#rapier2d
Our Q3 2026 technical report is out!

During the past three months we introduced significant performance and feature improvements to our Rapier and Nexus physics engines: soft-bodies, MPM, C and python bindings, and more!

dimforge.com/blog/2026/10...

#rapier3d #rapier2d #nexus2d #nexus3d
Dimforge Q3 2026 technical report − Nexus multiphysics, Rapier soft-bodies, performances, and bindings | Dimforge
This article summarizes the most significant additions made during
dimforge.com
October 25, 2026 at 8:49 PM
Is it just me or is it lowkey frustrating
that the Pinjoint2D Limits in Godot are still broken and PhyBodys in 2D can't be properly mirrored on the XAxis without some clunky Workarounds or Issues?

Rapier2D fixes the Limit Issue but sometimes I wish the Core Team would fix the Physics🥀
#Godotengine
September 15, 2026 at 7:28 PM
Ergoswarm - 실시간 비트코인 가격 기반 진화형 생태계 시뮬레이션

ergowarm.zendoc.uk

기술 스택 하이라이트
* 코어 엔진: Rust (고성능, 메모리 안전성)
* 웹 실행: WebAssembly (WASM)
* 물리 엔진: Rapier2D
* 렌더링: Macroquad
* 프론트엔드/PWA: SvelteKit
* 데이터 백엔드: Axum (Rust), Redis
* 데이터 소스: 실시간 Binance API (BTC/USDT)

youtu.be/DsuyZs2EPw8
Ergoswarm 실시간 비트코인 가격 기반 진화형 생태계 시뮬레이션
YouTube video by zendoc
youtu.be
August 2, 2025 at 8:06 AM
Bevy destructible terrain physics collisions with Rapier2D!
#gamedev #indiedev #madewithbevy
November 14, 2024 at 12:57 AM
The Rapier physics engine 2025 review and 2026 goals

> Rapier is a set of 2D and 3D physics engines for games, animation, and robotics. These crates are rapier2d, rapier3d, rapier2d-f64, and rapier3d-f64.

dimforge.com/blog/2025/01...

#rustlang
The Rapier physics engine 2025 review and 2026 goals | Dimforge
🎊🎊🎊 Happy new year 2026 everyone! 🎊🎊🎊
dimforge.com
January 10, 2026 at 3:00 AM
Oh I already use Rapier2D! The game I make is very physics heavy (pinball) so I thought it would be a good idea to use a deterministic physics engine.
November 26, 2025 at 5:36 PM
Make small games, eh? 🔵
Early prototype made with the beautiful textmode set mrmotarius.itch.io/mrmotext by @mrmotarius.bsky.social

#pinball #godot #rapier2D #indiegamedev
November 2, 2025 at 6:51 PM
This looks better:
December 5, 2025 at 2:45 PM
MWUAHAHAHAHAHAHA! (evil laughter)
December 5, 2025 at 2:02 PM
Made good progress this week on getting up a custom multiplayer server in Rust. Rapier2d is amazing and drives the game physics. Game objects communicate via message passing.

I love Rust so wouldn't recommend it to others esp for your 2nd game it being multiplayer too.

#gamedev #indiegames
March 2, 2024 at 7:28 PM
Wanted it to be full #P2P and use server only for initial signaling but it failed 90% of the time without TURN.
#Edge #EdgeGaming #GameDev #SpacetimeDB #Rapier #Rapier2D
May 26, 2026 at 5:26 PM
Okay I think I got Rapier2d working - mime should phase through walls less / game should run better?
Post-terrain mime game updates plan:

- Switch to Rapier2D for physics engine.
- Improve / customize the UI.
- Improve "game feel" for certain mime abilities.
- Possibly recreate the player controller to be less jank in general? ( a constant battle)

#gamedev
September 27, 2025 at 11:08 PM
Post-terrain mime game updates plan:

- Switch to Rapier2D for physics engine.
- Improve / customize the UI.
- Improve "game feel" for certain mime abilities.
- Possibly recreate the player controller to be less jank in general? ( a constant battle)

#gamedev
September 26, 2025 at 6:14 PM
3) the mime clipping through solid objects is still a problem and will always be a problem. May try to switch to using the rapier2d plugin but that's more work than it sounds like.
September 20, 2025 at 7:29 PM
the godot rapier2d plugin got updated and they fixed a bug i was having

it's a christmas miracle 🙏
December 22, 2024 at 5:18 AM
Messed around with Rapier2D yesterday, it's a pretty cool library.
November 23, 2025 at 10:43 PM
Cool 2D game by @kempf.dev using Svelte and Rapier2D physics engine

Game: subak.kempf.dev
Code: github.com/takempf/suba...
GitHub - takempf/subak-game: A fruit merging puzzle game, built with Svelte and Rapier
A fruit merging puzzle game, built with Svelte and Rapier - takempf/subak-game
github.com
November 21, 2025 at 6:29 AM
Experiment: Rapier2D Simulation rendering with Svelte + SVG

github.com/joshnuss/sve...
August 16, 2025 at 6:57 AM
made with pixijs and rapier2d (and @vite.dev of course ;)

no graphical assets used, everything is procedurally generated

inspired by this awesome youtube video: www.youtube.com/watch?v=qlfh...
A simple procedural animation technique
YouTube video by argonaut
www.youtube.com
November 17, 2024 at 11:48 PM