#maxmod
My first GBA homebrew is here! Thanks to the libgba and Maxmod libraries along with @blamerobots.bsky.social's fantastic work on the soundtrack, getting this done was a surprisingly smooth experience!
CLOCK TOWER...
on Game Boy Advance?!
Half-homebrew, half-port,
From @bobschneeder45.bsky.social & @blamerobots.bsky.social
Team C.U.T.S. bring you:
Clock Tower - Advance -
Download NOW
archive.org/details/cloc...
*Fan-made, non-profit. Not official software.*
#クロックタワー #clocktower #horror #homebrew
September 13, 2025 at 3:51 PM
Maxmod
October 18, 2024 at 2:50 AM
The descent from Whinstone Lee Tor down to Ladybower Reservoir.

#mtb #mtblife #mountainbike #mtbvideos #mtbvideo #gppro #maxmod #mtbing #peaks #thepeakdistrict

youtu.be/gve0XKlGeg8
[SHORT] Whinstone Lee Tor (4K) - 2025-03-26
YouTube video by MTB_Martin
youtu.be
March 28, 2025 at 8:51 PM
Howden Edge to Cutgate - a very long, slightly up hill slog on tricky terrain which was really energy sapping, especially over the full 4 miles (only a fraction shown here).
#mtb #mtblife #mountainbike #mtbvideos #mtbvideo #gppro #maxmod #mtbing #peaks #thepeakdistrict
youtu.be/sW92C2erc08
[SHORT] Howden Edge (4K) - 2025-03-26
YouTube video by MTB_Martin
youtu.be
March 28, 2025 at 3:23 PM
Fun in the Dales though it is nowhere near as technical as the Peaks, but still enjoyable, just in a different way.

youtu.be/idmImMFbzBc

#mtb #mtblife #mountainbike #mtbvideos #mtbvideo #gppro #maxmod #mtbing #dales #thedales #malham
[SHORT] Descent to Malham (4K) - 2025-03-15
YouTube video by MTB_Martin
youtu.be
March 16, 2025 at 8:32 PM
But Furnace can't export GBA to a format I can currently support with MaxMod 😭
January 16, 2026 at 7:55 PM
This is for Game Boy Advance, so MaxMod handles those. I just forgot to list it haha
January 13, 2026 at 3:01 PM
[v] installing a recent DevkitPro suite (gcc-16! woot) for gba-dev ... check
[v] running maxmod example and PCXView ... check
June 20, 2026 at 11:35 AM
i spent a few hours setting up maxmod already.... i swear gba music is so important to me i HAVE to make some
October 23, 2024 at 4:44 PM
- changed memory protection settings - no more memCached/memUncached, replaced with dedicated shared RAM region
- DLDI drivers now run on ARM7, with an efficient FatFs-based stack
- maxmod ported to C, refactored to work with the threading system
- DMA-based microphone driver
November 11, 2024 at 10:00 PM
it's shoddy code (and worse, not my code) full of plugins thay i yoinked from the wayback machine with little documentation of any of them. i need to write at least *something* on things like the modplayer and maxmod soundbank player but jesus christ i cannot be assed to work on this anymore […]
Original post on wetdry.world
wetdry.world
March 19, 2026 at 5:48 AM
@sterophonick ah

the original blogpost for blocksds mentions some stuff about devkitpro, but idk how much it applies to gba: https://www.skylyrac.net/2023-08-18-blocksds-sdk.html
BlocksDS SDK
A few months ago I created BlocksDS, a new SDK for Nintendo DS. It uses libnds, DS WiFI and Maxmod, so it is compatible with projects that use devkitARM. The toolchain it uses comes from Wonderful Toolchains by asie. Its main objective is to remain as compatible as possible with …
www.skylyrac.net
April 27, 2025 at 7:07 PM
GBA Downland day 7, supplemental: added sound support with maxmod. With only a few hiccups, got everything working perfectly in less than two hours. For someone like me who hates working in sound, this is really fast. #downland #tandy #coco #nintendo #gba
June 30, 2025 at 2:46 AM
April 5, 2026 at 11:16 PM
ああ、これはButanoっていう開発環境でプログラム書いてやってます~
サウンドライブラリとしてはMaxmodってのが使われてますね
April 27, 2025 at 4:34 PM
This manual, updated for libnds 1.3.1, guides users through Nintendo DS programming, covering multiple sprites, backgrounds, touch screen, and Slot-1 devices. It details setting up development environments, displaying graphics, handling input, and integrating sound using maxmod.
Introduction to Nintendo DS Programming (107)
news.ycombinator.com
April 9, 2026 at 4:29 PM