#luxcorerender
I guess what I've been trying to tell yall is that I'm a rendering basic bitch. Give me the shinies. Let me see a shiny through another shiny, reflected in yet another shiny. Tell me the tale of each photon's brief but complex life.
March 13, 2025 at 1:07 AM
🧵 Mario thread, work 15…

Game god.

Modeled using the free SDF Modeler:
sascha-rode.itch.io/sdf-modeler

Rendered using the also free LuxCoreRender in Blender:
luxcorerender.org

#mario #gaming #nintendo #3D #B3D #RetroGaming #art
September 21, 2026 at 7:52 AM
🧵 Horror thread, 9th creep… 👹

Did you know that watching Alien on a 1980s TV set was risky?

Modeled in an early version of the free SDF Modeler 3D editor.
Rendered using the also free LuxCoreRender in Blender.

#art #artwork #monster #alien #TV #3D #horror
June 28, 2026 at 7:39 AM
November 7, 2025 at 7:04 AM
BlenderのCyclesはRGBベースの物理ベースレンダリングエンジンですが、LuxCoreRenderはスペクトルベースの物理ベースレンダリングエンジンです。
スペクトルベースの方が実際の光線の仕組みに近く、金属やガラスの表現が正確です。
スペクトルベースのエンジンはパラメーターが非常に専門的であり(何せ光学ですから)、かつてのLuxCoreRenderは非常に難しいエンジンでしたが、v2.5の頃辺りから改善されて非常に扱いやすくなっています。
#Blender
luxcorerender.org
LuxCoreRender – Open Source Physically Based Renderer
luxcorerender.org
August 7, 2026 at 1:29 AM
Okay, here we go. Render A is regular path-tracing; render B is bi-directional tracing (12 bounces for both light and eye.)

Bi-directional should technically be more accurate here. Interesting to flip back and forth. (And by "interesting", I mean FUCKING ENTHRALLING, GOOD LUCK GETTING TO SLEEP.)
March 13, 2025 at 3:31 AM
LuxCoreRenderは、非常に高性能な物理ベースのレイトレーシングエンジンです。
ちなみにBlender 3.6用のLuxCoreRender(BlendLuxCore)は、下記のリンク先のv2.7beta1だけです。
他にもBlenderのバージョンによって、LuxCoreRenderの動作するバージョンが異なるので注意が必要です。
#blender
github.com/LuxCoreRende...
Release BlendLuxCore v2.7beta1 · LuxCoreRender/BlendLuxCore
For Blender 3.6 LTS (3.6.x) NOTE: This version is only compatible with Blender v3.6.x
github.com
August 7, 2026 at 1:19 AM
ちなみにおすすめは、Blender 3.6とLuxCoreRender v2.7beta1の組み合わせです。
Blender 3.6の頃はまだBlenderの動作が軽く(片落ちのPCでもスムーズに動作する)、作業がしやすく、またLuxCoreRenderも十分成熟されて扱いやすいバージョンの頃となっています。
August 7, 2026 at 1:29 AM
今日も旧作の紹介しますね。ガールズアンドパンツァーの島田愛里寿ちゃんと秋山優花里ちゃんです。
秋山殿はCyclesですが、愛里寿ちゃんのほうはLuxCoreRenderでレンダリングしました。どちらもGPGPUでレンダリングしてたと思います。
秋山殿をBlenderArtistsにアップしたところ大盛況でメールボックスがパンパンになりました😊モデリングはこの頃一番頑張ってた気がしますね。最近の作品では素体を標準化していてあんまり改良の余地がなかったり。 #b3d #blender3d
April 14, 2025 at 9:59 AM
I don't like or use #windows anymore, but I did always like these cool #wallpapers, and always wanted to make one of my own.

This is made in #blender with #luxcorerender, though the caustics are subtle enough that #cycles probably would have done a good […]

[Original post on shark.axfive.net]
July 1, 2025 at 4:26 AM
shooting lasers through mandelbulbs with blender and LuxCoreRender
April 4, 2025 at 12:38 AM
Created a quick little tutorial on creating RGB IDs in LuxCore Render in Blender. Check it out! #blender #luxcoreRender

www.youtube.com/watch?v=_gVz...
LUXCORE - Rendering RGB ID Pass - Tutorial
YouTube video by jonathanworks
www.youtube.com
April 6, 2025 at 4:55 PM
Caustics - Luxcore
ITS SO FREAKING FUN RENDERING CAUSTICS!!! they are always so shiny and pretty. The scene is as basic as they get, two lights thats it.
Takes forever to render though. An hour at minimum.

#Luxcorerender #caustics #3d
June 15, 2026 at 4:12 PM
LuxCoreRender is an amazing free physically-based renderer with caustics. Works great as a Blender plug-in, but chokes on BforArtists installation on Apple Silicon. No obvious solution after much searching, other than exporting and importing files from one to the other.
October 17, 2025 at 5:12 PM
Thanks! Yeah, Keyshot is a great renderer. I stopped using it though. It got too expensive, and I think the UI / UX has become a bit dated and cluttered. These days I love using Cycles and LuxCoreRender in Blender.
June 27, 2026 at 11:49 AM
LuxCoreRender é um motor de renderização fisicamente baseado e de código aberto, que permite criar imagens de alta qualidade através de simulação realista de luz e materiais.
#visualize3d #render
via @dailydotdev dly.to/hTFMs1nQ6vG
LuxCoreRender é um motor de renderização fisicamente baseado e de código aberto, que permite criar imagens de alta qualidade através de simulação realista de luz e materiais. É utilizado em várias áre...
Join us to the discussion about "LuxCoreRender é um motor de renderização fisicamente baseado e de código aberto, que permite criar imagens de alta qualidade através de simulação realista de luz e mat...
dly.to
April 24, 2025 at 9:47 PM
A new AI review! LuxCoreRender/LuxCore ⭐3.3/5.0
LuxCoreRender/LuxCore is a mature, feature-rich physically based rendering engine (unbiased/path tracing with GPU backends like CUDA/OpenCL/OptiX).
https://gitrated.com/LuxCoreRender/LuxCore
March 25, 2026 at 2:24 PM
最近のblenderでもLuxCoreRender使えるようにならんかなーって思ってる 無意味にコースティクス再現するだけで楽しいから
December 4, 2024 at 4:52 PM