#mushroomtree
@vonpixel.bsky.social after some messing around, think your only easy option is to scale Points such that X/Y scale = footprint of your mushroomtree - PCG doesn't easily check colliders of SMs when spawning.
For overlapping groups, could make clusters as a single mesh? Will continue to investigate.
April 2, 2025 at 8:09 AM