#normalmagic
I’ve come around and now I’m ready for my close-up, dressed down in this old thing. #morningpop #sundayvinyl #hollythrosby #normalmagic
October 4, 2026 at 12:27 AM
Maybe I’ll swim tomorrow, I might cash in my softness. A trip on a whim. #morningpop #wednesdayvinyl #hollythrosby #normalmagic
September 8, 2026 at 8:37 PM
normalMagic 2.0 — Update Overview
YouTube video by SpaghetMeNot
youtu.be
July 11, 2026 at 3:07 AM
メジャーアップデート!
ディテールアップフローを大きく変化させるBlender向けモディファイアツールセット!5つの新機能を追加!その他多くの改善など!

normalMagic 2.0
3dnchu.com/archives/nor...
by SpaghetMeN0t

#b3d
July 2, 2026 at 8:13 PM
normalMagic 2.0 is here 🥳
#b3d
July 2, 2026 at 5:11 PM
That is nice! What is NormalMagic?
June 14, 2026 at 1:25 AM
Non destructive panel lines using normalMagic 2.0
#normalMagic #b3d
June 13, 2026 at 11:20 AM
you best make a normalMagic clip for this one 😉
May 26, 2026 at 12:41 AM
90% geo with a shader to put green on upwards facing bits. Very subtle textures, here's a shot before I added textures.
I'm making use of normalMagic's "Smooth Normals" to improve the geometry's normals:
spaghetmenot.github.io/normalmagic/...
May 25, 2026 at 11:40 AM
normalMagic 2.0 example file now available!
- Every new modifier demonstrated
- Descriptions for each example
- Several workflow tips and insights
#normalMagic #b3d
May 24, 2026 at 1:21 PM
Topology-independent panels using normalMagic 2.0
Keep those cages simple!
#b3d #normalMagic #blender
May 22, 2026 at 1:24 PM
Nested trims from a simple cutter with normalMagic 2.0
#b3d #blender #normalMagic
May 19, 2026 at 3:05 PM
All non-destructive detail using normalMagic 2.0 modifiers.
Beta now available!
#b3d #blender #normalMagic #geometrynodes
May 18, 2026 at 6:28 PM
New one. I have too many yellow/orange/black works, so this time I chose to follow existing color scheme.
MagicaCSG, Blender (+NormalMagic!), Plasticity (blades) and Marmoset Toolbag. It started as an army drone, but I'm tired of this shit, so I went in "fantasy garden power tools" direction.
May 13, 2026 at 2:16 PM
Also @spaghetmenot.bsky.social 's normalMagic made inserting the windows with a separate material super easy
May 10, 2026 at 9:33 AM
WIP documentation can be found here:
spaghetmenot.github.io/normalmagic/...
normalMagic 2.0 - normalMagic
Welcome to the normalMagic documentation. Here you'll find everything there is to know about the tools.
spaghetmenot.github.io
April 13, 2026 at 1:01 PM
normalMagic 2.0 Beta available for testing now!
Just visit the downloads section of wherever you purchased it 👍
testing normalMagic 2.0
April 13, 2026 at 1:00 PM
testing normalMagic 2.0
April 6, 2026 at 1:54 PM
Added some more options to Solidify Pro to get 3D rims without having to set up profile curves.

normalMagic 2.0 beta should be available within the next week or so — watch your inbox!
#normalMagic #b3d
March 31, 2026 at 11:44 AM
"Cut Groove" modifier progress!
#b3d #normalMagic #geometrynodes
February 19, 2026 at 4:04 PM