#oscarsan
Now collectible gems and breakable crystals do flash !! ✨✨
Now you will know they are items. 🟦⬜

Still dealing with palette colors. 🎨

#youngoscarsan #NES #IndieNES #nesdev #homebrew #neshomebrew #gamedev #indiedev #indiegamedev #retrodev #8bit #oscarsan
October 31, 2026 at 6:42 AM
Adding a flying enemy inside UFO. The trash graphics down there will represent bombs the enemy will throw just like the PC version.

#OscarSan #nesdev #indieNES #gamedev #indiedev #indiegamedev #NEShomebrew #retrodev #8bit
October 17, 2026 at 6:23 PM
t's been 20 years since I finished my first game, Oscar-San for PC, and then start the sequel.

It was at the end of March 2006, I can't remember the day.
I didn't share it until 3 years later.

You can download it here
orartgames.itch.io/oscarsan

#oscarsan #20years #gamedev #indiedev #indiegamedev
April 4, 2026 at 6:23 PM
Updating #OscarSan 2 for #NES
Added player collision for enemy and perform a hit state. Plus items collection.

#gamedev #homebrew #NesDev
#Indiegamedev
February 22, 2026 at 7:25 AM
Optimizing my actual #NES project
Trying to get more fluent when there are a lo of (meta)sprites. However in 2-player mode it will "a little bit" slower 😅

#youngoscarsan #OscarSan #nesdev #neshomebrew #gamedev #indiedev #indiegamedev #IndieNES #retrodev #homebrew #8bit
December 13, 2025 at 9:00 PM
November 12, 2025 at 1:10 PM
Trying to add the sunset to one of advanced worlds in order to make some diference to the very first one.

#youngoscarsan #OscarSan #nesdev #neshomebrew #NES #gamedev #indiedev #indiegamedev #IndieNES #retrodev #homebrew #8bit #orartgames
October 22, 2025 at 4:13 AM
Versión final de mi arte principal del juego qué estoy haciendo para la Nintendo Entertainment System, Young Oscar-San. 🕹️🙂🤜💥

#youngoscarsan #OscarSan #nesdev #neshomebrew #NES #gameart #indiegameart #gameartConcept #IndieART #IndieNES #poster #GameDev #IndieDev #indiegamedev #retrodev
March 22, 2025 at 9:07 PM
Working on my actual NES game, Young Oscar-San.
Some tiestos ( flowerpots ) can be used to enter as tunnels.
Still working with color pallets as well.

#youngoscarsan #nesdev #nes #homebrew #gamedev #indiedev #retrodev #8bit #indienes #oscarsan
February 1, 2025 at 7:35 PM