:22 AM
I MADE A VISUAL NOVEL FOR SPOOKY SEASON!

It's about a lesbian sheep couple who are abducted by a serial killer and his daughter. The story takes place in the world of See Only Evil.

Link:
yarheeguy.itch.io/immolate

#visualnovel #Spooktober #SpooktoberVN #indiegame #indedev #game #Halloween
October 1, 2026 at 11:16 AM
Testing out volumetric fog
#indedev #gamedev
September 30, 2026 at 1:14 PM
Exploring the dungeon
#indedev #gamedev
September 29, 2026 at 1:30 PM
September 29, 2026 at 12:08 AM
I discovered that my Bulb never touches the floor.
#screenshotsaturday #indedev #indegame #gamedev
September 26, 2026 at 12:38 PM
September 24, 2026 at 11:17 AM