#indie-dev
A frog has a bomb strapped to its chest in this fast-paced indie corridor shooter. Are you hoptimistic about your chances of survival?

TIL THEY CROAK is coming to Steam: store.steampowered.com/app/4568460/...

Playtest Sign Up: alphabetagamer.com/til-they-cro...

by indie dev @byter.studio #gaming
October 4, 2026 at 8:04 PM
🏰 Castle Explorer was my first Steam game, Greenlit by the community, a huge indie dev milestone. 💙

⚔️ Challenge the top players & claim #1:
mightycodedragon.com/CastleExplor...

🔥 50% OFF on Steam:
store.steampowered.com/app/531780/C...

#IndieDev #IndieGame
October 4, 2026 at 7:12 PM
rhealth.dev is featured on Awesome Indie! 🚀

rhealth.dev help you monitor websites, APIs, cron jobs

Upvote it → https://awesomeindie.com/product/rhealth-dev
October 4, 2026 at 7:00 PM
Does Steam have rules against labeling things as genai free in trailers?

if not, then at this point if you're an indie dev, and you're not making a point of your game being 100% human made, you're already handicapping yourself in earning my purchase.
I swear to god.

Just put whether you’re using AI or not into your trailers.

I’m tired of the first question I have on seeing a trailer being”You using slop?”
October 4, 2026 at 6:58 PM
it's currently very small but getting attention thanks to popular indie streamers, it's vocally anti-AI and pro-LGBTQ+, its TOS and privacy policy are so nicely stripped down and devoid of confusing legalese, and it looks like the main dev likes to say hi to a lot of the streamers, how nice!
October 4, 2026 at 6:44 PM
ClaudeKit is featured on Awesome Indie! 🚀

Ship Faster WithAI Dev Teams

Upvote it → https://awesomeindie.com/product/claude-kit
October 4, 2026 at 6:00 PM
This is what my today's hangover sounds like.
Probably a Trap (a sketch for a gig intro)
We might have our first gig with some new members soon, so I made a sketch for an intro. Yet another tune inspired by indie dev StellarMantis.
soundcloud.com
October 4, 2026 at 5:44 PM
Didn't the dev also threaten another Indie game dev that they were gonna release a free copy of their game?
October 4, 2026 at 5:43 PM
Me trying to explain how Remedy is an indie dev /s
Man Explains Concept on Whiteboard
Alt: Man Explains Concept on Whiteboard
static.klipy.com
October 4, 2026 at 5:14 PM
Man, thr number of accounts I have to block in the indie game dev feed because they use so much gen ai
October 4, 2026 at 5:11 PM
Im the indie dev in this context.
October 4, 2026 at 4:57 PM
Born to indie game dev.
Forced to AAA game dev, and do game adjacent work.
October 4, 2026 at 4:29 PM
I added a bunch of new cards, I should make sure those function properly.

*Gets locked in on a fraction of a second delay between two animations that shouldn't be there*

Classic indie game dev.
October 4, 2026 at 3:31 PM
October 4, 2026 at 2:33 PM
Hong Kong RPG The Book of Prosperity Debuts at Osaka Indie Games Summit 2026

SingKeys built The Book of Prosperity alone for 7 years around a day job, so the demo's BATTLE ONLY time attack is the only mode that works without the story context a solo dev cannot demo in 15 minutes.
October 4, 2026 at 2:29 PM
Indie developers Nerial are closing (tinyurl.com/3nr2yvjn). You may know them as the developers of Reigns. I remember writing about an earlier game, Devouring Stars, on my long-defunct website Arcadian Rhythms (tinyurl.com/49udc4fp). RIP Nerial. I'm glad François Alliot will continue making games.
Reigns Dev Is Closing Down As Leads Go Independent Again
'At the moment, you feel like you're in the washing machine and it's turned on and you're like, "Well, oh my God, this is going so fast."'
kotaku.com
October 4, 2026 at 2:20 PM
Today is Oct 4, 2026.
Worth your wishlist:

Solo dev on a mystery thriller escape room, four days from launch. His own summary: making an entire indie game was somehow manageable, getting people to click the wishlist button is apparently impossible. Your house is the room.

@kuraishisama.com
October 4, 2026 at 1:29 PM
Dev Log 43 is live.

FGI is now running independently on my iPhone, the signup/onboarding pipelines are cleaner, RevenueCat is in the build, and App Store Connect is officially part of the release path.

hevydevco.substack.com/p/from-auth-...

#indiedev #flutter #buildinpublic
From Auth Cleanup to Device Testing: The First Real App Pass
HEAVY DEV Co. • Indie Dev Log #43 • September 28–October 2, 2026
hevydevco.substack.com
October 4, 2026 at 1:11 PM
2007: Facebook apps
2008: Android and iOS apps
2010: Chrome extensions
2025: ChatGPT apps
Some of the biggest indie dev opportunities arise when a platform opens distribution to outsiders.
October 4, 2026 at 11:24 AM
https://x.com/IndieGameJoe/status/2106413001477890159
敵の頭の上の数字を読み取ってタイプするとキルできる新感覚FPS(?)
Indie Game Joe on X
This indie dev is making a game where you eliminate others by typing the number on their forehead- Race to read their number first- Throw smoke and flashbangs to blind them- Read far away numbers with binocularsGame is Figure Me Out pic.twitter.com/WQ7frS46pY
x.com
October 4, 2026 at 9:30 AM
*obligatory Tim Rogers's Action Button Review plug*

All that aside, few indie dev teams have cooked like early id

I absolutely do not care about Quake, I totally missed it, but I can see the design sizzling
October 4, 2026 at 4:57 AM