#megagrant
Impromptu Saturday morning session!

Working on my demo and my Epic MegaGrant application, come say hello :)

www.twitch.tv/daddudev

#indiedev #gamedev #ue5 #rpg #pixelart
August 29, 2026 at 7:59 AM
Six days from the MegaGrant deadline, I made the directing decision to stop chasing full polish and concentrate on proving the vision.

Our first in-engine story animatic for “The Journal in the Wall” is now live with Devlog Day 11:

www.thehouseonacacia.com/development

#HouseOnAcacia #UnrealEngine
August 28, 2026 at 11:17 PM
Looks @ Epic @unrealengine.bsky.social MegaGrant deadline...
Looks @ GameDev project progress...
MegaGrant deadline...
Project progress...
Yeeeah that aint happenin 😭 maybe next time

Still chippin away but its not the hour a day as planned, more like a couple if Im not too tired on an evening
August 26, 2026 at 7:28 PM
next up i clicked "Rogue Eclipse"

looks cool, like a more polished version of a game i demo'd earlier this year

but trying to figure out why this is on the list too, and i dunno, i guess ask the developer mcdoogleh.bsky.social

he should probably know that a WIP page shows up at the top of search
Mcdoogleh (@mcdoogleh.bsky.social)
Game Developer/Electromagician/Cat Master 😹 Epic Megagrant 2022 Recipient BAFTAConnect 22/23/24 IGDA Foundation Next-Gen Leader 2022 Currently working on Rogue Eclipse! Wishlist Here! https://bit.l...
mcdoogleh.bsky.social
June 19, 2026 at 7:05 PM
anyway
June 16, 2026 at 8:52 AM
Epic Games MegaGrant recipient, @unrealengine.bsky.social Spotlight Award winner, and still one of the more interesting things I've worked on. If you've been curious, now's a good time.
June 12, 2026 at 10:59 PM
Learning that epic games funded glitch with quote “a megagrant” since episode 1 really makes you question the whole “indie” thing
June 11, 2026 at 5:48 PM
After the megagrant from epic i didnt see any exclusivity to just unreal engine; all engines benefitted from that.

I see this as improvements to python api meaning even better add on development cycles
April 29, 2026 at 5:45 AM
End of the month recap for undead:
This month, I was mostly finding and fixing bugs by playtesting as I realized that I need highly polished demo for Epic Megagrant. Application was sent on 18th.
From 19th, I was recovering from surgery and highly painful complication, but its looking better now.
March 31, 2026 at 8:29 PM
I just applied for an Epic megagrant one day before Epic fired a thousand employees
March 25, 2026 at 2:30 PM
Past several weeks were long for us: we pulled it all together to apply for the Epic MegaGrant.

Wish us and Bound Beyond luck! #gamedev #megagrant #indiedev
March 25, 2026 at 1:21 PM
Preparing to submit something to the Epic Megagrant :)
March 17, 2026 at 9:42 AM
L’aide apportée par ce MegaGrant nous permettra de finaliser les principaux éléments du gameplay, ainsi que d’autres aspects de la production, tels que la traduction et les enregistrements musicaux. Votre début d’aventure à Touvoir-en-Thym-et-Pomme approche !
March 16, 2026 at 4:33 PM
FR | FR Nous avons le plaisir de vous annoncer que nous avons reçu un Epic MegaGrant de 30.000$ pour aider au développement de notre jeu Ambroise Niflette & The Gleaned Bell.
March 16, 2026 at 4:33 PM
The assistance provided by the MegaGrant will enable us to finalize the main gameplay elements, as well as other aspects of production, such as translation and music recordings. Your adventure in Touvoir-en-Thym-et-Pomme is about to begin!
March 16, 2026 at 4:33 PM
We are pleased to announce that we have received an Epic MegaGrant of $30,000 to help develop our game Ambroise Niflette & The Gleaned Bell.
March 16, 2026 at 4:33 PM
Three years ago, Sanctua was just a 20-page game design document.

Today, it has received an Epic MegaGrant.

This support means a lot and will directly boost the production of the upcoming demo.

Thanks for your support @UnrealEngine !

#EpicMegaGrants #UnrealEngine #UE5 #indiedev #gamedev
February 24, 2026 at 6:46 AM
🎉Text Animator for Unreal has received an Epic MegaGrant🎉

This will allow us to keep developing the tool for a bit, hear your feedbacks and reach the same standards we have on other engines

> www.textanimatorforgames.com/unreal

This is not sponsored, endorsed, or administered by Epic Games, Inc.
Text Animator for Unreal Engine | Coming Soon
Bring your dialogues to life in a few simple steps by using Text Animator for either Unity, Godot, Unreal Engine or your Custom Engine! Trusted by thousands of developers since 2020. Learn more!
www.textanimatorforgames.com
February 9, 2026 at 1:22 PM
Posibillian Tech participó en un proyecto ambicioso del ecosistema Fortnite y Epic les otorgó un MegaGrant. La escena local deja de ser promesa y empieza a consolidarse como industria. 🌎🎮

20xxnoticias.com/principal/po...

#Gaming #GamingNews
Posibillian Tech y el salto del gamedev paraguayo - 20xx
Posibillian Tech participa en un gran proyecto de Fortnite y recibe un Epic MegaGrant. Paraguay empieza a competir en serio en la industria.
20xxnoticias.com
January 25, 2026 at 12:26 PM
Gonna try out for an Epic MegaGrant by March so I’ll need a working prototype by then.

So hopefully by March I’ll have a beginning demo to post here!
January 5, 2026 at 1:00 AM
Can someone who is on friendly terms with Tim Sweeney convince him to cut a megagrant check to build a spreadsheet software designed for dealing with text strings for game writing/UI/loc. Please.
December 13, 2025 at 3:43 PM
Guys!
This is the email that you receive from Epic when your project was NOT selected for a MegaGrant.

Maybe next time😃
December 6, 2025 at 2:57 PM
The Unreal megagrant I applied for to create my synesthesia simulator was denied. So nothing changes then, I guess.
December 6, 2025 at 2:47 AM