#piskel
Pixel invaders, An animation i made on piskel
October 31, 2026 at 12:05 AM
Time to head to work, lol. Have a great Sunday! #pixelart #piskel
November 1, 2026 at 12:56 PM
I been working on something....😍Still a work in progress, but I like where it's going. And yes, I know the ears are a bit short, lol. I can fix that😜Have an awesome #HumpDay #pixelart #piskel #wednesday
November 4, 2026 at 12:38 PM
October 30, 2026 at 1:08 AM
Day 002 — Boat Sprite & Damping

- Drew a pixel-art boat in Piskel.
- Loaded the sprite using Bevy's AssetServer.
- Used relative velocity between the boat and water surface to calculate damping.

#bevyengine #rustlang #gamedev
October 30, 2026 at 1:44 AM
I have a program called Piskel it's great for these :)
October 29, 2026 at 4:51 PM
This is something I've been playing with lately. I put together some of my #isometric sprites into one piece just to see what it would look like. It's fun, lol! I still have work to do on my tilesets though. And that's ok😁✏️ #pixelart #piskel #aesprite
October 29, 2026 at 11:50 AM
October 28, 2026 at 3:37 AM
Gonna be honest I only started using it the other day when making skins for Frickbears animatronics. Before that I used Piskel which wasn't the best. Somethings did turn out pretty good but definitely think my new icons look better.
November 2, 2026 at 7:34 PM
November 1, 2026 at 3:45 AM
Good to know. All of this is 32 x 32 and I have literally zero idea what i am doing. Built it all on Piskel though
October 30, 2026 at 4:00 AM
Good to know, but these are all the downloads from Piskel. I havent moved anything to Godot just yet.

I have a few nodes created and some script written, but am just using some placeholder blocks for now.
That way I can jump around the project instead of focusing on 1 thing at a time.
October 30, 2026 at 7:05 AM
So, I have #RPGMaker and wanted to see how it would look if I made my own house like the ones they offer in the "game". It definitely looks a little flat and very boxy, lol. But, cute at the same time if I really think about it, lol🤔 #pixelart #piskel #aesprite #cozy
October 24, 2026 at 11:50 AM
My 1st time trying an #isometric video game cabinet. I finished this a several weeks ago and now I wanna make more for an entire arcade😁Pinball machines, Skee-ball lanes...the works! #pixelart #piskel #aesprite
October 23, 2026 at 10:46 AM
Crée tes propres animations pixel art avec Piskel, un outil simple et fun pour tous les niveaux ! Prêt à donner vie à tes dessins image par image ? Partage ton chef-d’œuvre ! #PixelArt #Animation #Retro #Archive
Piskel va vous permettre de réaliser vos propres animations en pixels
Voila de quoi vous occuper pendant quelques heures aujourd'hui ! En effet, Piskel est un petit outil en ligne créé par le français Julian Descottes qui va vous permettre de réaliser de petites animations dans un esprit 100% vintage puisqu'il s'agit de vous faire dessiner des animations pixels par pi
byothe.fr
October 20, 2026 at 10:00 PM
October 20, 2026 at 12:18 PM
So eventually while playing AB+ i was enamored by the artstyle of the game and wanted to make sprites and so even without a steam copy i hopped on piskel, posted some sprites and seeked someone who would put them ingame for me and make a mod. Thus, the (now deleted) ghastly resprite pack was born...
October 21, 2026 at 3:32 PM
October 20, 2026 at 12:11 PM
I’m a madwoman so I use piskel ^^”
Really good for beginners cuz it’s easy to pick up, not good if you want to try something complex
I have not tried many other programs, so I am not the best example
October 21, 2026 at 1:21 AM
I almost forgot that I made Stat Cards for my #RPG weapons! Well, here's some of them, lol. I really have to do something with these sprites I make outta nowhere, lol. #pixelart #piskel #aesprite #chillhop
October 16, 2026 at 11:31 AM
Went back into my pixel vault and found some stuff I was really proud of making. Here are some weapons from my #RPG Icons set. #pixelart #piskel #chillhop
October 14, 2026 at 11:37 AM
Its why I keep the old Piskel archive, even though I need a tool to switch em to ASE files so I can preview em. Although, past me was a dick for not giving things conventional names for digging. If I could strangle that 16yo dumbass, I would, but physics stops me.
October 15, 2026 at 1:54 AM
ya basically what i heard is to upscale it up to 8x or (in my case) if it exceeds 2000 pixels either way, as close as possible, so i did 7x

also it looked weird when i upscaled it through csp.. so i used piskel lol
October 12, 2026 at 11:38 PM
FIRST ONLINE ART POST!!! This is a redesign concept for Ralsei's hatless talk sprite, which I created with the goal of making it look a lot closer to his original hatted talk sprite, while also being as accurate to his hatless overworld sprite as possible. I made it with the Piskel app. #deltarune
October 12, 2026 at 11:46 PM
October 8, 2026 at 4:39 AM