#moonworm
Ishandarr would do this. Both in his Warcrack incarnation and his FFXIV incarnation

youtu.be/E3Pv4c4Qz9w?...
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
youtu.be
October 2, 2026 at 3:28 PM
sometimes algorithmic feeds can recaomend you great things
www.youtube.com/watch?v=E3Pv...
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
www.youtube.com
September 30, 2026 at 12:01 AM
GM Bluesky
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
www.youtube.com
September 10, 2026 at 10:30 AM
Moonworm Jim! 😉
September 1, 2026 at 1:12 PM
Long ago more than one reactionary person in my repliess said they were sick of talking about some issue "according to race" and I pretended they wrote "accordian race" and made a series of tryhad jokes including posting this.
youtu.be/E3Pv4c4Qz9w?...
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
youtu.be
July 31, 2026 at 2:51 PM
Stumbled upon this video in all of its glory!
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
youtu.be
July 9, 2026 at 12:52 AM
When you roll really HIGH on the random encounter table when in the woods.
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
youtube.com
July 7, 2026 at 10:48 AM
Always nice when YouTube recommends the classics again
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
www.youtube.com
July 5, 2026 at 12:06 AM
part 5 of pragmata is up www.youtube.com/watch?v=fwRE...
It's a Giant MOONWORM - Pragmata [5]
YouTube video by deerlyb3loved (Miru)
www.youtube.com
July 4, 2026 at 6:31 AM
You're the apple of my eye, moonworm
June 18, 2026 at 4:24 AM
Stream incoming!

Diana no! Its not time to play Minecraft! We have to run away from a big Mecha Sand... no wait... Moonworm! aka Pragmata adventures continue! We may spend some time today on challenges for the bonus points!

🟥 youtu.be/uiSwfUh7YUQ
🟪 twitch.tv/wito
April 30, 2026 at 4:37 PM
moonworm 🌕🪱
April 29, 2026 at 1:17 PM
Is Al Gore a fucking joke to you?
Futurama - Inventor of the environment Al Gore / I have ridden the mighty moonworm
YouTube video by Dont You Worry About Quotes
youtu.be
April 1, 2026 at 7:59 PM
At this point I'll settle for being eaten by the Mighty Moonworm.
March 28, 2026 at 12:20 AM
The Emperor of The Moon and his Mighty Moon Worm

www.youtube.com/watch?v=_if3...
Futurama - Inventor of the environment Al Gore / I have ridden the mighty moonworm
YouTube video by Dont You Worry About Quotes
www.youtube.com
February 12, 2026 at 7:11 PM
hell yeah!!

