#node-portal
little practice with ray portal node

#b3d
September 17, 2024 at 3:15 PM
This geometry node for blender is so cool & Free!
🪢 caseysheep.gumroad.com/l/hpekio

#Blender #Portal #3D #b3D
January 27, 2025 at 8:40 AM
We're investigating issues where launching Heavy Metal from the Tower node drops blue gear and older legendary gear. Until we can disable the node, we recommend launching the activity from the Portal.
September 2, 2025 at 7:10 PM
Managed a neat portal effect today in #Godot 🙂
It uses a SubViewport node with a camera placed in the exit portal so you can see through the entrance portal.
#indiegame #gamedev
December 17, 2024 at 11:16 PM
portal node prototype, it's already in a roadmap so this is closer to a doodle from the future than a potential implementation
August 30, 2025 at 3:23 PM
THE SOUTH NODE? YOU MEAN THE HATCH FROM THE SHOW LOST? THE PORTAL JOHN LOCKE OPENED USING DYNAMITE?
April 27, 2025 at 3:15 AM
Please stop blaming the Mercury retrograde for how evil everything is right now, it’s actually transit Mars conjunct the South Node doing this to you. Mars just opened a portal
July 21, 2025 at 6:35 PM
"Außergewöhnlich war, dass die Bullen Mobiltelefone, Computer und Festplatten von Familienangehörigen mitnahmen":
de.indymedia.org/node/721507
Auch dem rechtsextremen Portal NIUS habe die Polizei zu der Razzia Bescheid gesagt.
March 26, 2026 at 8:15 AM
Hey BlueSky folks, I'm a Blender artist that focuses on Rigging, but I also do shader and compositor work sometimes

Below is an experiment of mine from around a year ago, back before Blender released the Raycast Portal node

I was testing the Cryptomatte to create a Negative object, and a portal
October 22, 2024 at 5:33 PM
But considering he can just use his Spatial abilities to portal you over! not to dis-similar to node along with the fact that his species are known for being massive It kind of works out in his favor
December 10, 2024 at 6:37 AM
Small update ^^

Still working on fixing that interaction issue with portals TvT
I ended up making a custom raycast node with built-in portal support
Still need some work but it's a bit better than before ^^

#indiegamedev #solodev #godotengine
September 23, 2025 at 4:27 PM
When the Moon conjoined my natal South Node months ago, my CAR COMPASS stopped working.

Today the MOON conjoined the transiting North Node and look what fucking happened
June 18, 2025 at 10:58 PM
the new foldable container node and the ability to stack multiple different outline or shadow effects on a text label are also good. the crazy portal shit you can do with stencil buffers is the obvious star of the show but that's way over my head
September 15, 2025 at 9:41 PM
"Governo lança nova versão do portal ComunicaBR
Site permite visualizar ações federais nos 5.570 municípios do país"
agenciabrasil.ebc.com.br/node/1674776
Governo lança nova versão do portal ComunicaBR
Plataforma permite acesso a informações sobre investimentos, políticas públicas e programas federais, permitindo acompanhar ações em áreas estratégicas nos 5.570 municípios do país.
agenciabrasil.ebc.com.br
January 12, 2026 at 4:36 PM
the idea with the wifi scope is

1. the region inputs are named by the user
2. they implicitly connect to *all* unconnected inputs inside with the same name
3. any node inside can optionally override the value coming from the wifi

get/set/portal nodes are similar, but they don't solve these things!
October 22, 2025 at 3:18 AM
got bored and made a chart
November 20, 2025 at 2:14 AM
"The library is not meant to be a node in the just-in-time-economy that puts a rights-restricted copy of 'Abundance' in our AirPods. It’s meant to be an accessible portal to our government, the place we go to access shared knowledge and to make meaning with others."

— @shannonmattern.bsky.social
Extralibrary Loan: Making the Civic Infrastructure We Need
Amid a war on public knowledge, libraries are pushing outward, enlarging the commons through new configurations of civic and creative life.
placesjournal.org
December 6, 2025 at 12:23 AM
Yeppers; it's not 1:1 but you can get fairly close with a simple diffuse + specular node setup and low render settings to cull out any bounce lighting.

The latter does make proper raytraced reflections impossible, but it's remedied with a ray portal BSDF in the main nodegroup.
January 31, 2026 at 2:29 PM
Mars on the North Node of the Moon
An intensification, invocation, acceleration. Fated decisions with a ripple effect multiplicating. An opening , a portal activation in a pivotal situation. Force or surrender? Choice or flow?
Something is being unclogged, giving way. Beware of energy drains.
March 13, 2026 at 1:23 PM
youtu.be/pq3QokizOTQ?...

Some cool things:
- a redesign
- portal nodes
- improved node finder
February 10, 2025 at 5:06 PM
YOOOO FUCK. This tutorial is MASSIVE for indoor scenes with windows! I knew about light portals, but the other stuff with the shaders hugely improved it :D

www.youtube.com/watch?v=dLZE...

First image is with just a light portal, second is with the shader node changes!
March 30, 2025 at 2:36 AM
How can we finish the event pass exactly? The node isn't in the portal anymore.
November 26, 2025 at 1:11 AM
CT results in portal. Diverticuli and a new node on my lung. Are they going to recommend biopsy of that too? 😭
June 12, 2024 at 4:03 PM
Elevated Arcana Beta 1.4 is out for review on testflight!

Mostly migrating to #bevy 0.16 there's a lot of fixes and small QOL improvements for objective indicators

Up Next:
- Procedurally Generated Expeditions
- Multi-Node Travel & Portal Nodes
- Improvements to HUD/Level UI

#gamedev #indiedev
May 12, 2025 at 5:58 PM