#pausemenu
Und so kann man mit 16 mal Select drücken im Pausemenü ganz einfach seinen Kontostand erhöhen

#NintendoSwitch2
#WarioLand
August 21, 2026 at 11:17 AM
By no means an exhaustive list btw. More info and sources here: backloggd.com/u/PauseMenu/...
July 2, 2026 at 2:49 PM
Not the biggest update from my side today, but #PerspectiveProtocol now has a Pause Menu!
(plus a shamelessly big Wishlist button :3)

🎮 Wishlist on Steam: store.steampowered.com/app/4174520

#IndieGame #GameDev #SteamGames #PauseMenu #WeekendGaming #ScreenshotSaturday
March 7, 2026 at 9:19 AM
⏳ This part of the week feels like the final stretch of a timed mission.

You stop looking at the clock, and trust your next few steps instead.

#Pausemenu #Videogames #Promosky
February 27, 2026 at 1:14 PM
🕯️ Today on Pause Menu: Ori and the Will of the Wisps: You Don’t Find the Path, You Stay Long Enough to See It

Some paths don’t appear because you chose right.

They appear because you didn’t abandon your cause.

#Ori #Pausemenu #Videogames
February 26, 2026 at 12:59 PM
🗺️ This part of the week feels like fog of war.

You take a few steps, the map fills in a little, and you trust that is enough to keep going.

#Videogames #Gaming #Pausemenu #Indiegames
February 25, 2026 at 12:20 PM
🕯️ Today on Pause Menu: Breath of the Wild: You Can Keep Going Without Anyone Noticing

Sometimes progress is loud. Sometimes it’s so quiet you start to doubt it happened at all.

#Videogames #BOTW #Gamers
#Pausemenu
February 24, 2026 at 12:34 PM
🎮 Some days I don’t want a new game. I want a familiar one that lets me show up tired and still counts.

I write Pause Menu for anyone who plays in the margins and wants a little room to breathe.

#Pausemenu
#Videogames
#Promosky
February 21, 2026 at 8:43 PM
🏮 Sable is a game where “I don’t know” is a valid direction.

Climb a ruin for the view. Glide into the desert because the horizon dared you to. Stop halfway. Change your mind. Nothing punishes you.

#Pausemenu #Videogames #Sable #Indiegames
February 19, 2026 at 1:02 PM
🕯️ By mid-February, novelty gets to be too much. So I go back to NHL 25 Franchise Mode. Same team. Same cadence. Safety.

Repetition isn’t always stagnation. Sometimes it’s shelter.

#Pausemenu #Videogames #NHL
February 17, 2026 at 1:06 PM
🗓️ This week on Pause Menu:

🏒 Free tomorrow: NHL 25: Repetition Is a Refuge.

🏜️Quiet Mode (paid): Sable and the Space Between Decisions.

⚔️Legacy (paid): Breath of the Wild, noticing what you do with time and space.

#Pausemenu #Videogames
February 16, 2026 at 4:40 PM
🏮 Some games feel kind in a very specific way. They let a 20 minute session count.

Today’s piece is a small list of games that respect your time.

It’s about completion without urgency, and the relief of being trusted to come back.

#Pausemenu #Videogames
February 11, 2026 at 3:38 AM
Experimenting with creating a 'PauseMenu snapshot' on FMOD to attenuate the volume levels of the track while on pause during normal gameplay.

#indiegame #gamedev #gamemusic #gameaudio
February 9, 2026 at 4:56 PM
🏮This week, I’m sitting with games that respect your time.

No receipts.
No proof.
Just a session that counts because you showed up.

#Pausemenu
February 9, 2026 at 12:33 PM
🏮No Man’s Sky teaches you this early:

You don’t survive by moving faster.

You survive by staying close long enough to understand.

February is a first planet month.

New Quiet Mode article is now live.

#Pausemenu #Videogames #Nomanssky
February 5, 2026 at 12:58 PM
🏮Some games don’t reward momentum. They reward returning.

You show up.
You tend what’s there.
Nothing dramatic happens.

Midweek, that kind of attention feels like enough.

#Pausemenu
February 4, 2026 at 1:01 PM
🏮Animal Crossing: New Horizons doesn’t ask what you accomplished.

It just leaves the island where you left it.

February energy.

#Pausemenu #Videogames #Animalcrossing #ACNH
February 4, 2026 at 12:19 AM
🕯️February doesn’t feel like a month to accelerate through.

I keep noticing how often I reach for progress when what I really want is steadiness.

This month, I’m trying to let repetition be comforting instead of embarrassing.
To trust that attention itself can be enough.

#Pausemenu #Videogames
February 2, 2026 at 12:01 PM
🎮 There are moments when gaming where you stop pushing forward and open the menu instead.

Friday feels like a perfect time for a moment like that.

#Pausemenu #Videogames
January 30, 2026 at 12:22 PM
🏮
In They Are Billions, the danger isn’t what you see.
It’s how far you extend into what you don’t.

Staying one tile ahead feels less heroic.
It’s also how you survive.

#Pausemenu #Videogames #indiegames #Theyarebillions
January 27, 2026 at 1:21 PM
🕯️This week’s games taught me the same lesson twice:

Progress isn’t always expansion.
Sometimes it’s building a base.
Sometimes it’s holding the line.

Not farther.
Just steadier.

#Pausemenu
January 26, 2026 at 11:52 PM
🕯️
There is a point where uncertainty stops feeling mysterious and starts feeling expensive.

I wrote about staying past that point.
Silksong: Trusting Uncertainty is live.

#Pausemenu #Videogames #Silksong
January 26, 2026 at 1:01 AM
🐭 In Winter Burrow, courage is not speed or bravado.

It is checking the sky.
Counting supplies.
Deciding whether tonight is worth the risk.

Staying warm is the objective.
New Pause Menu is live today.

#Pausemenu #Videogames
January 20, 2026 at 6:30 PM
🏮 We often leave space for the perfect piece.

A clean gap.

A future version.

A moment that hasn’t arrived yet.

Today’s essay is about what happens when you stop waiting and place what’s actually falling.

Tetris 99: Stop Saving Space for the Perfect Piece is now live.

#Pausemenu #Videogames
Tetris 99: Stop Saving Space for the Perfect Piece
Gaming reflections from the pause menu of life
open.substack.com
January 13, 2026 at 12:17 PM