#indiedevtips
Game dev tip no. 12893795: Make a tutorial for your players!! When you're deep in the weeds of game dev, it's easy to forget that not everyone knows just HOW to play your game!

#tutorial #indiedev #indiedevtips #gamedev #gamedeveloper #gamedevtips #howtoplay #letsplay #teachme #whatdo
October 26, 2026 at 3:31 PM
Stop guessing. Start tracking. 🎯
Not every post will hit, but data shows you what’s working.
✅ Check clicks
✅ Watchlist spikes
✅ Comments & saves

Double down on what performs. Drop what doesn’t.
#GameMarketing #IndieDevTips #SteamGames #Gamedev #indiegames
August 1, 2025 at 12:08 PM
Dev Gem Friday #1

When designing puzzles, always think:
🤔 What does the player already know or have?
If the answer is “nothing,” frustration follows. Great puzzles make players feel clever, not lost. Discovery should feel earned, not guessed! What’s your top design tip? 👇
#GameDev #IndieDevTips
November 22, 2024 at 11:15 PM
Too many devs go for “who’s available” or “cheap and quick” 💸

Bad side = generic vibes, wasted time, weaker game feel ☹️

You don’t want a random musician ❌

You want someone who’s part of your creative team ✅

#IndieDevTips #GameAudio #DevTips #GameDev #IndieDev
July 4, 2025 at 9:07 AM
Publishers invest in your ability to deliver collaboratively.

They need: predictability (consistency), professionalism (clarity), and true collaboration (openness).

It's not about perfection—it's about preparedness.

#indiedev #gamedev #indiegamedev #indiedevtips #pitch
July 15, 2025 at 3:04 PM
Publisher inbox reality:

🟣Thousands of submissions yearly
🟣30-60 seconds per initial review
🟣<5% make it to serious evaluation
🟣Handful actually signed

Your goal isn't securing a deal in 30 seconds—it's proving you're worth deeper evaluation.

#indiedev #gamedev #indiegamedev #indiedevtips
July 1, 2025 at 12:02 PM
#indiedev rule: If your tutorial is hard to build, your game is hard to understand.

#gamedev #indiedevtips #devtips
June 5, 2025 at 9:00 AM