#projectmiami
I added a massive new enemy to the game. He's terrifying, powerful, and apparently... completely messed up....

#gamedev #indiedev #unity3d #glitch #zombiegame #projectmiami #gaming #madewithunity #solodev #3dart
February 10, 2026 at 12:21 PM
Showing off how a few decals can transform a clean building into a battle-worn survivor’s hideout. From cracks and leaks to graffiti- the environment tells the story.

#gamedev #indiedev #unity3d #leveldesign #environmentart #projectmiami #spotlight #promote
February 11, 2026 at 6:16 PM
Showing off the core gameplay loop today: Loot, Panic, Extract.
Is the "Stop to Shoot" mechanic too stressful or just right?

#gamedev #unity3d #projectmiami #survivalgame #gamingclips #spotlight #indiedev #leveldesign
February 2, 2026 at 5:54 PM
Project Miami: The progress so far
It’s been a wild ride developing this solo, and we are just getting started.

Thank you to everyone who has been following the development. Stick around, 2026 is going to be huge!

#indiedev #gamedev #solodev #projectmiami #unity3d #gaming #progressupdate
January 7, 2026 at 5:02 PM
Testing out some heavy atmospheric fog and lighting. It makes every corner feel like a trap.

Does the orange haze make it feel more "apocalyptic"? Let me know!

#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
February 13, 2026 at 6:16 PM
just a quick flyover the map, showing the progress so far. Do you like the vibe? Do you think it needs more palm trees? Let me know in the comments 👇

#projectmiami #gamedev #indiegame #zombiesurvival #indiedev #leveldesign #spotlight
February 18, 2026 at 6:39 PM
One step forward, two slides back.
Highs and lows of the week: The explosions look great, but my character has apparently forgotten how spines work.
Wait for the end to see the physics give up.

#gamedev #solodev #gaming #bugorfeature #projectmiami #spotlight
January 28, 2026 at 5:55 PM