i'm 90% sure this was filmed on my college's campus
Lost Woods on accordion...on a unicycle...in the woods
YouTube video by Moonworm
youtu.be
January 30, 2026 at 3:41 PM
Fortress Friday - Beardrenched: Episode 6
submitted by PorkrollPosadist to games 16 points | 11 comments It’s Fortress Friday! **Today we wait for@Oreb@hexbear.net to finish their turn and for control of the game to pass on to @Infamousblt@hexbear.net** (please confirm), with the following players waiting for a chance to leave their mark on Dwarven history. 1. (Beginning Jan. 23) Second turns begin] [@PorkrollPosadist@hexbear.net 2. (Beginning Jan. 30) First slot for new players] [@Moonworm@hexbear.net 3. (Beginning Feb. 6) @Doubledee@hexbear.net 4. (Beginning Feb. 13) @gay_king_prince_charles@hexbear.net 5. (Beginning Feb. 20) @booty@hexbear.net 6. (Beginning Feb. 27) @Oreb@hexbear.net New players are encouraged to apply in this thread. All players and spectators are welcome to load up the save and see what’s going on first hand. # Lore * Announcement: Thread * Generated world: File * Episode 1 - Porkroll: Thread / File * Episode 2 - Moonworm: Thread / File (mirror) * Episode 3 - Doubledee: Teaser / Thread / File (mirror) * Episode 4 - Gay King Prince Charles: Thread / File * Episode 5 - Booty: Thread / File * Episode 6 - Oreb: _This thread_ / File - Ready for InfamousBlt ## How to play Importing the save Dwarf Fortress saves are not stored in a single file. They are stored as named directories containing over a thousand individual data files. In order to load the game, you need to download a zipped archive of the save and place it in your Dwarf Fortress `save` directory. This directory can be located in a number of places depending on which OS you are using and what settings you have enabled. **If Portable mode is enabled** (not default), the save directory will be located in the same directory as `dwarfort` / `dwarfort.exe`. If you are using Steam with the default locations, these are: On Linux: `~/.local/share/Steam/steamapps/common/Dwarf Fortress/save` On Windows: `C:\Program Files (x86)\Steam\steamapps\common\Dwarf Fortress\save` This directory might exist, even **if Portable mode is turned off** (default), but in that case it will be ignored by the game. Instead, save files are stored somewhere in your user directory. On Linux: `~/.local/share/Bay 12 Games/Dwarf Fortress/save` On Windows: `%AppData%\Roaming\Bay 12 Games\Dwarf Fortress\save` Extract the `FFSeason1` directory from the archive and place it inside of the appropriate `save` directory, then you should see it after starting the game. Stopping the clock By using a combination of the “Autosave Frequency” (any setting as long as it is not “Off”) and “Pause after every autosave” options, you can cause the game to pause at the exact moment the calendar ticks over to 1st Granite (the first day of the year). After the game pauses, you still have the opportunity to do a couple minor things, like designating blueprint tiles to label hazards, noteworthy sources of material, or leaving graffiti. You can also rename stockpiles and rooms, etc. before writing the final save. You should avoid doing anything that will substantially change the behavior of the fort or generate labor tasks (like creating / removing stockpiles, changing which items are allowed to be stored in stockpiles, enabling / disabling standing orders, creating new work orders, or designating new rooms / meeting areas). Military schedules often change at the start of a season (e.g. the “staggered training” preset). This is fine. Any blueprints left are merely suggestions. The next player is free to ignore them. If you wanted something built there, you should have microed your miners better :P Exporting the save When Dwarf Fortress creates auto-saves, or if you use the “save and continue playing” feature, Dwarf Fortress will write these saves to an alternate directory (e.g. `autosave1` or `pull the lever`). When you finish your turn, you need to use the “Save and return to title menu” option and choose “Save to this timeline.” You need to do this even though the game _just created_ an auto-save. This will write the save back to the `FFSeason1` directory, which you can then place in a zip archive and submit. Making your submission. Save files can be e-mailed to fortress-friday@matapacos.dog ahead of time. Some e-mail services (like Gmail) prohibit sending large enough attachments, but if it works on your end, it should work on mine. Otherwise, the file may need to be hosted using a third-party service. Dwarf Fortress File Depot is the canonical service for this (they have a category specifically for community games), but any service which doesn’t require _me_ to create an account or jump through flaming hoops is acceptable. Currently (as of Episode 3), the compressed save is about 58MB. It won’t get any smaller with time. Alternately, submissions can be made as a reply to the following week’s Fortress Friday post, which will be posted in anticipation of a submission. This thread will be posted and used to coordinate the game and get the proper files into the hands of the next player regardless of if the anticipated turn was completed. Whether or not the file was transferred in advance, The player who just completed their turn should make a top-level comment in this thread describing noteworthy events of their turn. You are encouraged (but not required) to roleplay and continue to spin a fantasy narrative out of it, but you don’t need to write us a Tolkien novel - especially if you are pressed for time and have other shit to worry about. This shouldn’t feel like a homework assignment. My initial submission will be excessive because I am also covering the results of world-generation, the historical circumstances of the civilization we chose, and the embark. Subsequent posts will mostly be focused on chronicling events in Fortress Mode. You are absolutely not expected to export the world history and spend hours dicking around in Legends Viewer spinning up backstories for every minor goblin who gets turned into dog food. What if a turn is not completed / running late? If you anticipate not being able to complete your turn, just let us know (the sooner, the better) so we can make adjustments. Shit pops up. There are more important things in life than a stupid game. We won’t be mad at you. In case Fortress Friday rolls around and there is no submission, Tentatively, I think we give the player 24 hours to actually make their post before we start openly contemplating passing to the next player, followed by another 24 hours to find out which of the next players is actually available. So if there is no update by mid-Saturday, we find another candidate, and if there is no word by mid-Sunday, they are given the green light to play. What if a turn is completed early? You can tease us (it’s reassuring to know progress is being made), but hold on to your spoilers until Fortress Friday. I think keeping this thing on a regular schedule will do a lot to keep everybody looking forward to updates and keeping things organized. If anticipation is eating away at you, try to fill in some lore and backstory. ## Rules There are not many hard rules, but generally * You play for one year in-game time. Turns should begin and end on 1st Granite. * Avoid using blatant exploits (the game is built of cheese, so this is sort of like the pornography rule, “you know it when you see it.”) Things like perpetual motion machines or material duplication schemes should be shunned. Some things classified as exploits, like “atom smashers” should be fine as long as their applications aren’t egregious. * Try not to save-scum (Do save though. Crashes happen, and named “save and continue” saves won’t clutter the main save). * You are free to use DFHack, but do not use any of it’s “Armok” (god-mode) features. Also, try to keep it modest. The fort shouldn’t fail catastrophically if the next player doesn’t have DFHack installed.
hexbear.net
January 17, 2026 at 5:16 AM
Bite-sized human filled moonworm snacks.
January 12, 2026 at 11:34 PM