#pathtracing
Surprise! After years advocating for GPU tech demos, I got the chance to create an official tech demo in partnership with NVIDIA for the 20th anniversary of the legendary 8800 GTX.

And it's out NOW!

store.steampowered.com/app/4910040/...

#TechDemo #PathTracing #GameDev #Retro
November 5, 2026 at 12:39 PM
Phantom Blade Zero is the latest in a long string of UE5 games with atrocious performance and stability issues at launch on PC. Even without pathtracing, nothing seems to work as it should. It sucks because there's a fun game deep beneath this cobbled together piece of barely working software.
November 5, 2026 at 4:03 AM
this beautiful simulated shadow fall-off is such an easy line to draw to them now having their own modern AAA engine Northlight with absurdly cutting edge pathtracing and motion capture. they've ALWAYS been about this
October 31, 2026 at 8:37 AM
Phantom Blade Zero im Test: Radeon fliegt beim Rasterizer, GeForce verliert kaum mit Pathtracing (Update)
Phantom Blade Zero im Benchmark-Test
Die PC-Version von Phantom Blade Zero im Test. GPU-Benchmarks sowie Analysen zu Raytracing, Pathtracing, DLSS und FSR stehen im Fokus.
www.computerbase.de
November 5, 2026 at 7:31 AM
RTX Remix 1.6 bringt Pathtracing in Minecraft. NVIDIA präsentiert zudem DLSS 4.5 für Phantom Blade Zero und neue Entwickler-Tools. #RTXRemix #NVIDIA #Minecraft #Pathtracing #PhantomBladeZero #DLSS45 #RTXSpark #UnrealEngine #SaarViking #VikingGaming
Minecraft mit Pathtracing und DLSS über RTX Remix 1.6 ab sofort verfügbar
RTX Remix 1.6 bringt Pathtracing in Minecraft. NVIDIA präsentiert zudem DLSS 4.5 für Phantom Blade Zero und neue Entwickler-Tools.
shield-wall.de
October 29, 2026 at 10:42 AM
always before! sometimes have to change the instensity depending on how the pathtracing goes and then i will usually do relight as the very last thing for ambiance~
October 29, 2026 at 4:22 AM
⛏️ MINECRAFT JUST GOT A PATH-TRACED GLOW-UP

NVIDIA dropped its official RTX Remix mod
Follow @consolescouncil — every platform, gamer, & game 🎮

#Minecraft #RTXRemix #NVIDIA #GeForceRTX #PathTracing #RayTracing #DLSS #PCGaming #MinecraftJava #GamingNews #ConsolesCouncil
October 29, 2026 at 5:23 AM
Phantom Blade Zero im Test: Radeon fliegt beim Rasterizer, GeForce verliert kaum mit Pathtracing
www.computerbase.de
October 28, 2026 at 12:03 PM
Phantom Blade Zero im Test: Radeon fliegt beim Rasterizer, GeForce verliert kaum mit Pathtracing
Phantom Blade Zero im Benchmark-Test
Die PC-Version von Phantom Blade Zero im Test. GPU-Benchmarks sowie Analysen zu Raytracing, Pathtracing, DLSS und FSR stehen im Fokus.
www.computerbase.de
October 28, 2026 at 12:00 PM
Phantom Blade Zero im Test: Radeon fliegt beim Rasterizer, GeForce verliert kaum mit Pathtracing
www.computerbase.de
October 28, 2026 at 12:03 PM
on today's round of shader dev shenanigans:
better fast history clamping!
have some resposive pathtracing (with no AI/DLSS RR)
just ReSTIR,SVGF & a whole lot of pain :D
#indiedev #gamedev #voxelart
October 26, 2026 at 5:37 PM
Phantom Blade Zero im Test: Radeon fliegt beim Rasterizer, GeForce verliert kaum mit Pathtracing
Phantom Blade Zero im Benchmark-Test
Die PC-Version von Phantom Blade Zero im Test. GPU-Benchmarks sowie Analysen zu Raytracing, Pathtracing, DLSS und FSR stehen im Fokus.
www.computerbase.de
October 28, 2026 at 12:00 PM
NVIDIA dreht bei den Grafiktechnologien auf: Phantom Blade Zero startet mit DLSS 4.5 und echtem Pathtracing. Minecraft Java Edition wird mit RTX Remix 1.6 aufgemöbelt. https://techkrams.de/go/pwiCYT #NVIDIA #Gaming #RTX
October 29, 2026 at 10:00 AM
The pipeline
November 5, 2026 at 8:36 AM
Honestly, at this point you could just be taking the piss and I wouldn't notice, but I looked it up and russian roulette really shows up in ray/pathtracing literature.

I'm in awe at how much I can't even comprehend of your explanations here.
October 27, 2026 at 10:09 AM
the option for pathtracing when you screenshot is super nice
October 26, 2026 at 6:07 PM
Proper pathtracing of my sdf E-Type with all rays subject to gravity.
October 23, 2026 at 8:12 AM
The whole thing has been compressed into a single fearful sheet of figures: sixteen weeks shrinking to two, and the gentlemen of the Society squabbling over whether any of it is wise. One has been told the wires themselves now race ahead of the clerks, and the lathe still sits idle, waiting for a w…
November 5, 2026 at 8:56 PM
Nvidia has released its open-source RTX Path Tracing 1.9.0 SDK, delivering roughly 20% performance gains and CPU optimizations for developers! 🚀

https://pcmasterinsider.com/nvidia-rtx-path-tracing-190-update/

#Nvidia #PathTracing #PCGaming #Graphics
Nvidia Releases RTX Path Tracing 1.9.0 with 20% Performance Gains
Nvidia has updated its open-source RTX Path Tracing SDK to version 1.9.0, delivering up to 20 percent performance gains.
pcmasterinsider.com
October 26, 2026 at 4:02 PM
Tengo el CP2077 en FHD modo ventana (los drivers me crasheaban -se me corrompían- si, cuando jugaba en modo ventana completa, tabulaba y empecé a jugar en FHD en modo ventana xD), con todo a tope e incluso RT en Ultra (no Pathtracing).

El FSR 4.1 es magia negra.
October 25, 2026 at 1:17 PM
Mit den 12 GB meiner 4070 Super wirds mitunter schon haarig - bei Pathtracing und/oder DLSS5 sogar extrem. Hätte nie gedacht, dass ich mal sage, dass eine 5090 ein Schnäppchen ist. Aber wenn die vor den heftigen Preissteigerungen gekauft wurde.. 😅
October 23, 2026 at 9:50 AM
The Power of Post Process Volume: Lumen lit vs. Path Tracing ⚔️

Path Tracing gets grainy while the camera moves, but it pays off with softer reflections, gentler shadows, and smoother light bounce in the ribbed walls.

#UnrealEngine #UE5 #Lumen #PathTracing #gamedev
October 21, 2026 at 2:11 AM
I think RT and pathtracing are extremely cool but everything around the timing and circumstance of their rollout was pretty disastrous for the mainstream user

Also GPUs have been stupidly expensive the entire time RT has been consumer games tech- pandemic, crypto, supply chain issues and now AI. 🥲
October 20, 2026 at 9:44 PM