Don‘t quote me on that though, I‘ve not done PS2 development :)
Don‘t quote me on that though, I‘ve not done PS2 development :)
Got me thinking about sss and clearcoat on my next project - been relying on matcaps. Appreciate the tips, dude! <3
Got me thinking about sss and clearcoat on my next project - been relying on matcaps. Appreciate the tips, dude! <3
...but it was oh, so worth it.
World:
vrchat.com/home/world/w...
Asset:
sweetwater112.gumroad.com/l/eyryo
...but it was oh, so worth it.
World:
vrchat.com/home/world/w...
Asset:
sweetwater112.gumroad.com/l/eyryo
Ears and Glasses modeled by me in Blender
All textures done in Krita
Tail: happysweetmilk.booth.pm/items/5947452
Collar: booth.pm/en/items/419...
Matcaps: 23mink.gumroad.com/l/Matcaps1
#HomeStuck #Krita #Blender #VRoidStudio #VRoid #JadeHarley
Ears and Glasses modeled by me in Blender
All textures done in Krita
Tail: happysweetmilk.booth.pm/items/5947452
Collar: booth.pm/en/items/419...
Matcaps: 23mink.gumroad.com/l/Matcaps1
#HomeStuck #Krita #Blender #VRoidStudio #VRoid #JadeHarley
This tutorial by Ryan King covers how to create your own MatCap and use it as a Viewport shading option.
There is a default MatCap shader that looks like a normal map, mine is just a tweak :)
ryankingart.gumroad.com/l/DBCfM
This tutorial by Ryan King covers how to create your own MatCap and use it as a Viewport shading option.
There is a default MatCap shader that looks like a normal map, mine is just a tweak :)
ryankingart.gumroad.com/l/DBCfM
bsky.app/profile/spex...
You can see where I swapped everything out to use Matcaps instead of Weird Ambient Occlusion Magic ™️
I think this is my favorite Swordtember creation.
The blade is a bugle with a lightsaber "♪" symbol, and the armor is all just made of tubas! Threw in a little Black Mage flair too.
bsky.app/profile/spex...
You can see where I swapped everything out to use Matcaps instead of Weird Ambient Occlusion Magic ™️
its just a very good pack of matcaps
its just a very good pack of matcaps
I also added a world prefab to render 3D pics in your VRChat world.
Technically, the fisheye pics can also be used as matcaps. Not ideal since not true 180° pics, but it kinda works.
I also added a world prefab to render 3D pics in your VRChat world.
Technically, the fisheye pics can also be used as matcaps. Not ideal since not true 180° pics, but it kinda works.
It brings back SDF to Mesh, orthographic rendering and matcaps!
(mesh conversion only works on Blender 5.3)
Available on Gumroad and Blendermarket below👇
#blender3d #b3d #blender #3dart #3dmodeling
It brings back SDF to Mesh, orthographic rendering and matcaps!
(mesh conversion only works on Blender 5.3)
Available on Gumroad and Blendermarket below👇
#blender3d #b3d #blender #3dart #3dmodeling
They are a nice thing to do when I wanna be artsy but not think too much about what I do x3
They are a nice thing to do when I wanna be artsy but not think too much about what I do x3
they've been a thing forever
they've been a thing forever
Stuff like Matcaps & Noise texture can be at 500 or lower even.
Trust me, only someone slamming their face into your meshes MIGHT notice those things being low res.
1k or 2k for main textures is more than enough.
REEEEEEEEEE
Stuff like Matcaps & Noise texture can be at 500 or lower even.
Trust me, only someone slamming their face into your meshes MIGHT notice those things being low res.
1k or 2k for main textures is more than enough.
REEEEEEEEEE
cmon brain think
cmon brain think