#refactor
The top comment on Reddit “refactor using agents” I’m fucking crying
November 8, 2026 at 9:52 PM
Refactor this entire codebase. Make no mistakes
November 8, 2026 at 11:31 PM
top comment has an alternative (lol)

> Refactor using agents

this is 100% mirroring internal company experience and i'm actively fighting to keep it from happening and thankfully so is the engineering director.
November 8, 2026 at 4:31 PM
this refactor is kicking my ass
November 9, 2026 at 5:25 PM
deleted almost 2kloc with a refactor
November 6, 2026 at 7:41 PM
Gotta love how the top comment is "Refactor using agents", ignoring how the OP themself is saying "The agents struggle too"

Absolutely no reading comprehension these people.
November 8, 2026 at 9:03 PM
last night had this ambient sound bath set that the whole room was sitting for and genuinely it did refactor me a bit
November 8, 2026 at 4:51 AM
found this one, seems pretty much exactly what i want
GitHub - Gameknight963/ShareX-NoVibecodedUi: Fork without Avalonia UI Refactor, no Vibeslop, and no AI Psychosis ShareX org.
Fork without Avalonia UI Refactor, no Vibeslop, and no AI Psychosis ShareX org. - Gameknight963/ShareX-NoVibecodedUi
github.com
November 9, 2026 at 1:04 PM
Top comment is "Refactor using agents" 💀
November 9, 2026 at 12:13 AM
#wip #animation #gamedev #NES #OC
The part where the bag moves is pretty much complete.
I'm trying to refactor tools during my off-hours. This flow seems good.
https://note.com/okakasuspect/n/nb05b12e5f842
November 9, 2026 at 12:18 AM
Ara és la broma cada cop: un altre refactor?? No, no, que va, només és reurbanization!
November 9, 2026 at 8:06 AM
Small win: had a stubborn 37/39 region coverage gap with nothing visibly uncovered. A little refactor to use a BufWriter in my config init closed it, 100% now, and fewer syscalls as a side effect.

#rustlang #buildinpublic
November 9, 2026 at 1:58 PM
uz je v pricese mensi refactor viacerych casti, len to agentovi docela trva :D
November 6, 2026 at 11:13 PM
Fair point. I'm thinking in different time periods and probably retrofitting the motive in earlier ones. I'll retract to refactor 😉 Thanks for the critique.
November 7, 2026 at 8:56 AM
Building on shaky foundations and fixing them after is a lesson most of us learn twice. What made you finally stop and refactor?
November 9, 2026 at 12:02 PM
TIL Hermes does not support async generators natively.

Refactor the code to use callbacks for a 29x speedup!
November 6, 2026 at 6:13 PM
Yes this was at least partly an excuse to refactor another YV related term into a YV phrasing.
November 6, 2026 at 11:58 AM
I would rate my current skill level of NES programming as "Knows enough to kill a day debugging an unnecessary refactor"
November 6, 2026 at 8:58 PM
i may have to refactor those for the new lid style but yeah i like the vibe of them
November 6, 2026 at 9:47 AM
Analyze and refactor a Python project from your terminal, using a free Gemini API key.

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realpython.com/courses/codi...
Coding With OpenCode: AI-Assisted Python – Real Python
Learn how to use OpenCode for AI-assisted Python coding, using a free Gemini API key to analyze and refactor code right in your terminal.
realpython.com
November 8, 2026 at 6:30 PM
I'm really bad at this social stuff, but jsyk last month I released a lot of new cool stuff to the Clyde Dialogue ecosystem:

- Major Godot Plugin refactor
- Language Server
- VSCode plugin is back to life
- Standalone player
- New docs, prettier and organized thisisvini.com/clyde
#gamedev #godot
Home - Clyde Dialogue
Clyde is a language for writing game dialogues. It supports branching, translations and interfacing with your game through variables and events.
thisisvini.com
November 9, 2026 at 4:42 AM
Struggling to test legacy code safely? 🧪

Approval Testing lets you refactor with confidence without adding unexpected behaviour.

Get @davefarley77.bsky.social's FREE Guide to Approval Testing 👇 www.subscribepage.com/approval-tes...
November 6, 2026 at 11:49 AM
Quick question for the engineers here:

When a test breaks after a refactor that changed no behavior, is that test protecting you or taxing you?

We teach troops to test what the user sees, not the internals.

vetswhocode.io/blogs/tests-that-survive-a-refactor
November 8, 2026 at 9:01 PM
No creo que esto sea un problema irresoluble y que esto signifique que las IAs en programación no tengan ningún futuro, pero si que creo que esto es inevitable

El desarrollo con Claude te convierte cualquier feature o bug, y digo cualquiera, en un refactor de 2000 lineas. Cualquiera
November 8, 2026 at 10:04 PM
Simplicity is the one thing you can't refactor back in once it's gone.
November 9, 2026 at 3:40 PM