#polygons
The thing that I think is noteworthy about this, says AG, is that for many of those "polygons" which reflect the areas of tree-cutting, in the Fazio design, you see depictions of trees inside those polygons.
November 13, 2026 at 4:27 PM
they keep trying to pack more polygons into videogames but no money goes into a device that lets you smell the videogame
November 15, 2026 at 4:05 PM
November 13, 2026 at 5:39 PM
Basically what they're trying to do here is show that the removed trees did make way for implementing the redesign plan; the government was trying to show, with its polygons, that it didn't (at least not tree for tree).
November 13, 2026 at 4:35 PM
you're so polygons wide
November 14, 2026 at 2:33 PM
i have too many polygons i think
November 11, 2026 at 5:18 PM
Gustafson is back up and we’re on to some map work showing overlay of the tree removal with the “Fazio concept design,” including a polygon design. (IDK.)

G: I believe we drew the polygons in house” at DOJ, not DOI.
November 13, 2026 at 4:32 PM
If we expected the Fazio design to be a precise architectural and landscape plan, we wouldn't expect to see trees inside those polygons. You understand that I stopped the tree removal, says JR? So that doesn't really carry your point, does it?
November 13, 2026 at 4:28 PM
from polygons to THIS! Adult Link looks fantastic!

🎮【 the legend of zelda ocarina of time 】
November 14, 2026 at 5:26 AM
AL says he is confused. Does the polygon slide is reflect what they did do, what they're planning to do? JR asks where this came from. AG says DOJ drew the polygons in-house based on the data it got from Interior. It remains very fuzzy what the polygon slide shows.
November 13, 2026 at 4:30 PM
I feel like they should have splurged more on polygons for the noses on the new Zelda game characters' faces
November 14, 2026 at 3:28 AM
It's really quite interesting how many polygons the PS1 can push around, given that it's known for low poly stuff
Doing research on how the PS1 game "Racing Lagoon" (1999) handled tesselation - when the player gets close, a subdivided copy of the road mesh appears in front. This is in order for the vertex lighting of the headlights to work properly. This also minimized the infamous warping
November 15, 2026 at 9:08 PM
think of all the polygons
November 14, 2026 at 8:20 PM
4k textures and a shitload of polygons
November 15, 2026 at 6:04 PM
playing my 3D games at 1024x768 with jagged edges on the polygons because I believe in the sanctity of marriage
November 13, 2026 at 3:52 PM
I like the 80s practical effects look that Nintendo's been going for with their recent remakes.

I like that the NPCs in OoT still look like fucked up weirdos with exaggerated features, despite having more polygons to spare.

I really wish the FF7 remake was more like these remakes.
November 11, 2026 at 3:25 PM
They're adding more polygons to real life tomorrow
November 10, 2026 at 6:06 PM
More polygons more polygons
November 11, 2026 at 2:56 AM
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November 15, 2026 at 5:00 PM
Heavy armor, low polygons
Built and optimized for low-poly games performance & real-time engines

#lowpoly #gameasset #gamedev
November 15, 2026 at 12:16 PM
those extra polygons would be a game changer
November 13, 2026 at 7:49 PM
Alisa: The Parting: Step Back Into 32-Bit Horror and Co-Op Survival

Dive into a retro 32-bit nightmare of crunchy polygons and pre-rendered ter

#IndieGames #GameDev #Gaming #SteamGames #IndieGameDev #GameDesign #GamingTrends
Alisa: The Parting: Step Back Into 32-Bit Horror and Co-Op Survival
Dive into a retro 32-bit nightmare of crunchy polygons and pre-rendered terror in this thrilling action adventure demo
indiegamedaily.com
November 15, 2026 at 8:02 PM
🌱💧 EXPERT VIEW 💧🌱

Plant roots cope with flooding by either improving oxygen diffusion or reducing oxygen use. Modelling shows that lowering the respiratory demand in root tissues can be as effective as forming more aerenchyma - Jiménez & Pedersen

🔗 doi.org/10.1093/jxb/...

#PlantScience 🧪
November 13, 2026 at 1:49 PM
I should not be seeing Goron Pores i should be seeing Polygons
November 9, 2026 at 6:31 AM
back in my day that was like 4 polygons
but then woke came 😔
November 11, 2026 at 8:33 AM