#randomization
I cant believe how well Super Mario Odyssey lends itself to randomization. Its been so much fun to dive into.
November 2, 2026 at 2:35 AM
À propos of nothing*, here's why I think we should randomize the selection of research grant proposals: bartoszbartk.com/2026/11/03/a...

* Well, almost. I had a discussion on that a few weeks ago. The other person considered randomization "surrender"🤷
A plea for randomization in the awarding of research funds
One of the most frustrating aspects of being a researcher is applying for funding – or, more specifically, applying and getting rejected. Many of us spend a lot of time and resources on proposals w…
bartoszbartk.com
November 3, 2026 at 8:10 PM
That's why Worm works the way it does. It just pulls out the randomization of the dice to single wounds.
October 29, 2026 at 2:53 PM
CRV Science Wiki
🧬 Mendelian Randomization — Mendelian randomization (MR) is a causal-inference method in genetic epidemiology that uses germline genetic variants as instrumental variables to distinguish true modifiable causal risk factors from…

https://crvscience.com/wiki/mendelian-randomization
CRV Science Wiki 🧬 Mendelian Randomization — Mendelian randomization (MR) is a causal-inference method in genetic epidemiology that uses germline genetic variants as instrumental variables to distinguish true modifiable causal risk factors from observational confounding and reverse causation.
crvscience.com
November 3, 2026 at 5:12 PM
If you ever played he old DOS game of Dopewars, then have I got a treat for you. I've always wanted a JS version of it, and decided to code it on the road to and from BLFC.

Figuring out how basic did randomization was like the biggest hurdle.

foxcouncil.com/dopewars/
Dope Wars
Dope Wars has been brought to you courtesy of the Happy Hacker Foundation.
foxcouncil.com
November 3, 2026 at 5:39 AM
Every dungeon is now designed like a variant dungeon with branching paths. Even if its not as diverse as actual variant just ANY randomization to make rerunning them not feel as stagnant/boring.
ahead of fanfest, what's everyone's "they're not going to announce this but i would REALLY love it if they announced this" item? mine is a new housing district
October 30, 2026 at 4:13 PM
all i know is lucou's randomizer mode is gonna be a bitch to implement since not only do i have to figure out seed-based randomization but i also want to add the logic to make sure you don't get softlocked with progression items spawning in areas you need the item to reach
October 31, 2026 at 7:19 PM
Seeds 1.2 update is now available with full Push 2 and Push 3 support, including Push 3 standalone!
Seeds is a Max for Live clone of Mutable Instruments Beads with a few extra features.
It has a modular patch bay, pitch quantizer with note exclusion and randomization system.
FREE DOWNLOAD!

#ableton
November 3, 2026 at 4:36 AM
Lagolunatic stepped back from DSVania development altogether a while ago and I had some changes I wanted made to the POR rando so I just did it myself. With the help of the DSV rando community for ASM, we've reworked skill randomization and added some new QOL options.
github.com/graygooglitc...
Release DSVania Randomizer 1.5.0 RC1 · graygooglitch/dsvrandom
Feature Additions / Updates All Games: Intro card and cut scenes removed Portrait of Ruin: Rework of the skill randomization to allow for swapping equippability without changing skill type Made ...
github.com
October 29, 2026 at 2:10 PM
Notably the websites are all kinda ass too, there's a notorious Single Claude Design because the whole point of that model is a cryogenic randomization temperature
October 29, 2026 at 11:10 PM
Low-pass filtering revisited: ramped phase randomization for cryo-EM map comparison and data augmentation www.biorxiv.org/content/10.64898/2026.10.30.763149v1 #cryoem
November 2, 2026 at 8:10 AM
The more tools are optimized and the customization of them becomes instant. The more we remove ourselves from our own art. Generative music tools and sequencer/pattern music are not going to have much artistic weight. When the smart randomization and controls built into them become so sophisticated.
November 3, 2026 at 4:54 AM
Low-pass filtering revisited: ramped phase randomization for cryo-EM map comparison and data augmentation https://www.biorxiv.org/content/10.64898/2026.10.30.763149v1
November 2, 2026 at 1:47 AM
CRV Science Labs ⚗️
🧬 Two-Sample Mendelian Randomization (IVW, MR-Egger Pleiotropy & Weighted Median) Calibration: Native Rust vs. SciPy Across 12 Human Genetic Instrument Cohorts — We benchmark our native Rust 4-stage Two-Sample Mendelian Rand…

https://crvscience.com/labs/discoveries/mr-twas-scipy
CRV Science Labs ⚗️ 🧬 Two-Sample Mendelian Randomization (IVW, MR-Egger Pleiotropy & Weighted Median) Calibration: Native Rust vs. SciPy Across 12 Human Genetic Instrument Cohorts — We benchmark our native Rust 4-stage Two-Sample Mendelian Randomization solver against SciPy v1.18.1 (scipy.stats.nor…
crvscience.com
November 3, 2026 at 2:39 AM
Low-pass filtering revisited: ramped phase randomization for cryo-EM map comparison and data augmentation https://www.biorxiv.org/content/10.64898/2026.10.30.763149v1
November 2, 2026 at 1:47 AM
My bio on @subvert.fm has been updated to address the onslaught of vibe-coded plug-in bullshit polluting the musical waters
November 3, 2026 at 8:22 PM
(4/8) We add an additional dimension to our study design. Norwegian law mandates that classroom allocation occurs generally independent of individual characteristics: we therefore leverage class assignment as a natural experiment of quasi-randomization into peer environments.
October 29, 2026 at 11:15 AM
these factors and TMD using Mendelian randomization (MR).

MATERIALS AND METHODS: We used publicly available GWAS summary statistics. TMD data were from Finn Gen R13 (23,035 cases; 477,151 controls). (🧵 2/6)
November 3, 2026 at 10:41 AM
i mean idrc if its called art its just art thats bad
like there just isnt a clear line between art that uses some form of computer generated randomization and ai art
i dont think something being labelled as art makes it better or worse than something not considered art
October 30, 2026 at 11:08 PM
Serum Vitamin D Levels do not Affect Susceptibility to EBV Infection. A Mendelian Randomization Study. #NeuroDegeneration 🧪🧠
https://www.medrxiv.org/content/10.64898/2026.10.29.26366817v1
October 31, 2026 at 8:01 PM
Oh yeah, fucktons of clothing options in that game as well and it tends to look really good (or an absolute disaster depending on your choices/the randomization on some npcs, lol)
October 30, 2026 at 3:17 AM
If I were to post, it might be abot procedural randomization across Robbe-Grillet's structures over a pint of Hop House 13
October 31, 2026 at 11:35 AM
Cell-specific Associations Between Ferroptosis-related Genes and the Risk of Subarachnoid Hemorrhage: A Mendelian Randomization Study Based on sc-eQTLs from 14 Immune Cell Types #SingleCell 🧪🧬🖥️
https://www.researchsquare.com/article/rs-11190555/latest
November 2, 2026 at 11:01 PM