#postbrowserweb
unified wordwrap-aware Text{} glyph placement & caret placement. (TextSystem::walk_text_layout)

added TextInputMoveCaretTo signal (+ a metadata component for glyphs in Text component specifically when its wrapped with TextInput / otherwise no component bloat)

#gamedev #enginedev #postbrowserweb
June 1, 2026 at 4:11 AM
so on the one paw, ive broken layout_system again, in terms of padding and text position.

but on the other paw🐾
now the box model can be inspected by adding an InspectLayout component to any LayoutRoot

#browserdev #css #postbrowserweb #vulkan #ui
May 25, 2026 at 5:04 PM
what has science done!?

probably time to add some sugaring 🍬🍭
so that html elements can be used in mms without prefixing "HtmlElement."

#browser #webdev #html #postbrowserweb
April 8, 2026 at 7:01 AM