#probuilder
Level building process in #Unity!

- Graybox using Probuilder

- Export Probuilder mesh to #Blender for more geo, clean up, and unwrap

- Import back into Unity

- PolyBrush to vertex paint the textures

- Set dressing

#screenshotsaturday #indiedev #gamedev #videogames #indiegames #gravastar #jrpg
November 30, 2024 at 7:48 PM
Introducing Unibuilder: Probuilder for Godot
YouTube video by Leafshade Interactive
www.youtube.com
September 1, 2026 at 6:01 PM
@duskdev.bsky.social were Dusk levels made with ProBuilder?
December 12, 2024 at 3:13 AM
So let's start with #Unity!

Probuilder: Model directly in Unity. Perfect for grayboxing and creating low-poly colliders. Exports meshes to 3D packages for refinement

docs.unity3d.com/Packages/com...
About ProBuilder | ProBuilder | 6.0.4
docs.unity3d.com
November 30, 2024 at 11:34 PM
Interesting video: "Introducing Unibuilder: Probuilder for Godot" www.youtube.com/watch?v=i8fi... #gamedev #indiedev #godotengine #leveldesign
Introducing Unibuilder: Probuilder for Godot
YouTube video by Leafshade Interactive
www.youtube.com
August 30, 2026 at 8:49 AM
Also I DESPISE probuilder so we have this weird Blender x probuilder amalgamation within our game now, it kinda rocks actually.
January 9, 2026 at 2:25 PM
going to test out using blender for level design stuff instead of probuilder in unity. I like probuilder but a lot of it's quirks really do add a lot of time to level creation.
January 8, 2026 at 1:56 PM
Never posted the animation and final version of this staff, I'm really proud of it ^^

Hand-modelled with ProBuilder (I know.) - 6,949 polys
April 26, 2026 at 5:41 AM
More ProBuilder collision creation in #Unity!

Use ProBuilder to make a custom collision mesh, get rid of perf-heavy mesh colliders in your environments, and fine tune your mesh in-engine. You can also use it as a NavMesh!

#indiedev #gamedev #madewithunity #indiegame #videogames #jrpg #gravastar
February 4, 2025 at 5:11 PM
Working on a probuilder/umodeler type addon for #godotengine
July 20, 2026 at 7:27 PM
Tunic really does look like a delightful and fun game but unfortunately it is forever trapped in my mind as "the game from the Unity ProBuilder addon page"
July 6, 2026 at 10:44 PM
Making a School Bus using probuilder 🚌🧱

Wishlist Vampvasion If you make 3D models!💻

#IndieDev #IndieGameDev #IndieGame #IndieGames #gamedev
July 15, 2026 at 10:38 AM
Assuming this works as intended, this is going to be a literal game changer for Godot. Paid plugin but that seems entirely fair. youtu.be/i8fiUy1d2eg?...
Introducing Unibuilder: Probuilder for Godot
YouTube video by Leafshade Interactive
youtu.be
August 31, 2026 at 8:45 AM
I am trying to recreate the Viking Island demo for Unity ProBuilder in Xogot:

www.youtube.com/watch?v=3E3N...
September 23, 2026 at 1:23 PM
I had to fill a few gaps along the way on the Xogot modeler, but I completed a decent approximation of the Viking Island YouTube video using Unity Probuilder!

www.loom.com/share/8a614d...
September 24, 2026 at 4:07 PM
It seems like a ProBuilder-like Tool is coming to #Godot. Here's Unibuilder. 👏

www.youtube.com/watch?v=i8fi...
Introducing Unibuilder: Probuilder for Godot
YouTube video by Leafshade Interactive
www.youtube.com
September 3, 2026 at 11:06 AM
I just said I'm going back to blender for a bit... but...

The scope-creep. It's calling to me....
August 25, 2025 at 8:50 PM
Only person you need to compare yourself to, is yourself.

In some ways I feel like I took a step backwards, but I transitioned from relying on asset packs and probuilder to doing everything in blender myself :3

Keep building.

2020 | 2021 | 2024 | 2025
December 8, 2025 at 3:50 AM
Can Valve just hire Haaylo?

Literally makes everything in probuilder like its the hammer editor and my jaw drops everytime
the idea..
February 5, 2026 at 11:49 PM
Learning Blender (for actual real this time, I've been immersed) in order to make future projects more platform-agnostic

Seeya, ProBuilder.
September 11, 2026 at 1:42 AM
Unity Pro-Tip! How to make a low-poly collision mesh in-engine to get rid of nasty Mesh Colliders.

- Install Probuilder
- Create a plane, click Set Collider
- Rotate 90°
- Grab an edge, start extruding, make it nice
- Disable Mesh Renderer
- You did it

#videogames #indiegame #gamedev #indiedev
November 19, 2024 at 11:24 PM
I'd love to see what your layout looks like when working; here's mine, console and probuilder windows are offscreen
#gamedev
#unity
#indiedev
January 4, 2025 at 1:57 PM
finally a proper level builder in Godot youtu.be/i8fiUy1d2eg
Introducing Unibuilder: Probuilder for Godot
YouTube video by Leafshade Interactive
youtu.be
September 2, 2026 at 3:40 AM
Time to install Probuilder or RealtimeCSG I think ^^
March 6, 2026 at 7:41 PM